Train2Game News Original TMNT Voice Actors Returning

Publisher Dotemu and developer Tribute Games, in partnership with Nickelodeon, have served up an extra-large portion of piping hot Teenage Mutant Ninja Turtles: Shredder’s Revenge gameplay, while revealing that the four Turtles’ original voice actors from the 1987 cartoon will reprise their roles in the game.

The team also confirmed Teenage Mutant Ninja Turtles: Shredder’s Revenge will receive a physical edition as well as a digital release of its jammin’ original soundtrack by Tee Lopes, courtesy of Kid Katana Records, following the game’s digital launch on PC, Nintendo Switch, PlayStation 4 and Xbox One this summer.
 
Fresh extended gameplay finds the Turtles kicking Foot Clan shell throughout the first two stages of Teenage Mutant Ninja Turtles: Shredder’s Revenge, thrashing foes as they tour their favorite, iconic stops across Manhattan including the Channel 6 studio and the streets of New York.

Watch the Heroes in a Half Shell take the Foot Clan down in the new footage: https://youtu.be/h66fgPv1EnM
 
Teenage Mutant Ninja Turtles: Shredder’s Revenge features newly recorded voicework from the original Turtles lineup, with Cam Clarke returning as Leonardo, Townsend Coleman as Michelangelo, Barry Gordon as Donatello, and Rob Paulsen as Raphael. Players will hear their charismatic energy in battle as the Turtles sling quips and their signature phrases and quips, making the action feel even closer to the Saturday morning cartoon magic.
 
After its digital release, Teenage Mutant Ninja Turtles: Shredder’s Revenge will score physical editions courtesy of Limited Run Games in the U.S., Merge Games in Europe, Happinet Corporation in Japan, and H2 Interactive across Asia.
 
Teenage Mutant Ninja Turtles: Shredder’s Revenge joins two retro gaming experts: Dotemu, the developer and publisher known for faithful ports as well as impeccable remakes and continuations of beloved gaming series including Streets of Rage 4, the smash hit nominated for Best Action game at The Game Awards 2020, as well as the exhilaratingly competitive Windjammers 2 and the highly lauded Wonder Boy: The Dragon’s Trap; and Tribute Games, the studio behind retro-themed original IPs including Panzer Paladin, Flinthook and Mercenary Kings which embody the spirit of classic games in new experiences. Tribute Games is home to the key talent behind the acclaimed Scott Pilgrim vs. The World: The Game beat-em-up and Teenage Mutant Ninja Turtles game released for Game Boy Advance in 2007.
 
For more TMNT gaming updates, visit Teenage Mutant Ninja Turtles: Shredder’s Revenge official site https://www.shredders-revenge.com/

Train2Game News Sonic Comes To Roblox

Leading professional game developer and publisher Gamefam, in collaboration with SEGA of America, Inc., today announced the launch of Sonic Speed Simulator, an all-new game featuring SEGA’s entertainment icon, Sonic the Hedgehog.

The game is now available on the Roblox platform and marks the first time that a world-renowned, AAA gaming character has been officially featured on Roblox.


Sonic Speed Simulator is the fastest game in Roblox and features everyone’s favorite speedster, Sonic the Hedgehog.

In the game, players will be able to level up and gain speed by running through multiple unique worlds while racing against friends to earn rewards, including pets that can increase stats and Sonic character skins. Players can also expect regular weekly updates and will earn an exclusive community Sonic the Hedgehog skin once the game has received 10,000 “likes” from players.


This is the latest in a long line of successful partnerships in which Gamefam has been entrusted to unlock the metaverse for beloved brands. The company previously worked with leading global innovators including Ubisoft, Mattel, Sony, MGA and more to create highly engaging experiences for players. With Gamefam’s proven expertise in building authentic and exciting games and the company’s creator-first approach to development, Gamefam continues to be the top choice for brands looking to connect with Roblox’s rapidly expanding user base.


For more information on Gamefam, including details around the company’s recent $25M Series A funding round led by Konvoy Ventures, visit https://gamefam.com/ or follow the company on Twitter at @gamefamstudios.

