Train2Game News: BOOMBA! launches like a three pronged bazooka with the help of Train2Game

Boomba LogoTrain2Game helps to achieve national and international coverage for student’s studio’s title with the support of Train2Game’s PR team.

Student Fee Stewart has been working with Train2Game internal PR team to deliver worldwide coverage for Radiation Burn’s latest title Boomba! Fee, who is an Artist and Project manager at the studio, took advantage of the additional support Train2Game offer and coordinated withTrain2Game’s PR team to draft and distribute a press release on behalf of the studio.

Coverage was achieved on sites in the US, Spain, France and of course the UK. Highlights include Nintendo Everything and Develop Online

Nintendo EverythingDevelopThis support is available to all students commercially releasing games, whether they be independent student studios or working at organisations outside of Train2Game. Train2Game love to support the successes of its students and the student body love to hear about them, so make sure to keep us informed of everything you are working on.

You can see some of the international articles in the links below, including sites from Spain, France and Brazil.

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Well done Fee!

Train2Game News: UK Top 20 Games – 25.03.13

Gears of War JudgmentTrain2Game brings you the top 20 games in the UK this week with Gears of War: Judgment debuts this week at number 1 pushing Tomb Raider down a place. The Walking Dead: Survival Instinct also debuted this week, coming in at number 3 and Monster Hunter 3 Ultimate saw it’s first week in at number 7.

All formats

Week ending 23 March 2013

POS.  TITLE  PUBLISHER  LAST
WEEK 
1 GEARS OF WAR: JUDGMENT MICROSOFT
2 TOMB RAIDER SQUARE ENIX 1
3 THE WALKING DEAD: SURVIVAL INSTINCT ACTIVISION
4 FIFA 13 EA SPORTS 6
5 SNIPER: GHOST WARRIOR 2 CITY INTERACTIVE 4
6 GOD OF WAR: ASCENSION SONY COMPUTER ENT. 2
7 MONSTER HUNTER 3 ULTIMATE CAPCOM
8 SIMCITY EA GAMES 5
9 FAR CRY 3 UBISOFT 7
10 CALL OF DUTY: BLACK OPS II ACTIVISION 9
11 METAL GEAR RISING: REVENGEANCE KONAMI 19
12 CRYSIS 3 EA GAMES 8
13 ASSASSIN’S CREED III UBISOFT 11
14 SKYLANDERS GIANTS SKYLANDERS 13
15 NEED FOR SPEED MOST WANTED EA GAMES 14
16 ALIENS: COLONIAL MARINES SEGA
17 THE ELDER SCROLLS V: SKYRIM BETHESDA SOFTWORKS 16
18 SONIC & ALL STARS RACING TRANSFORMED SEGA
19 HITMAN ABSOLUTION SQUARE ENIX 12
20 LEGO BATMAN 2: DC SUPER HEROES WARNER BROS. INTERACTIVE 17

Leisure software charts compiled by Chart Track, (C)2013 UKIE Ltd

Train2Game News: Train2Game student releasing Boomba!

Boomba LogoTrain2Game Student, Fee Stewart, has been working with Radiation Burn LTD to create a new exciting game called, Boomba!

In the game you get to play as punks, rockers, emos, soldiers, cops and many more characters in an exciting and enjoyable turn based strategy game that is based described as Angry Birds meets Worms.

This turn based physics shooter is completely unique and plays like no other. There are over 50 different teams to choose from, with more to follow. Aimed at aged 7+ casual to medium game players, this title really is open to everyone. The accuracy of your shooting is combined with a range of exciting weaponry to be victorious; use chainsaw missiles, boxing glove bazookas and metal anvils to defeat your opponents.

Boomba

Boomba will be available on: Nintendo 3DS, iOS, Windows 8 and Windows Phone, Kindle, Blackberry, Andoid, PC and Mac next month.

RadiationBurn Ltd. strives to provide fun and original IP for your enjoyment. The studio, founded in Middlesbrough 2010, creates fun and original titles of all sizes. The company was founded through winning the Microsoft Dream.Build.Play Challenge, Old Spice competition. A worldwide competition in which RadiationBurn Ltd. were voted winners, by a panel of judges and the gaming public.

Fee joined the company in October 2011 after finishing a Train2Game student placement at the company.

