Train2Game News Warhammer 40,000 Tactical Objectives app out now

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Former Train2Game students now professional developers launch official Games Workshop app just in time for Christmas

Independent Video Games and Apps developer, Derp Studios, today release its tactical objectives app created with Games Workshop to accompany the Warhammer 40,000 board game. The team which includes Train2Game students has been working with Games Workshop to create the app.

The app has been designed to assist in playing the latest version of the popular table top game, offering a digital version of tactical objectives cards which previously were only available on limited edition print runs. This is one of the first ever official licensed hobby apps which supports the Warhammer 40,000 table-top game.

Chris Ledger, CEO and Lead Designer of Derp Studios; “The Warhammer 40,000:  Tactical Objectives App is one of the first hobby Apps to directly support the Warhammer 40,000 table-top board game.  The aim of the App is to enable players who don’t have a physical copy of either the regular or faction based Tactical Objectives cards to be able to own their factions deck, since the physical copies are on limited print runs.”

“Players of Warhammer 40,000 (the tabletop wargame) will benefit from the app a lot with this being the digital version. We’ve added a couple of decks.  We’ll be constantly adding decks to the app and we do have a couple of features we want to add later on down the line too.” 

“Things are going well with the folks at Games Workshop.  Everyone’s pretty busy and they have a lot of cool stuff going on, especially on the video game licensing side. Games Workshop are really good work alongside with.  They’ve been really supportive and have provided a lot of assets for us to use.  So far it’s been nothing but positive and a really enjoyable experience!”

“The development process has been very challenging and had its ups and downs but we got there in the end.  For Derp Studios this app alone is a big milestone in the company!  I’m not sure what the future holds for more hobby apps within the Warhammer 40,000 IP, however if I’m unable to produce another hobby app then I’d happily make a small licensed video game for them.”

iOS
https://itunes.apple.com/us/app/warhammer-40-000-tactical/id990952051?ls=1&mt=8

Android https://play.google.com/store/apps/details?id=com.derpstudios.GWtacticalObjectives

Comments on the app:

Dale Platt “Most useful 40k gaming APP ever made”

Pork Chop Gaming “5* Tactical Objectives at your fingertips”

Website:  www.derpstudios.com
Facebook:  www.facebook.com/derpstudios
Twitter:  www.twitter.com/derpstudios

Train2Game, bringing City & Guilds to the Games Industry
Train2Game is a proud supporter of www.plasisgamesportal.com and www.gamatier.com

Train2Game News UK Top 20 Games – 28.09.15

FIFA-16In a chart that has surprised no one, Fifa 16 is number one, knocking Destiny The Taken King down to second. Skylanders Superchargers comes in at number four this week and Blood Bowl 2, based on Games Workshop popular board game, is number fifteen.

All formats

Week ending 26 September 2015

POS.  TITLE  PUBLISHER  LAST
WEEK 
1 FIFA 16 EA SPORTS
2 DESTINY: THE TAKEN KING ACTIVISION 1
3 FORZA MOTORSPORT 6 MICROSOFT 2
4 SKYLANDERS SUPERCHARGERS SKYLANDERS
5 METAL GEAR SOLID V: THE PHANTOM PAIN KONAMI 4
6 PRO EVOLUTION SOCCER 2016 KONAMI 3
7 MAD MAX WARNER BROS. INTERACTIVE 5
8 GRAND THEFT AUTO V ROCKSTAR 7
9 CALL OF DUTY: GHOSTS ACTIVISION 14
10 LEGO JURASSIC WORLD WARNER BROS. INTERACTIVE 10
11 SUPER MARIO MAKER NINTENDO 6
12 DISNEY INFINITY 3.0 DISNEY INFINITY 8
13 MINECRAFT: XBOX EDITION MICROSOFT 12
14 MINECRAFT: PLAYSTATION EDITION SONY COMPUTER ENT. 16
15 BLOOD BOWL II FOCUS HOME INTERACTIVE
16 GEARS OF WAR: ULTIMATE EDITION MICROSOFT 11
17 DISNEY INFINITY 2.0 DISNEY INFINITY
18 RUGBY WORLD CUP 2015 BIG BEN
19 TITANFALL EA GAMES
20 UNTIL DAWN SONY COMPUTER ENT. 13
< previous week
Leisure software charts compiled by Chart Track, (C)2015 UKIE Ltd

These charts cannot be reproduced either in print or online without obtaining permission from Ukie. If you wish to reproduce the charts in print or online, please contact david.smith@ukie.org.uk for the appropriate license.