Train2Game News Astra Fund Funding Games That Make You Think

Astra Fund – led by Eileen Hollinger (thatgamecompany, Funomena, Riot) and Josh Taylor (former President of 9 Dots) – are  excited to announce today a lineup of wonderful, in-development games funded by their new, unique video games fund.

New titles include the debut game from studio Furniture & Mattress, a new studio founded by Nick Suttner (PlayStation, Carto), David Hellman (Braid) and Nico Ricabarren (Ethereal). The fund is also working with prolific designer Zach Gage to fund his next project, allowing him to develop his largest effort to date.

The full list of games funded by the Astra Fund:

Astra Fund is a philanthropic venture fund with a mission to support & promote the creation of thinking games – puzzle, strategy and genre-bending games that challenge players and spark genuine curiosity. The fund is headed by co-founders Josh Taylor, who previously held CEO roles in CS education and ed tech, and Eileen Hollinger, former producer on Sky: Children of the Light, Wattam and Riot Games.


“For Astra, the idea behind thinking games is simple,” said Astra co-founder Josh Taylor,  who spent years working with learning scientists at UCLA to develop coding games. ”They are games that create opportunities for the player to get lost in deep thought. We are really excited about our first signings which exemplify this idea by delivering on our three pillars – thinky mechanics, intriguing problems and wondrous worlds.”


Josh Taylor and Eileen Hollinger, Astra co-founders

Astra currently supports thinking games with project financing and self-publishing support. The team at Astra have also been offering year long patron grants to eight individual “Fellows” to support their work developing thinking games.  To support Astra developers and Fellows, Astra has engaged a team of top-tier mentors, including veteran puzzle game creators Gwen Frey (Kine, Lab Rat), Alan Hazelden aka Draknek (A Monster’s Expedition, Cosmic Express), Daniel Benmergui (Fidel Dungeon Rescue, Storyteller) and others.

“We are working to support and elevate the whole thinking games genre,“ said Astra co-founder Eileen Hollinger, who worked to create widely accessible games as Executive Producer at thatgamecompany.  “We want to demonstrate there is a demand for high-production, aesthetically rich, deeply thoughtful games. Beyond funding, we nurture the ecosystem through our Fellowship, which provides more entry points for new voices; through player and developer community-building; and through research and parent advocacy.”

Developers who are working on innovative thinking games and are interested in partnerships or applying to the Fellowship can contact Astra through their website at https://www.astragames.org.

For more information on Astra Fund, visit https://www.astragames.org/

Train2Game News SpecialEffect Exclusive Kit Available In FIFA 22

Electronic Arts are supporting charity partner SpecialEffect by featuring an exclusive FUT kit in FIFA 22. 

The kit will went live in game yesterday as a reward for a weekly objective in FUT 22

SpecialEffect are a UK-based charity that provide custom-designed control setups for people with physical disabilities who want to enjoy video games. FIFA is one of the most popular games requested by people they help.

The kit is being launched at SpecialEffect’s local professional club Oxford United with guests including beneficiaries of the charity, and an appearance of the Premier League Trophy by kind arrangement with EA Sports.

Peter Moore, SpecialEffect Vice President said, “as a proud SpecialEffect Vice President it’s wonderful to see the charity featured within FIFA 22. It shines a bright light on the great work that Dr Mick and the team carry out to help gamers with disabilities across the world. I first got involved with the charity after seeing a story of how they helped a fellow Liverpool fan game again and know the reaction to the shirt will be huge, raising awareness of their important mission of bringing gaming to all.”

Dr Mick Donegan, SpecialEffect Founder and CEO, said, “we’re immensely grateful to EA for this wonderful gesture. For many years they’ve been major supporters of our work in levelling the playing field for people with physical disabilities, and the increase in global awareness of our work that the kit will bring is very much appreciated. When I started the charity fifteen year ago, I could never have dreamed that we’d be honoured in this way through the most popular game series ever.”

“SpecialEffect plays a critical role in making gaming accessible to everyone.  This is something EA too feels very passionate about, as we inspire the world to play” said David Jackson, VP of Brand, EA SPORTS FIFA. “FIFA 22 is proud to support the incredible work of SpecialEffect as they break down barriers for players living with physical disabilities and make video gaming truly inclusive.”