When asked her opinion of the game she said “Boomba! is something I thought I would be doing only once. It soon became a daily habit to both create the game and play it!”

You can find out more about the game by going to www.boombagame.com

Train2Game News: Games Industry News – 22.03.13

StarCraft 2 It is the end of the week so it is time for the Train2Game games industry news round up!

Today is the start of the Insomnia48 convention. Gamers are flocking to the gaming festival, for a weekend of gaming highlights including the ESET UK Masters StarCraft II: Heart of the Swarm grand finals. With some of the best competitive gamers in the world vying for a share of the £10,000 prize pot, the tournament represents the pinnacle of the UK eSports scene. Jetting in from countries such as South Korea, Romania, Switzerland and Germany, the 12 gamers that have qualified over the last few weeks represent the cream of the international eSports crop and will provide some of the most exciting competitive StarCraft entertainment possible!

Warner Bros. Interactive Entertainment and DC Entertainment today announced a Season Pass for the upcoming DC Comics fighting game, Injustice: Gods Among Us. The Injustice: Gods Among Us Season Pass grants purchasers access to four of the game’s upcoming downloadable characters for the price of three.

In further Injustice: Gods Among Us news, the developers are giving comic book and beat-‘em-up fans the opportunity to settle the age-old-question of “who will win?” in person at special Injustice: Gods Among Us tournaments being held in GAME stores around the UK during the month of April. The Injustice: Gods Among Us Tournament UK Final is in London and the International Final is in Paris.

Kickstarter has now had over $107 million dollars pledged to games with over $22 million of that just this year alone. Kickstarter cites the Double Fine Adventure Kickstarter in February 2012 as the game project that really got everyone’s attention. While there are plenty of success stories on Kickstarter, it glosses over the fact that not all of these games are successfully produced. This proves that everyone can have trouble with developing a game, it is not an easy task and it shouldn’t be taken lightly!

Finally a different way to play some of your favourite PC games has surfaced. Peripheral company Stelulu Technologies have developed a controller that can use with your feet. The interestingly named, Stinky Board, has four buttons underneath that can be pressed when you lean your foot on them. The buttons can be mapped to any key on your keyboard and “in-game modifiers” are supported like Alt, Ctrl and Shift. That means up to 16 actions can performed and the device can automatically detect and load saved profiles. Additionally, the tension of the board can be adjusted and the board itself is made out of steel, aluminium and “heavy duty plastics” to withstand the kind of foot-related abuse you might expect when someone keeps dying over and over again in their favourite FPS.

Train2Game News: Games Industry Jobs – 20.03.13

It is time again for the Train2Game news to bring you some of the latest early entry level jobs.

 

ART

Job Title UI Artist
Job Category Art / Animation
Skills Required UI Artist
Location Farringdon, London, UK & Europe
Job Description Marmalade Studio are looking to hire a UI Artist to work as part of our award winning games studio. The ideal candidate will be experienced in designing UI for mobile games but those with a professional portfolio of interactive artwork will be considered. You should have a good eye for detail and a good sense for layout, usability, colour and typography. You should be comfortable working to deadlines and producing work of a high standard.

The role will include but not be limited to:

  • Creating concept work for game pitches
  • Creating game assets for use on all mobile platforms on a number of devices
  • Creating wireframes and interactive mock ups of UI designs
  • Creating icons, logos and splash screens for all games
  • Working with the design and engineering team to ensure that the project is delivered on time to a AAA standard

About you

  • Expertise in Illustrator
  • Expertise in Photoshop
  • Experience in Flash
  • Experience of working with game engines
  • Experience in video editing is preferable but not essential
  • Experience in 3D is preferable but not essential
  • A history of traditional art is preferable but not essential
  • Capable of working to a brief without supervision and delivering game assets to release quality
  • Strong graphic design skills
  • Solid experience of UI either for web or mobile
  • Experience with typography and layout
  • An understanding of optimal asset creation for mobile devices across varying resolutions
  • Self-motivated with good judgment and the ability to get things done quickly

Personal Characteristics

  • A passion for games
  • Professionalism and integrity to demonstrate a positive image of the company
  • Goal oriented, solution focused, results driven, reliable and capable
  • A structured and organised approach to work with the ability to manage own workload and meet deadlines
  • Ability and willingness to learn
  • Strength to overcome challenges and ability to solve problems creatively
  • Team player, who encourages collaboration, welcomes challenges to achieve greater results
  • Shares knowledge and learning with team members
  • Flexibility

Next steps
Please send your CV and covering letter stating your reasons for interest and current remuneration. Due to the large response we will only be able to contact short-listed candidates.