Train2Game News Derp Studios release Warhammer app

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Train2Game students create licensed Tactical Objectives App for Games Workshop’s Warhammer 40,000 table-top game

Derp Studios to release officially licensed App to accompany latest version of popular sci-fi battle game

Independent Video Games and Apps developer, Derp Studios, has created a tactical objectives App to accompany the Warhammer 40,000 board game. The team which includes Train2Game students has been working with Games Workshop to create the App.

The App has been designed to assist in playing the latest version of the popular table top game, offering a digital version of tactical objectives cards which previously were only available on limited edition print runs. This is one of the first ever officially licensed Tactical Objectives Apps which supports the Warhammer 40,000 board game.

Derp Studios join prestigious companies already working with Games Workshop and Warhammer. Games publisher THQ are an official licensee of the popular brand. The company also creates a series of figures based on JRR Tolkien’s Lord of the Rings trilogy in association with Warner Brothers.

Games Workshop was founded in 1975 in Nottingham is listed on the London Stock Exchange. The incredibly successful UK based company declared revenues of £119.1m in May 2015 for the previous fiscal year.

Train2Game spoke with Derp Studios CEO, Chris Ledger, about the App and working with this incredibly popular brand.

Derp Studios

Chris Ledger, CEO and Lead Designer of Derp Studios, “Derp Studios was formed late 2011 during Make Something Unreal Live 2012 hosted by Train2Game and Epic Games, where we developed a mobile title based on the Fighting Fantasy IP.  Since then we’ve done a couple of self-funded projects and most recently we have become Games Workshop Licensees!”

“The team is made up of core team members and contributors, some Train2Game and some not associated. Both Max Dymond and I are Train2Game students. Max is studying the Art and Animation course and I studied Game Design. I quite enjoyed my course.  It was documentation heavy and there was plenty to keep me going.  I haven’t technically finished the course as of yet since I’ve been running my own studio, however the course definitely helped show the ropes. Applying that knowledge to the real world has certainly got me places. Also, to those students that are torn between study and finding a job in the industry, its okay to put the course on hold, its flexible learning and you can always come back to it.”

Creation of the App

“The Warhammer 40,000:  Tactical Objectives App is one of the first hobby Apps to directly support the Warhammer 40,000 table-top board game.  The aim of the App is to enable players who don’t have a physical copy of either the regular or faction based Tactical Objectives cards to be able to own their factions deck, since the physical copies are on limited print runs. So the app is fairly niche as it appeals to Warhammer 40,000 table-top players, however that doesn’t mean the target audience is small in any way!”

“A few other companies have tried their hands at hobby apps with their own IP’s and there are a few third party apps as well like army list builders and dice rollers being the most common.  Some have worked out well, others not so well.  The WH40k: Tactical Objectives app is the equivalent to the game’s physical tactical objective cards in every way, only digitalised and the maths calculated for you when you score points, draw, discard and achieve objectives.”

“Originally players had to roll 2 D6 (or a D66, two 6 sided dice), to generate objectives from the rulebook each turn.  You had to re-roll any duplicate objectives though which could get frustrating and you then had to make a note of which ones you had.  The physical cards sped that process up and the app further speeds things up by calculating points and adhering to parameters, as well as meeting the demand of players wanting faction based tactical objectives, which as I mentioned before are on limited print cycles.”

“I got sick of rolling D66’s and I used my uber documentation skills and fortunate position in running my own game dev team to write up some high concepts and pitches, which I then sent off to the Games Workshop licensing team who loved the idea.”