Train2Game News New Eye Gaze Game From SpecialEffect

There’s an exciting new sandbox driving game on SpecialEffect’s eyegazegames.com website that’s already gaining fans across the globe.

Open Drive is optimised for players who use eye gaze technology as their primary controller, and promises tricks, challenges and trophies. 

Like all the games on the site, Open Drive boasts a range of eye gaze settings and controls, but it can also be enjoyed using touch, assistive mice, keyboard, gamepad, a switch or switches. The game will be regularly extended with additional worlds to explore.

Bill Donegan, SpecialEffect’s Projects Manager, said “Open Drive is one of twelve different games on the site with a focus on accessibility for eye gaze players, enabling them to play with friends and family, in person and online. All the games are browser-based and free-to-play, with the aim of removing as many barriers to play as possible to players all around the world.”


The release of Open Drive extends the charity’s mission to help people with severe physical challenges all around the world to play video games to the best of their abilities.

SpecialEffect already offers of a range of globally available resources for accessible gaming such as EyeMine and gameaccess.info. They also provide resources such as the SpecialEffect DevKit to support accessible game development, and have helped major developers such as EA, Playground Games, DoubleFine, and Rare to make their games more accessible.

“We’re indebted to The Yogscast and their worldwide community for generously helping to support the creation of Open Drive through their Jingle Jam Christmas fundraising campaign. We’d also like to thank the amazing team at Sun and Moon Studios, the game’s developers.” A representative of SpecialEffect said.

To find out more about SpecialEffect and the work they do you can go to

Train2Game News 2022 BAFTA Game Winners

At the BAFTA Games Awards, Returnal won Audio Achievement, Best Game and Music, and Performer in a Leading Rolefor Jane Perry, winning her first BAFTA.
 

Two games won two BAFTAs each: It Takes Two won Multiplayer and Original Property, and Ratchet & Clank: Rift Apart won Animation and Technical Achievement.
 

Kimberly Brooks is another first-time performance winner, taking home the BAFTA for Performer in a Supporting Role for her role as Hollis Forsythe in Psychonauts 2.
 

TOEM, the hand drawn adventure game, won the Debut category.
 

Artistic Achievement was won by The Artful Escape, the game about a guitar prodigy who sets out on a psychedelic journey to inspire his stage persona and confront the legacy of a dead folk legend.
 

Forza Horizon 5 won British Game, the second BAFTA for the racing franchise that has been nominated in every year of release.
 

Evolving Game was won by No Man’s Sky, the game about exploration and survival in an infinite procedurally generated galaxy.
 

The top-down action adventure game Chicory: A Colorful Talewon Family.
 

Game Beyond Entertainment, the category that recognises games that deliver a transformational experience beyond pure entertainment,was won byBefore Your Eyes, the narrative adventure game that tells the story of a soul’s journey into the after-life.
 

Game Design was won by Inscryption, the card-based game that blends deckbuilding roguelike, escape-room style puzzles and psychological horror.
 

Unpacking, the game about taking things out of boxes and discovering a life in the process, won the BAFTA for Narrative as well as EE Game of the Year, the only award voted for by the public.
 

Hosted by Elle Osili-Wood, the ceremony was live streamed on Twitch, YouTube and Facebook and was followed by a post-show party exclusively on Twitch.
 

The Awards are supported by BAFTA’s official games partners Electronic Arts, Epic Games, PlayStation, SEGA, Tencent and Ubisoft with EE sponsoring the Game of the Year Award.

Train2Game News Third Game2Give Most Successful Campaign To Date

Hundreds of gamers and thousands of donors worldwide participated in this year’s event, raising an astounding $2M.

Proceeds raised will support Bungie Foundation’s iPads for Kids program as well as Humanitarian Aid and Inclusion, Diversity, and Equity initiatives.

One such humanitarian aid effort has been in response to the ongoing crisis in Ukraine. As a result, an incredible $120,000 from the proceeds raised from Game2Give will be divided equally to benefit the non-profits Direct Relief and International Rescue Committee. These humanitarian aid organizations provide life-saving support to communities impacted by the conflict in Ukraine, including over 164 tons of medical aid and refugee assistance.

Game2Give is a forward-thinking fundraising event that unites top gaming, content creators, streamers, and corporations with a passion for the digital space to create positive change and raise significant funds to make this world a better place for all.