You can apply for the job, here.

 

DEVELOPER

Job Title Physics Programmer
Job Category Programming
Skills Required Physics
Location North
Job Description Summary

  • You will be working with a highly collaborative, international team of developers, working on a variety of projects and technologies.

Job function:

  • Develop, improve and maintain physics features.
  • Read and analyse unfamiliar code to understand and extend functionality.
  • Debug and fix defects of a reasonable complexity.
  • Develop solutions that address actual needs and to actively verify those solutions.
  • Offer advice and suggestions for improving the development process.
  • Be proactive and help with problem solving.

Skills Required:

  • Advanced understanding of C/C++ and Object Oriented Programming.
  • Excellent 3D math skills.
  • Demonstrable physics programming background.
  • Good understanding of game technology principles.
  • Experience of designing, implementing and supporting code for use by others.
  • Team player who knows the importance of listening to others.
  • Self motivated with an ability to complete work to a high standard.
  • Excellent oral and written communication skills.

Desirable Skills:

  • Extensive knowledge of the main gaming platforms and the requirements needed to develop for them.
  • Shader and GPU experience.
  • Unreal Engine experience.

You can apply, here.

 

DESIGN

Job Title MMO Game Designer – Celtic Heroes – Groundbreaking MMORPG !
Job Category Game Design
Skills Required Games Designer, Level Designer, Graduate Game Designer
Location Glasgow
Job Description The team behind ‘Celtic Heroes’ are looking for a creative MMO Game Designer to join their team.

As MMO Game Designer you will have the responsibility of designing and evolving the very experiences our players engage in. You must have massive passion in the MMORPG genre and fully understand the successful game mechanics and quest design that equally challenges and rewards the player.

You must be a creative thinker with the ability to rationalise your ideas into practical game play experiences. You must be a strong communicator at ease working within a development team. A strong portfolio of game design examples in the same genre of ‘Celtic Heroes’ is a MUST!

If you have the skills, qualifications, experience and a passion for playing our kind of games, we would love to hear from you. To APPLY direct online simply follow this link http://bit.ly/joinourclan

Set in an exciting medieval Celtic world of combat, magic and mythology, ‘Celtic Heroes’ is a fully 3D MMORPG available for iPhone, iPod and iPad. Play as a customisable warrior, mage, rogue, ranger or druid. Gain powerful new weapons, armour and items as you explore the vast world of castles, dungeons and outdoor environments. Battle fearsome enemies and complete heroic quests!

NOTE: Must be able to demonstrate eligibility and VALID WORKING VISA to work in the United Kingdom and be willing to relocate / commute to the Glasgow area

PLEASE DO NOT APPLY if you do not currently hold a UK work Visa or are not eligible to gain one.

 

QA

Job Title QA Functional Tester
Job Category QA / Localisation
Skills Required QA Tester
Location London
Job Description Pole To Win Europe Ltd. – Functional QA Testers wanted for video game testing!

Pole To Win Europe Ltd. is looking for motivated and responsible people to join us as Functional QA Testers.

Ideal candidates will have a very strong knowledge of video games, ranging from consoles, handheld consoles and mobile devices. The video games industry is a fast paced industry; the candidate should have knowledge of video games history, having experience on previous generation of hardware as well as understanding the current status of the industry and its future development.

As a Functional QA Tester you will be responsible for finding bugs in the video game that you are testing. You will be making sure that all bugs that you find are written and tracked in a bug database, which the development team will receive and then fix the issues that are present. You will then have to verify that the fix has been successful in a new build, or sent the issue back to the developers in order to ensure the correct fix has been made.

The Pole To Win group is a leading company in providing quality services to the games industry with over 18 years of experience. Our West London Studio opened in April 2012 and has been expanding ever since! This is an excellent opportunity to join our passionate team and pursue a career in the videogames industry with opportunities to move up within the company.

The position is open to any person based in or around London. Contract will be based on the length of the projects.

