Train2Game News Club Nintendo to be discontinued

Club NintendoAfter more than six years of delivering fun Nintendo-themed rewards to its members, Club Nintendo is preparing to shut down.

Nintendo’s loyalty-rewards program rewarded members with a variety of items, such as downloadable games, Nintendo posters or character figures in exchange for Coins that members earned by registering products or completing surveys. Club Nintendo members in the United States and Canada can earn additional Coins through the end of March, and can redeem those Coins through the end of June. Nintendo of America will be announcing a new customer loyalty program at a later date.

“We thank all Club Nintendo members for their dedication to Nintendo games and their ongoing love for our systems and characters,” said Scott Moffitt, Nintendo of America’s executive vice president of Sales & Marketing. “We want to make this time of transition as easy as possible for our loyal Club Nintendo members, so we are going to add dozens of new rewards and downloadable games to help members clear out their Coin balances.”

Nintendo will add a number of physical reward options for members in February. Members will also be able to choose from a lineup of many downloadable games. As a gift to Club Nintendo members, the Flipnote Studio 3D software will be available to download for free in February. This software will allow users to create unique three-dimensional animations and to exchange their creations via local wireless with others who also own Flipnote Studio 3D. Users who uploaded creations to Flipnote Hatena will be able to download their personal animations from the Nintendo DSi Library menu in Flipnote Studio 3D software. Flipnote Studio 3D will be available to Club Nintendo members until June 30. The ability to create a new Club Nintendo account will end on March 31. All users who register to Club Nintendo before registration closes will be eligible to receive Flipnote Studio 3D.
For more information about Club Nintendo, visit https://club.nintendo.com. For more information on Flipnote Studio 3D, visit http://flipnotestudio3d.nintendo.com/.

Train2Game News Talisman character from SpecialEffect

image

A new character for Talisman Digital Edition will be immortalised with help from SpecialEffect, the charity that helps people with physical disabilities to enjoy gaming.

The proceeds of this new character will go to SpecialEffect, so more people with disabilities can be supported to reap the rewards of gaming.

A collaboration between Nomad Games and SpecialEffect will bring Talisman to people with disabilities. Not only will the game be provided to people that SpecialEffect supports, Nomad Games are asking those same people to get involved and design a character for the game.

The first step is to come up with some character ideas, and for the last few weeks Talisman Digital Edition fans have been submitting ideas for a new Talisman character. There has been a phenomenal response with over 200 entries, and it’s been a very difficult job to whittle them down to a shortlist of 6!

This shortlist will be going out for a public vote on the Nomad Games web site in January, where people will have a week to vote for their favourite idea.

When the character has been chosen, SpecialEffect gamers will create an artwork design for the new character. This will then be submitted to Nomad Games to convert into a new digital Character Card, which will go on sale over the coming weeks.

“When friends introduced Nomad Games to the work of SpecialEffect we were hugely impressed and realized that, as a games maker and publisher, we should lend our support. In an exceptional way, SpecialEffect put gamers with physical disabilities on a level playing field with every other gamer.”, said Don Whiteford, MD at Nomad Games Limited.

Train2Game News Interview with Fee Stewart on Women in Games

Fiona StewartFormerdroid Managing Director and former Train2Game student Fee Stewart has made a list of the top 100 women in gaming. We interviewed her about what the nomination meant to her and what it’s like being female in the UK Games Industry.

What does it mean to be included in the list of Top 100 Women In Games?

Personally I am chuffed to be amongst such great women in the industry. It feels great that there is so many women in the industry to be able to narrow it down to 100. I would now like to see the top 100 males too though now! It’s all about inclusion and diversity at the end of the day.

When going about your work, do you see yourself as one of the UK’s high flying women in Gaming?

Definitely not lol. I think I will always feel humble when looking at what others do. I love this industry with an extreme passion so have never felt that I am “Working” when doing what I love. I still feel I haven’t actually achieved anything worthy yet.

How important do you think this kind of event is to females in the Games Industry?