“So for all you game designers/app designers out there.  Documentation is still important!  Don’t shrug it off as it can get you places!”

Games Workshop/Warhammer 40,000

“The relationship with Games Workshop began during the beginning of Warhammer 40,000 7th Edition which was released at the end of last year (2014).  The Maelstrom of War missions were the thing everyone was playing (and are still playing today).  I wanted to get myself some regular tactical objective cards but they sold out like hot cakes, especially since they were only a fiver.”

“Games Workshop are really good work alongside with.  They’ve been really supportive and have provided a lot of assets for us to use.  So far it’s been nothing but positive and a really enjoyable experience!”

“We get given digital assets for use in the app which have been originally made for print runs.  So when we get some huge art pieces, I usually sit there mesmerised by all the detail.”

“I have recently visited their HQ in Nottingham, which is also home to Warhammer World, a museum of over 200,000 miniatures, featuring some MASSIVE insanely detailed dioramas.  Also the fact Black Library, Games Workshop and Forgeworld and a massive gaming hall are all in the same room, I was truly the definition of a kid in a candy store.  My wallet is still burning.  On the plus side, my Tau Empire army has some awesome Forgeworld models in it now!”

What’s next

“For Derp Studios this app alone is a big milestone in the company!  I’m not sure what the future holds for more hobby apps within the Warhammer 40,000 IP, however if I’m unable to produce another hobby app then I’d happily make a small licensed video game for them.”

“The app is nearly finished; it’s just being polished up lots and constant testing of in app purchases and things like that. It’s released later this quarter.”

“I’d like to keep working alongside Games Workshop.  They really appreciate what we’re doing and we’re extremely grateful for being accepted as licensees. I have some ideas of what I would like to do but nothing solid at the moment.”

“I’m always writing down designs and ideas and to keep my skills sharp in Unreal Engine 4 I usually dabble with reconstructing a Dire Consequences remake, which I’m pretty pleased about.”

Website:  www.derpstudios.com
Facebook:  www.facebook.com/derpstudios
Twitter:  www.twitter.com/derpstudios

Train2Game, bringing City & Guilds to the Games Industry

Train2Game is a proud supporter of www.plasisgamesportal.com

Train2Game News Derp Studios developing for Games Workshop

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Train2Game student studio Derp Studios has teamed up with Games Workshop to create a companion app for the popular tabletop game, Warhammer 40k.

Derp Studios Ltd is proud to announce the signing of an agreement with THE revolutionary fantasy and sci-fi tabletop wargaming pioneers, Games Workshop, to develop and launch the Warhammer 40,000 – Tactical Objectives App for Apple, Android and Windows Phone 8 mobile devices.

The Warhammer 40,000 – Tactical Objectives App app is a must have for all fans of ‘Warhammer 40,000’ (7th Edition) and is based upon the tactical objective cards used in the ‘Maelstrom of War Missions’. The app will feature all 36 tactical objective cards, as well as providing support for each of the 6 Maelstrom of War Missions. In addition, users will be offered in-app purchases allowing players to add the faction deck of their choice.

As an added bonus, the new ‘Cities of Death’ tactical objectives and missions that were revealed in issues 47 and 48 of the Warhammer magazine, White Dwarf, will also be included in the App Store price!

The Warhammer 40,000 – Tactical Objectives App will be available for purchase via Apple, Android and Windows 8 mobile app stores in Q3 2015, with an initial SRP of GBP £4.99/EUR €5.99/USD $6.99/CAD $6.99. Additional In-app purchases for faction specific tactical objectives will have an SRP of GBP £2.49/EUR €3.59/ USD $3.99/CAD $3.99 each.

“We are truly thrilled to be an officially licensed Games Workshop developer. We’re a small team with a real passion for Warhammer 40,000. We designed the app so all players can have the chance to own a tactical objectives deck for their faction, without the worry and frustration of them selling out, due to high demand” commented Chris Ledger, CEO and Lead Designer, Derp Studios Ltd.