“We’re grateful to the entire gaming community for rising to this momentous occasion, both those who fundraised and who supported their favorite streamers through their donations. Our highest individual fundraiser, Trials Report, raised a whopping $78,133, and our highest fundraising team, Garrison Community, raised an impressive $21,350. The event also received support from an impressive list of content creators, including Tamsin WoodT1Riot,  and Leopard.” A representative said.

What’s next for Bungie Foundation?

Stay tuned for details on Bungie Day in July 2022 and the fourth annual Game2Give in November 2022. And check back regularly to their social channels for impact reports on how these incredible funds will be put to work.

Game2Give is a testament to how technology can bring us together and connect us to those we could not otherwise reach. Organizers invite anyone interested in creating change to take part and make a significant change.

Check them out at the following links:

www.game2give21.com   
twitter.com/bungielove
instagram.com/bungie_foundation
https://www.facebook.com/BungieFoundation

Train2Game News London Games Festival In Full Swing

The annual 10-day London Games Festival has returned to the capital, with a number of consumer and business events taking place across the city and online.

 

Supported by the Mayor of London, and leading partners across the games industry, players can expect to enjoy a number of physical events including a three-day Trafalgar Square takeover, brand new consumer gaming event W.A.S.D, and returning cultural heavyweights including Now Play This at Somerset House, and the BAFTA Games Awards.

In addition, for the first time ever, players across the globe can enjoy hands-on time with a number of the festival’s Official Selection games.


The business of gaming continues to take centre stage at the festival, and the significance of the UK games industry was further highlighted this week as industry governing body Ukie issued its annual UK Consumer Games Market Valuation, revealing the UK video games market reached a record high of £7.16bn in 2021.


The Mayor of London, Sadiq Khan, said: “I’m delighted that the London Games Festival returns to our city this month, with an exhibition in Trafalgar Square at the heart of the celebrations. The games industry is thriving, bringing significant investment and jobs to our capital. The festival is a brilliant showcase for the industry, shining a spotlight on the innovative start-ups and promoting opportunities for Black, Asian and minority ethnic talent. It shows yet again why London is a leading global city for business and innovation.”
The festival’s opening weekend highlights include…


TRAFALGAR SQUARE TAKEOVER
This special three-day Trafalgar Square takeover, from 1st-3rd April, showcases the diversity and creativity the UK games industry has to offer, along with a look at its incredible history. Highlights detailed below include Ensemble, Play Nation, Virtual Photography Showcase, and the Official Selection.


ENSEMBLE
Supported by PlayStation
Games London’s acclaimed exhibition celebrating the efforts of games developers from Black, Asian and underrepresented ethnicities returns with a cohort of eight new talents. Striking portraits and captivating profiles detail the achievements of Adam Campbell, Haroon Thantrey, Jay-Ann Lopez, Jay Shin, John Lau, Leah Muwanga-Magoye, Lili Ibrahim and Taiwo Omisore. This exhibition will then tour other UK locations – starting with one of next weekend’s tentpole LGF events, W.A.S.D. at Tobacco Dock (Thursday 7 April to Saturday 9 April).


PLAY NATION (at Trafalgar Square)
Supported by Wizards of the Coast / Dungeons & Dragons / Magic: The Gathering
Curated by the LGF team, Play Nation is a brand new exhibition drawing together unique and previously unseen archive pictures to tell the history of games in the UK from the point of view of the players themselves. Starting at an East London arcade and then moving via the dining rooms tables that hosted tabletop games, and even a church in Wales – these striking pictures charts how UK citizens have loved games for the last 40+ years.


VIRTUAL PHOTOGRAPHY SHOWCASE  (at Trafalgar Square and online)
Presented by NVIDIA
A unique showcase of in-game artworks created by players around the world and delivered in partnership with community site The Fourth Focus’ VP Awards and supported by NVIDIA Studio, the platform that supercharges the creative process for artists. The Virtual Photography Showcase puts in-game virtual photo artworks out in the real world – with exciting, emotional and eye-catching work produced in some of the world’s best-selling games. The exhibition is the jumping-off point for a brand new London Games Festival Virtual Photo Challenge, which runs until Wednesday 6 April. Budding artists looking to become the next Virtual Photographer of the Year can also win a NVIDIA RTX Studio Laptop worth over £3000. Head to games.london/2022vpchallenge/ for details on how to enter.