It’s nice to be included. It is nice to see that there are other girls in the industry and if it encourages more girls to join it then it is worth doing but at the end of the day it is equally important that everyone, male and female are made to feel inclusive into the industry.

What are some of your experiences being a Woman in Games?

I am a team player. I don’t look at me and think female, Mother of three. I look at me and see Game Dev. Most of the industry looks and me and sees Game Dev, that is the way it should be. I have had a few occasions where I have been ignored by a few of the male Game Devs who presume I am someone’s wife or girlfriend rather than a Developer myself, which has been a bit annoying.

How can women in Video Games help each other?

I don’t believe it is a case of helping each other. It is nice to meet up with other girls in the industry, sometimes as I miss girly things being with the boys all the time but if you want to be the best then be it. It doesn’t matter if you are male or female. I think it is important that everyone male or female is recognised for good work! I don’t want to be special just because of my sex.

How can people continue to support and drive females working in games?

Be inclusive, don’t assume things. That girl in the group may also be a game developer and might even be a better one than you. Before women get to the workplace teach girls at Primary level to code. Make it acceptable socially to be a girl geek and let toys be toys, not boy’s toys and girl’s toys.

What are you working on now, what do you have planned for the future?

We are getting Splemy ready for iOS and Android. I am also helping organise the next big Gamayo ( Game Makers Yorkshire ) event in April as we have over 500 members. As for the future who knows?

Train2Game News UK Top 20 Games – 19.01.14

Grand Theft Auto V A bit of a shuffle around in the top twenty this week but most have stayed the same. Grand Theft Auto V is number one for a second week running.

All formats

Week ending 17 January 2015

POS.  TITLE  PUBLISHER  LAST
WEEK 
1 GRAND THEFT AUTO V ROCKSTAR 1
2 FIFA 15 EA SPORTS 3
3 CALL OF DUTY: ADVANCED WARFARE ACTIVISION 2
4 FAR CRY 4 UBISOFT 4
5 MINECRAFT: XBOX EDITION MICROSOFT 8
6 THE CREW UBISOFT 5
7 MINECRAFT: PLAYSTATION EDITION SONY COMPUTER ENT. 7
8 ASSASSIN’S CREED: UNITY UBISOFT 6
9 DESTINY ACTIVISION 9
10 LEGO BATMAN 3: BEYOND GOTHAM WARNER BROS. INTERACTIVE 13
11 ASSASSIN’S CREED IV: BLACK FLAG UBISOFT 11
12 WATCH DOGS UBISOFT
13 JUST DANCE 2015 UBISOFT 15
14 DRAGON AGE: INQUISITION EA GAMES 19
15 SUPER SMASH BROS. NINTENDO 18
16 ASSASSIN’S CREED: ROGUE UBISOFT 20
17 FOOTBALL MANAGER 2015 SEGA
18 MIDDLE EARTH: SHADOW OF MORDOR WARNER BROS. INTERACTIVE 10
19 FORZA HORIZON 2 MICROSOFT 15
20 ALIEN: ISOLATION SEGA
< previous week
Leisure software charts compiled by Chart Track, (C)2015 UKIE Ltd

These charts cannot be reproduced either in print or online without obtaining permission from Ukie. If you wish to reproduce the charts in print or online, please contact david.smith@ukie.org.uk for the appropriate license.

Train2Game News State of the industry survey

image

The Game Developers Conference (GDC) has polled more than 2,000 North American game developers who attended GDC 2014 to compose the third annual State of the Industry Survey, which provides a snapshot of the games industry and illustrates industry trends ahead of GDC 2015 in March.

Notable trends shown in the poll results include console development on the rise, digital and microtransaction sales dominating profits, and other trends that offer a glimpse into the future landscape of the games industry.

The 2015 State of the Industry Survey is the third in an ongoing series of yearly reports that offer insight into the shape of the industry as a prelude to GDC 2015 in San Francisco. Organized by the UBM Tech Game Network, GDC 2015 will take place March 2-6 at the Moscone Convention Center in San Francisco, California.