“We are very excited to have developed the first official Warhammer 40,000 hobby support app!”

To request more information on the Warhammer 40,000 – Tactical Objectives App , please contact Chris Ledger at Derp Studios Ltd (contact@derpstudios.com )

    Website: www.derpstudios.com
    Facebook: www.facebook.com/derpstudios
    Twitter: www.twitter.com/derpstudios
    Tumblr: http://derpstudios.tumblr.com

Train2Game News Total War: Warhammer

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SEGA of America, Inc. and SEGA Europe, Ltd.  announced a new title from UK videogame studio Creative Assembly; the first in partnership with Games Workshop, creators of the well-own Warhammer Fantasy Battle tabletop wargame and accompanying range of miniatures.

Total War: WARHAMMER for PC, Mac and SteamOS, coming soon.

Now in its 15th year, the award-winning Total War continues to offer a unique combination of huge-scale real-time battles and an addictive turn-based campaign game of statecraft, politics and empire building.

Total War: WARHAMMER will take the series to a realm of grand high fantasy for the very first time in its history. Our rules have changed, and with change comes war on a scale as yet unimagined.

The limitlessly deep and rich universe of Warhammer heralds a new era for Total War. Gigantic monsters, flying creatures, legendary heroes and storms of magical power take their place on the battlefield, alongside thousands of warriors clashing in real-time tactical battles.

In the turn-based campaign game, players will find the Old World an unforgiving and treacherous place, filled with endless war and cunning alliances alike. Whichever race you choose to play as and however you seek conquest, you will be faced with a conflict that threatens to tear the very fabric of reality asunder.

The first in an epic trilogy of titles, Total War: WARHAMMER will deliver hundreds of hours of absorbing gameplay. It will combine with two further standalone instalments and additional content packs to create the single largest Total War experience ever.

“We’ve always loved the Warhammer universe, and couldn’t wait to approach it with the same colossal scale and authenticity that has characterised our titles for the last 15 years,” said Total War: WARHAMMER Project Lead, Ian Roxburgh. “We’re bringing it to life in a way that nobody’s attempted before.”

Watch the announcement trailer, voiced by celebrated actor Steven Berkoff, for just a taste of this forthcoming match made in gaming heaven.

For the latest news about this title and the other Total War games in development, visit www.totalwar.com

Train2Game News Talisman character from SpecialEffect

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A new character for Talisman Digital Edition will be immortalised with help from SpecialEffect, the charity that helps people with physical disabilities to enjoy gaming.

The proceeds of this new character will go to SpecialEffect, so more people with disabilities can be supported to reap the rewards of gaming.

A collaboration between Nomad Games and SpecialEffect will bring Talisman to people with disabilities. Not only will the game be provided to people that SpecialEffect supports, Nomad Games are asking those same people to get involved and design a character for the game.

The first step is to come up with some character ideas, and for the last few weeks Talisman Digital Edition fans have been submitting ideas for a new Talisman character. There has been a phenomenal response with over 200 entries, and it’s been a very difficult job to whittle them down to a shortlist of 6!

This shortlist will be going out for a public vote on the Nomad Games web site in January, where people will have a week to vote for their favourite idea.

When the character has been chosen, SpecialEffect gamers will create an artwork design for the new character. This will then be submitted to Nomad Games to convert into a new digital Character Card, which will go on sale over the coming weeks.

“When friends introduced Nomad Games to the work of SpecialEffect we were hugely impressed and realized that, as a games maker and publisher, we should lend our support. In an exceptional way, SpecialEffect put gamers with physical disabilities on a level playing field with every other gamer.”, said Don Whiteford, MD at Nomad Games Limited.

Train2Game News: Rodeo working on UE4 Games Workshop title

Rodeo GamesRodeo Games has licensed Epic Games’ leading edge Unreal Engine 4 (UE4) technology for an unannounced project.