Required Skills

  • Excellent knowledge of the video games industry
  • Experience in playing video games on a variety of consoles
  • High level of written and spoken English
  • Ability to work under pressure and meet tight deadlines
  • Good communication skills and able to work as part of a team

Preferred Skills

  • Excellent MS Office Skills
  • Previous experience with using Bug Databases
  • Understanding of games and game terminology
  • Understanding the roles of other areas of the industry
  • Previous experience of Functional Testing, although training will be given on site

Due to the number of applications we are only able to contact candidates who have successfully passed on to the interview stage, thank you for your understanding

You can apply, here.

Train2Game News: SpecialEffect Charity Football Match

SE Football gameOn the 14th of April SpecialEffect has organised a celebrity charity football game in Oxford to raise funds for SpecialEffect and specifically for one of their amazing members, Charlotte.

A supporter of the activity has said he will donate £100 if we can get a 1000 views of the video at the bottom of this page, so please do spare one minute to watch.

Oxford United club legends, along with a few surprise guests, will be donning their boots to take on an all-star SpecialEffect team, to raise vital funds for SpecialEffect and the Charlotte Nott Trust Fund.

But that’s not all, both the captains places are up for grabs in an Ebay auction!

  • Bid for the Oxford United Legends captaincy or
  • Bid for the glory of leading the SpecialEffect Allstars

Bidding ends at around 3pm on 22 March.

Please bid generously as all funds raised will help Charlotte and SpecialEffect.

Tickets are available on the gate, but you can order them at the link below. Only £5 for adults and £2.50 for concessions, U5’s are free. If you can’t make the game but you’d still like to donate to this fantastic cause, to Special Effect’s Just Giving page or you can download the A4 poster and display it to swell the crowds!

You can see how SpecialEffect have helped young Charlotte in the video below, make sure to watch and help them get to that £100!

Train2Game News: Online PC Gamers be aware!

Many gamers are putting themselves at risk of viruses and identity theft when playing online, a new study has revealed.

Despite just under half of the gamers polled claiming to be internet security-savvy, over 40 per cent claim that they wouldn’t be able to identify any of the viruses typically created to target them and a quarter never make the effort to find out.

The survey of 1,000 PC Gamers in the UK was commissioned by ESET and conducted by 72Point, for the Grand Finals of the ESET UK Masters StarCraft II: Heart of the Swarm tournament.

With more and more PC Gamers connected to the online gaming world out of sheer necessity, protection against viruses and malware is more vital than ever. Yet the irritation from lag and mid-game pop-ups caused by most antivirus suites is so prolific that 31 per cent of gamers admit they disable security on their PC before playing games online.

This comes at a cost however; the average gamer loses two days of gaming time fixing a computer that has been inflicted with a virus caught while unprotected online, with one in twenty losing a week or more.

“It’s evident that gamers are not protecting themselves sufficiently and are unaware of the risk of playing online without protection – and as more and more titles require a constant Internet connection, that’s a real worry,” said Quinton Watts, VP of Marketing and Sales, ESET. “We’re in an age where cyber attacks can be detrimental to a person’s identity security and gamers, savvy as they may be, put themselves at risk far more than they need to.”

The research clearly points to a positive solution that will benefit all gamers; an antivirus package that will take care of problems quietly and efficiently, without pop-ups and the use of so much processing power that gaming is impeded by lag. Consequently, ESET will be installing all PCs that are taking part in the ESET UK Masters grand finals at Insomnia48 this weekend with the newly released NOD32 Antivirus 6 – the latest update of the critically acclaimed security software designed to operate at maximum capacity without causing any interruptions to gaming sessions and general usability.

The StarCraft II: Heart of the Swarm tournament has attracted some of the most talented competitive gamers from around the world, who will be taking part in the £10,000 grand finals at the Telford International Centre from 22nd – 24th March.

Train2Game News: UK Top 20 Games – 18.03.13

Tomb RaiderTrain2Game brings you the Game Charts again this week with Tomb Raider still sitting at the top, God of War: Ascension was unable to knock the reboot of the top spot but came in at number 2. Number 3 is a new entry with a Starcraft 2 expansion pack and Sniper: Ghost Warrior 2 is the final new entry at number 4.

At the other end of the Top 20, the new Naruto game has plummeted from number 3 to just  clinging on at number 20 and after only a few weeks, Aliens: Colonial Marines has left the charts.