As the latest generation of console hardware matures, a larger percentage of developers are moving to make games for Sony’s PlayStation 4 and Microsoft’s Xbox One, compared to last year. 26 percent of developers surveyed said they’re currently working on a PlayStation 4 game, up from 14 percent last year, while 22 percent said they’re currently working on an Xbox One game, up from last year’s 12 percent (note that games often are developed across multiple platforms).

But PC and mobile still reign in terms of platform popularity; 56 percent of survey respondents said their current game will be released on PC and 50 percent said their current project will release on smartphones or tablets, as compared to 53 and 52 percent (respectively) a year prior.

Looking ahead, 29 percent of developers surveyed said they expect their next game to be on PlayStation 4, and 24 percent of respondents expected it to be on Xbox One, compared to 20 percent and 17 percent, respectively, of those surveyed last year.

Interest in mobile development slipped slightly, according to the survey; while 53 percent of those polled think their next game will be released on PC, 48 percent expect to release on smartphones or tablets.

In an effort to suss out where developers do their best business, this year’s survey included a question about where respondents make the majority of their profits. 29 percent said they made most of their profits from direct sales to consumers or digital sales, while 21 percent named micro-transactions as their primary source of profit.

Just 13 percent of those surveyed said they saw the majority of their company’s profits from sales at retail. 19 percent said they saw no profits, were non-profit or didn’t know where the majority of their profit came from.
        
Those surveyed were also asked how their company’s profits last year compared to the year prior. 41 percent said profits were higher in 2014, and 9 percent said profits were higher in 2013, while 20 percent said profits remained the same year-over-year. 28 percent admitted they weren’t sure.

Survey respondents were also asked whether or not their company expanded or contracted during 2014 in terms of staff; 44 percent said their ranks had swelled during the year, while 15 percent said they lost people. 1 percent said their company closed entirely and 38 percent confirmed their headcount remained the same throughout 2014.

12 percent of developers surveyed said they’re working on a game they consider to be an eSport – competitive, skill-based multiplayer games. 79 percent of all respondents said they perceive eSports to be a long-term, sustainable business.

“Twitch is making broadcasting competitions very accessible, and high-profile events like Evo are getting more and more attention,” wrote one developer.

“Creating a game as an eSport causes it to become a hobby and an interest outside the act of playing it,” wrote another. “This increased engagement is one way of allowing a game to become part of a player’s life in ways that [don’t] require them to always be investing their time into playing it.”

For more information about the 2015 Game Developers Conference visit www.gdconf.com

Train2Game News Pokemon Shuffle

image

The Pokémon Company International and Nintendo have announced Pokémon Shuffle, a new game for Nintendo 3DS and Nintendo 2DS systems that can be downloaded by players from Nintendo eShop at no cost.

In Pokémon Shuffle, players will put their puzzle-solving skills to the test as they battle wild Pokémon across a variety of stages. Match three or more Pokémon in the Puzzle Area to deal damage. The aim of the game is to reduce the wild Pokémon’s HP to zero within the number of moves available.

Clearing Pokémon efficiently is the key to success, and players will be able to take advantage of their own Pokémon’s type during gameplay. Each Pokémon has a specific type, such as Fire, Water or Grass, with each type having its own strengths and weaknesses. What’s more, players will also be able to raise the level of their Pokémon as they play, enabling them to deal even more damage.

Just as in Pokémon Omega Ruby and Pokémon Alpha Sapphire, some Pokémon can even Mega Evolve! Mega-Evolved Pokémon are able to remove many wild Pokémon from the Puzzle Area at a time.

Players start the game with five Hearts, and one is used up for each stage played. When players run out of Hearts, they’ll need to wait for their Hearts to replenish in order to re-enter battle. Optionally, players will be able to keep playing immediately by using items earned in-game through regular gameplay or purchased at Nintendo eShop. Other items that players might find useful will also be available via the same methods.