Rodeo can so far reveal they are using UE4 to build a new turn-based strategy game based on one of Games Workshop’s many properties, which is set for a release on mobile platforms in Q2 2015. The UK-based independent developer is known for “Hunters: Episode 1” and “Hunters 2,” as well as “Warhammer Quest,” the successful mobile game that kicked off their ongoing partnership with Games Workshop.

Rodeo Games, a team of experienced industry professionals who previously shipped triple-A titles before coming together to develop games featuring best in class graphics for mobile platforms, is the first indie mobile studio to announce a UE4 license. Rodeo had previously been working with its own in-house ‘Taurus’ engine before switching to UE4.

“We’ve made it our mission to raise the bar on what players can expect to see in mobile visuals and gameplay,” commented Laurent Maguire, co-founder of Rodeo Games. “In short, we want to set a new standard, and working with Unreal Engine 4 we can achieve that more efficiently and with greater impact.”

“Rodeo Games is already a very impressive player within the dynamic mobile sector. We’re working closely with them to help them achieve their objectives in the months ahead,” remarked Mike Gamble, European territory manager at Epic Games. “As Rodeo will demonstrate, UE4 has so much to offer indie developers, and we look forward to helping many more teams compete in the marketplace.”

Train2Game News: Mobile Talisman board game

TalismanMobile games publisher, Thumbstar Games, is excited to announce the release of Games Workshop’s fantastic Talsiman Prologue from Nomad Games scheduled for 25th April for iOS and Android.

Enter the Mythical World of Talisman’s Dragons and Sorcery!

Talisman Prologue is the first in a series of games based on the seminal Talisman board game.

For those unfamiliar with this classic world of fantasy adventure, Talisman is a game like no other – indeed, it is no ordinary game but a fantastic quest in a world of magic and monsters.

As you play, a story unfolds from turn to turn: a heroic epic of brave deeds, daring encounters, treasures and magic, of battles won and lost, but always a tale that enthrals!

In Talisman Prologue, you take the role of 10 characters on a series of epic quests. Fight your way through hordes of monstrous creatures and cast powerful magic spells along the way.

Using the rules of the board game, Talisman Prologue is a single-player strategy role-playing game.

The key features of the game include:

· 10 classic characters from the board game
· 50 quests to play through
· Original sountrack
· Endless replayability

You can enjoy the trailer below:

To keep up on the latest news from Thumbstar Game and Talisman, you can using the links below:

Website: http://www.thumbstar.com/games/TALISMAN

Facebook: www.facebook.com/thumbstargames

Twitter: @thumbstar

 

Train2Game News: Games Industry News – 15.3.13

Saints row IVIt is the end of the week so Train2Game news is bringing you a round up of games industry news.

Saint Row IV has got an official release date and teaser trailer today which was announced by the IP’s new owners, Deep Silver. What was originally imagined as a standalone expansion for Saints Row: The Third called “Enter the Dominatrix” became the basis for Saints Row IV after being re-purposed last year. “Enter the Dominatrix” featured the leader of the Saints being captured by an alien warlord and forced into a virtual reality simulation of Steelport. The game is being released on August 23 of this year. You can enjoy the suitably crazy trailer in the following link: http://www.youtube.com/watch?feature=player_embedded&v=ax5lfDVjF3w

The co-designer of the cult classic game Road Rash, Dan Geisler, has said that EA can’t do a decent remake of the hit bike racing title. He deduced that if they could have done it, they would have already. He voiced his opinions whilst taking part in an AMA on Reddit. When asked if a Road Rash game was possible for the mobile platforms. Dan replied “Absolutely! I would consider it a must.” So how likely is a new Road Rash? Dan said “As for Road Rash getting remade, a rose by any other name still can prick the shit out of your finger. I’m liking the chances of something really cool happening.” It sounds like a new Road Rash could be developed by the veteran but under a new name on mobile platforms.