OFFICIAL SELECTION  (at Trafalgar Square and online)
Supported by Fireshine Games


Also on the Square is a special showcase promoting the 33 games in this year’s London Games Festival Official Selection. Dedicated artwork and images from each game are on show, supporting the online showcase of games which can be found at showcase.games.london. Also on show is a special set of art from the upcoming game Silt which was originally signed at London Games Festival in 2019 – and is now set for release from publisher Fireshine Games later this month.


The wider London Games Festival 2022 runs 1 April to 10 April as a hybrid event with activity taking place online and in-person. For full listings head to www.games.london/#whatson

Train2Game News Classic Angry Birds Returns

Rovio Entertainment has launched Rovio Classics: Angry Birds – a complete recreation of the original Angry Birds game as it appeared in app stores in 2012. The game includes all chapters from the original game, along with all of the Easter eggs and extras found in the game at that time.
 

Trailer: https://youtu.be/rmc_xa2Gwjc
 

Why 2012? After Angry Birds was removed from app stores in 2019, fans flocked to social media, banding together to call for the game’s return using the hashtag #BringBack2012. The outcry was impossible to ignore.
 

“We are extremely grateful to have such an amazing community of engaged fans that care deeply about our games,” says Rovio CEO Alex Pelletier-Normand. “Angry Birds has touched so many people and has been a large presence in mobile gaming. After hearing the outcry from our fans, we just had to find a way to bring Angry Birds back.”
 

Originally built in Rovio’s proprietary game engine, Rovio Classics: Angry Birds has been rebuilt from the ground up in Unity, creating a more sustainable platform for the game to be offered on newer devices while preserving the authentic 2012 Angry Birds experience.
 

“While we were rebuilding Angry Birds, we took great care to preserve the feeling of the original Angry Birds game,” says executive producer, Sami Ronkainen. “We know our fans are a discerning bunch and will be able to pick out even small differences. Matching the gameplay, physics and appearance of the game next to the original was crucial.”
 

As an added bonus, the pig destroying power-up, Mighty Eagle, will be available to all players for free. Offered in the original Angry Birds game as an in-app purchase, the Mighty Eagle gives players a way to pass some of the more notoriously challenging levels. Players can also use this big bird to achieve a 100% Eagle Score in every level, in addition to the classic three-star achievement.
 

Rovio Classics: Angry Birds is available now in the App Store and Google Play as a premium download for the very retro price of $0.99.

Train2Game News Day of the Devs Looking For Indie Games

Day of the Devs, the industry’s foremost indie games showcase, is back again this Summer for Day of the Devs: Summer Game Fest Edition – marking 10 years of uniting the games community together to celebrate indie games and developers.

Day of the Devs is once again teaming up with Geoff Keighley to bring the showcase to life and provide a platform for indies to reach more audiences than ever before. 

The Day of the Devs team is currently looking for unique, diverse and beautiful indie games to spotlight in the showcase!

Developers interested in submitting their games can apply through the form here starting today until April 8.

Developers from diverse backgrounds are encouraged to apply and games/projects of all types and genres will be considered. 

In 2021, Day of the Devs: Summer Game Fest Edition provided a stage for some of the most innovative and exciting indie games of the year, including: Glee-Cheese Studio’s A Musical Story, Thomas Happ Games’ Axiom Verge 2, Akupara Games + Silver Lining Studio’s Behind the Frame, Devolver Digital + Acid Nerve’s Death’s Door, Picogram + Rose City Games’s Garden Story, Annapurna Interactive + Variable State’s Last Stop and Something We Made’s TOEM.

More details on Day of the Devs: Summer Game Fest Edition will be released in the coming weeks, so be sure to keep an eye out on brand new revamped site: www.dayofthedevs.com as well as on Instagram and Twitter.

Founded by Double Fine Productions and iam8bit in 2012, Day of the Devs is a collaborative multiplatform celebration of independent games and developers, striving to shine the spotlight on great, creator driven and unique games.

Over the last decade, Day of the Devs has showcased over 500 games in both in-person and online events.