Train2Game News Transforming Gaming Event in London

image

The multi-disciplinary talent management agency, DD-Mgmt has confirmed it will host an event at Mobile Games Week at the Google Campus in Shoreditch, London later this month.

The event, which will take place with support from GameSparks, will discuss the transformation of gaming. Focusing on the integration of gaming as a service, the discussion will focus on the development of games-as-a-service, with presentations including innovative ways to monetise the sector.

Entitled ‘Transforming Gaming – Transformation of Gaming and Benefits of Enhancing Games as a Service’ the seminar is set to welcome speakers from Game Sparks and DD Mgmt with additional content from LKWD – Lockwood Publishing. Presented by DD MGMT, the two and a half hour event will take place on Wednesday 21 January, 9.00am – 11.30am. Delegates should expect a lively discussion and transformative ideas, technologies and methods to drive investment and monetisation across the mobile gaming industry.

The inaugural London Mobile Games Week is celebration of the UK’s booming technology and creative sectors. A series of events will take place up and down the country to mark the initiative, with networking, conferences, seminars, meet ups, exhibitions, workshops and awards ceremonies arranged by independent associations and the wider gaming community.

DD MGMT is a talent management service provider. It celebrates individuality and difference, and provides a management service based on cherishing what is original about all of its clients.

Jhannon Fanus, CEO & Co-Founder of DD Mgmt said, “We’re delighted to be hosting the Transforming Gaming event at the Google Campus. Talent is a broad spectrum with many different forms – and we’re here to allow that kind of unique talent to shine through. We provide access to tools and resources that enables individual talent to find a platform. The gaming sector in the UK, along with the tech and creative sectors, are producing some really exciting work and phenomenal talent at the moment, which makes it a very interesting industry to be a part of.”

Train2Game News Future of Telltale

image

Episodic story wranglers Telltale have a new CEO, and he’s revealed some interesting information in his inaugural statement.

Not content with their current series The Wolf Among Us, Game of Thrones, The Walking Dead, Tales from the Borderlands and soon Minecraft: Story Mode, new CEO Kevin Bruner has announced big things in the companies future.

In a statement to Gamesindustry.biz Mr Bruner said “We’re thrilled to continue our growth and bring our unique style of scripted entertainment to the next generation of digital media, and do that across thousands of different devices. Our top priority is to continue fostering an environment where the most talented and creative storytellers in the industry are working side by side with the world’s biggest creative partners. We’re already working on some of the biggest franchises in entertainment, and when you add our unannounced partnerships and upcoming original IP, it’s clear the most exciting time to be at Telltale is now, and there will continue to be more and more opportunity to innovate ahead of us.”

Telltale are fast becoming one of the staple companies in the games industry with their fantastic story telling and moral dilemmas

I for one am incredibly excited to see where this company is going next and what there own IP will entail.

Train2Game News 15th Game Developers Choice Award Nominees

GDC AwardsOrganizers have revealed the finalists for the 15th annual Game Developers Choice Awards, the leading peer-based video game event celebrating the industry’s top games and developers.

Winners in all categories will be honored at the Game Developers Choice Awards ceremony, taking place on Wednesday, March 4th, 2015 at 6:30pm at the San Francisco Moscone Center during the 2015 Game Developers Conference alongside the Independent Games Festival Awards.

Leading the pack with five nominations is Monolith Productions’ acclaimed open-world action game Middle-earth: Shadow of Mordor – receiving nods for Game of the Year, Innovation, Best Design, Best Narrative and Best Technology. Following close behind are Creative Assembly’s Alien: Isolation and Destiny from Bungie, each of which were nominated for multiple awards across categories like Best Audio and Best Technology, and also nominated for the 2014 Game of the Year.