All formats

Week ending 16 March 2013

POS.  TITLE  PUBLISHER  LAST
WEEK 
1 TOMB RAIDER SQUARE ENIX 1
2 GOD OF WAR: ASCENSION SONY COMPUTER ENT.
3 STARCRAFT II: HEART OF THE SWARM BLIZZARD
4 SNIPER: GHOST WARRIOR 2 CITY INTERACTIVE
5 SIMCITY EA GAMES 2
6 FIFA 13 EA SPORTS 5
7 FAR CRY 3 UBISOFT 8
8 CRYSIS 3 EA GAMES 6
9 CALL OF DUTY: BLACK OPS II ACTIVISION 7
10 THE SIMS 3: UNIVERSITY LIFE EA GAMES 4
11 ASSASSIN’S CREED III UBISOFT 11
12 HITMAN ABSOLUTION SQUARE ENIX 14
13 SKYLANDERS GIANTS SKYLANDERS 13
14 NEED FOR SPEED MOST WANTED EA GAMES 12
15 DEAD SPACE 3 EA GAMES 19
16 THE ELDER SCROLLS V: SKYRIM BETHESDA SOFTWORKS 10
17 LEGO BATMAN 2: DC SUPER HEROES WARNER BROS. INTERACTIVE 16
18 GRAND THEFT AUTO IV XBOX 360 CLASSICS 18
19 METAL GEAR RISING: REVENGEANCE KONAMI 9
20 NARUTO SHIPPUDEN: ULTIMATE NINJA STORM 3 NAMCO BANDAI GAMES 3

Leisure software charts compiled by Chart Track, (C)2013 UKIE Ltd

Train2Game News: Games Industry News – 15.3.13

Saints row IVIt is the end of the week so Train2Game news is bringing you a round up of games industry news.

Saint Row IV has got an official release date and teaser trailer today which was announced by the IP’s new owners, Deep Silver. What was originally imagined as a standalone expansion for Saints Row: The Third called “Enter the Dominatrix” became the basis for Saints Row IV after being re-purposed last year. “Enter the Dominatrix” featured the leader of the Saints being captured by an alien warlord and forced into a virtual reality simulation of Steelport. The game is being released on August 23 of this year. You can enjoy the suitably crazy trailer in the following link: http://www.youtube.com/watch?feature=player_embedded&v=ax5lfDVjF3w

The co-designer of the cult classic game Road Rash, Dan Geisler, has said that EA can’t do a decent remake of the hit bike racing title. He deduced that if they could have done it, they would have already. He voiced his opinions whilst taking part in an AMA on Reddit. When asked if a Road Rash game was possible for the mobile platforms. Dan replied “Absolutely! I would consider it a must.” So how likely is a new Road Rash? Dan said “As for Road Rash getting remade, a rose by any other name still can prick the shit out of your finger. I’m liking the chances of something really cool happening.” It sounds like a new Road Rash could be developed by the veteran but under a new name on mobile platforms.

A Crytek-authorised TimeSplitters game is in development for PC, built using the publisher’s sparkly CryEngine 3. TimeSplitters Rewind is being worked on by a team of fans – including members of the original TimeSplitters staff at Free Radical Design. Rewind will include multiplayer modes and challenges taken from the original three games, re-packaged in HD. Online play for 8-16 players and bots are in, project manager Michael Hubicka told Cooking with Grenades. But split-screen is out – CryEngine 3 simply does not support it at the moment. A demo is planned for December.

A new Warhammer 40k title is being developed by Slitherine. Slitherine are the publishers of tricky tactical strategy Unity of Command. Much of the details of the deal are being kept under wraps. All we know for sure is it’ll be a turn-based strategy, and that it’s being developed for multiple, as yet unnamed, platforms. Given Slitherine’s back-catalogue, this could mean the most faithful adaptation of tabletop Warhammer to date.

Finally, a new Pokémon game, Pokémon Rumble U, has been confirmed as a downloadable title that will feature all 649 pocket monsters battling it out, probably in a similar fashion to the last two games. As many gamers speculated when the Wii U’s NFC tech was first announced, you’ll be able to purchase Pokémon figurines, then place them on the NFC pad and have them appear in the game. It’s similar to how the popular Skylanders series works, except you won’t need a special accessory to link your figures with the game. You’ll also be able to level up your characters and record battle information on the toys themselves. Pokémon Rumble U is coming to Japan’s Wii U eShop on April 24. No news yet on North American or European release dates or pricing, but given the popularity of the Pokémon franchise, it will almost assuredly be heading our way soon.