A Crytek-authorised TimeSplitters game is in development for PC, built using the publisher’s sparkly CryEngine 3. TimeSplitters Rewind is being worked on by a team of fans – including members of the original TimeSplitters staff at Free Radical Design. Rewind will include multiplayer modes and challenges taken from the original three games, re-packaged in HD. Online play for 8-16 players and bots are in, project manager Michael Hubicka told Cooking with Grenades. But split-screen is out – CryEngine 3 simply does not support it at the moment. A demo is planned for December.

A new Warhammer 40k title is being developed by Slitherine. Slitherine are the publishers of tricky tactical strategy Unity of Command. Much of the details of the deal are being kept under wraps. All we know for sure is it’ll be a turn-based strategy, and that it’s being developed for multiple, as yet unnamed, platforms. Given Slitherine’s back-catalogue, this could mean the most faithful adaptation of tabletop Warhammer to date.

Finally, a new Pokémon game, Pokémon Rumble U, has been confirmed as a downloadable title that will feature all 649 pocket monsters battling it out, probably in a similar fashion to the last two games. As many gamers speculated when the Wii U’s NFC tech was first announced, you’ll be able to purchase Pokémon figurines, then place them on the NFC pad and have them appear in the game. It’s similar to how the popular Skylanders series works, except you won’t need a special accessory to link your figures with the game. You’ll also be able to level up your characters and record battle information on the toys themselves. Pokémon Rumble U is coming to Japan’s Wii U eShop on April 24. No news yet on North American or European release dates or pricing, but given the popularity of the Pokémon franchise, it will almost assuredly be heading our way soon.

Train2Game News: Mid-week round up – 06.12.12

The Train2Game team has searched around and found some of the exciting news from this week.

343 Industries, who recently released Halo 4, have said that they are in early stages of developing a new Halo. Frank O’Connor, the franchise development director for Halo, said that “a lot of people at 343 are already prototyping ideas and software and art for future Halo products”. Many within the 343 Industries studio are still working on post launch content for Halo 4.

Sega has revealed a new partnership with Games Workshop which will see Total War developer Creative Assembly making multiple titles set in the Warhammer fantasy universe. Creative Assembly studio director Tim Heaton said: “With this year being our 25th anniversary, it seems fitting for us to embark on such a dream project with such a well-established partner. The incredibly rich and detailed Warhammer world is something we grew up with, and has left an indelible imprint on us as both designers and gamers.”

Sony Pictures Consumer Products has teamed up with Capcom-owned developer Beeline Interactive to produce an Android and iOS Ghostbusters game, targeting an ‘early 2013’ release. The new Ghostbusters will be a ‘freemium’ title based on the popular eighties movies. The players will play the role of “a fledgling Ghostbuster. Who ya gunna call?

UK celebrity, chat show host and film critic Jonathan Ross has opened a new game development studio named Hotsauce Interactive, based in Candem, North London. The outfit is part of Ross’ TV production company Hotsauce, and has already released its debut game, Cacha Cacha Aliens for iOS. It is understood that Hotsauce Interactive is staffed by a number of experienced developers and the studio may look into releasing games on hand-held and console in the future.

Customers of Valve’s Steam digital distribution service can now play their PC games on a TV. The much anticipated Big Picture mode has been in beta for some time, but has only now seen public release. Big Picture is designed to be compatible with gamepads, but also supports the use of a Mouse and Keyboard. To celebrate, Valve has placed over thirty “controller-friendly” games on sale.

Call of Duty: Black Ops 2 made $1 billion a day quicker than Modern Warfare 3, Activision has announced. That’s $1 billion in worldwide retail sales in 15 days since launch, based on Chart-Track and internal figures. Modern Warfare 3 took 16 days to cross the $1 billion mark. For comparison, James Cameron’s Avatar made $1 billion in 17 days. Since launch, more than 150 million hours have been logged online playing the game on Xbox Live and PlayStation Network.

Kickstarter’s United Kingdom operation has reached £2,069,164 in pledges since its launch late in October. 45,799 backers contributed to the £2 million, with 30 projects having successfully ended their funding drive out of 407 launched. Of those backers, 39 percent came from the UK.