Mirroring years past, titles from smaller teams have once again received strong recognition, with nominations or honorable mentions in nine of the 10 categories. Polish independent studio The Astronauts was nominated across four categories for its work producing the atmospheric first-person mystery game The Vanishing of Ethan Carter: the Innovation Award, Best Debut, Best Narrative and Best Audio. Several other games of similar scope garnered multiple category nominations, including 11 bit studios’ This War of Mine, Inkle Studios’ 80 Days and Yacht Club Games’ Shovel Knight.
Nintendo also showed strongly in the Choice Awards nominations across both the Wii U and Nintendo 3DS. The latest iteration of the publisher’s flagship fighting game franchise, Super Smash Bros for 3DS picked up a nomination for the Best Handheld Game of the year, while the acclaimed puzzle-platformer Captain Toad: Treasure Tracker is up for a Best Design award. The Nintendo-published, Platinum Games-developed Wii U character action game Bayonetta 2 was also nominated for multiple awards, including Game of the Year and Best Visual Art.

Additional titles with multiple nominations included Blizzard’s free-to-play digital card game Hearthstone (three nominations), Bungie’s ambitious online first-person shooter Destiny (three nominations) and Yacht Club Games’ love letter to NES platformers Shovel Knight (two nominations),

The 2015 Game Developers Choice Awards are freely open to any video game that was initially released and made publicly available to customers during the 2014 calendar year, irrespective of platform or delivery medium. Both finalists and winners are selected by the Game Developers Choice Awards-specific International Choice Awards Network (ICAN), which is an invitation-only organization, comprised of leading game creators from all parts of the industry.

The complete list of nominees, including honorable mentions, for the 15th annual Game Developers Choice Awards is in the pdf below

Choice Developers Nominees

The Game Developers Choice Awards also gives out three Special Awards yearly: the Pioneer, Ambassador and Lifetime Achievement awards, all of which will be announced in the near future. The Audience Award for the Choice Awards – open to all finalists for this year – will also return and will open for online voting in February.

For more information about the 15th annual Game Developers Choice Awards, visit http://www.gamechoiceawards.com.

Train2Game News UK Top 20 Games – 12.01.14

GTA VThe second chart of the week and no new games have entered this week but we do have an old favourite at number one. Rockstar’s Grand Theft Auto V has retaken the number one spot pushing Call of Duty: Advanced Warfare down to number two.

All formats

Week ending 10 January 2015

POS.  TITLE  PUBLISHER  LAST
WEEK 
1 GRAND THEFT AUTO V ROCKSTAR 2
2 CALL OF DUTY: ADVANCED WARFARE ACTIVISION 1
3 FIFA 15 EA SPORTS 3
4 FAR CRY 4 UBISOFT 4
5 THE CREW UBISOFT 6
6 ASSASSIN’S CREED: UNITY UBISOFT 5
7 MINECRAFT: PLAYSTATION EDITION SONY COMPUTER ENT. 11
8 MINECRAFT: XBOX EDITION MICROSOFT 10
9 DESTINY ACTIVISION 7
10 MIDDLE EARTH: SHADOW OF MORDOR WARNER BROS. INTERACTIVE 13
11 ASSASSIN’S CREED IV: BLACK FLAG UBISOFT 19
12 DRIVECLUB SONY COMPUTER ENT. 9
13 LEGO BATMAN 3: BEYOND GOTHAM WARNER BROS. INTERACTIVE 12
14 THE EVIL WITHIN BETHESDA SOFTWORKS 15
15 FORZA HORIZON 2 MICROSOFT 14
16 HALO: THE MASTER CHIEF COLLECTION MICROSOFT 18
17 WWE 2K15 2K SPORTS 8
18 SUPER SMASH BROS. NINTENDO 20
19 DRAGON AGE: INQUISITION EA GAMES 18
20 ASSASSIN’S CREED: ROGUE UBISOFT 19
< previous week
Leisure software charts compiled by Chart Track, (C)2015 UKIE Ltd

These charts cannot be reproduced either in print or online without obtaining permission from Ukie. If you wish to reproduce the charts in print or online, please contact david.smith@ukie.org.uk for the appropriate license.