Train2Game News: Train2Game radio talks to Laurence Gee

Laurence Gee (Artist)Train2Game radio this week spoke to Train2Game Art & Animation student Laurence Gee. Laurence tells us how he got his job at Brain In A Jar and the exciting new project he is working on which is moments away from going on to Kickstarter!

http://www.braininajar.co.uk/

https://www.facebook.com/BraininaJarGames

https://twitter.com/openwheelgame

https://twitter.com/Braininatweet

You can listen to the interview here: http://audioboo.fm/boos/1267348-train2game-student-laurence-gee-talks-to-t2g-radio

or read the transcript below:

Hi my name’s Laurence Gee, I’m from Birkenhead and I’m on the art course.

Hiya Laurence, how you doing mate?

I’m not to bad, how about you Mark?

I’m excellent cheers mate. So then let’s start this off. So what’s your story? What are the past experiences that have shaped your life?

Basically, starting from School to College I basically focused my skills on Art and endeavor to get better and better at my art and try to focus on moving from the traditional art to the computer based art that I do now.

Excellent, so what do you currently do for a living?

I work as a 3D artist here at Brain In A Jar games development.

Excellent, how did you end up working there?

It was through placement. Train2Game got me a placement here, which I’m very grateful for, and I worked here for the placement and when the placement was over I was kindly offered the job.

Very nice and how long have you worked there?

2 years actually, just recently became 2 years.

Still enjoying it I assume?

I love it here, yeah!

So, what are you currently working on with the company if I can ask?

You can! We are literally about to release a Kickstarter any time soon, a game called Open Wheel. Kickstarter is a crowd-funding system. There’s a website you can go to and there are loads of different projects you can support. The actual users and the people that actually give them money are actually people of the world and basically Kickstarters a crowd-funding system where people actually get to judge the game themselves or the item it’s self that go on there.

So what we’ve done is we are putting a project on there called Open Wheel. An online racing game that we’ve designed and developed our selves. It’s pretty special because it features unique game connection system. There are no log in screens what so ever, when you want to race you can just drop straight into a game, in to any running server. No lobby’s means more time spent racing. You can customize the cars and drivers, loads of stats to track, on track celebrations, race teams, leagues. There’s lots to go in there.

So what drew you and the company to Kickstarter?

Kickstarter is a great way, for small independent developers like ourselves, to fund projects, especially ones we really care about. If people like what we are trying to do then they can back us and help us out with the funding and stuff. The finances we need will make the game happen with a huge boost and we can make the game really really great!

What is your personal reason for getting into the gaming industry in the first place?

Do you remember Lemmings?

I do indeed, yeah!

I’m thinking back when I was at a really young age and I played my first game. Back from old PC games or modern consoles, I played computer games for a really long time. I was really intrigued by what went into a game, I wasn’t always intrigued about playing the game its self, but I spent a lot of time playing a game to figure who it was made and what made it work. That’s really what pulled me in.

Right is that what drew you to it was it, was that what drew you to the Art in particular or did that come from things in school?

What drew me to Art was that I’ve always done it. I’ve always been drawing and painted. I love to paint, I’m a very traditional artist and I decided I wanted to move in to the art in games because I wanted to see how they did it. When I discovered how they did it I thought it was quite interesting and I decided to take my traditional skills in to computer based skills.

So, how’s Train2Game helped you get to where you are now?

Well I started the course nearly three years ago now, very near the end of it, and I basically started the art course. I was frozen at the point where I had a basic job working in a shop and Train2Game contacted me to let me know they’d accepted me on the Art course and so I accepted, got on with the course, started doing the coursework and basically it was the placement that really helped me get to where I was.

Very nice. So finally then, where can people find out more about the project you’re working on?

Of course, that’s the main part! You can check out our Facebook page, Brain In A Jar, a twitter – we’ve got @Openwheel game and also @Braininatweets check out there – and also go to our website which is, www.braininajar.co.uk

Well thank you very much Laurence!

No worries! Thank you very much

I’ll talk to you again, bye!

Take it easy, bye!