Train2Game News: Train2Game reaches over 6000 fans

Train2Game FBTrain2Game are very proud to announce that the official Train2Game Facebook page has now over 6000 fans!

This is an excellent indication of the rise of Train2Game and its continued recognition in the gaming industry.

A Train2Game spokesman said, “It’s an incredible day for Train2Game reaching 6,000 fans on Facebook.

“The growth is testament to two things; one being the amazing student community of Train2Game and the second the great news supplied to the Facebook fan page from www.train2game-news.co.uk. “

Train2Game would like to thank all of their fans, students and staff for this great success. They look forward to welcoming many more in to the Train2Game family with the continued rise of Train2Game and the gaming industry.

Train2Game News: Cheap(er) Raspberry Pi now available

Raspberry Pi Model B

Raspberry Pi Model B

The Train2Game News team is a big fan of the Raspberry Pi computer and now the cheapest computer on the market has an even cheaper version.

A new lite version has released and will cost £16. The Model A is a stripped-down version of the Model B Raspberry Pi, which launched late last year. The lite version has no Ethernet, one USB port and 256MB RAM.

As well as being cheaper than the Model B, the Model A consumes roughly a third of the power of the B, which is useful for those wanting to run projects from a battery or solar power, such as robots, sensor platforms, Wi-Fi repeaters and so on. The Raspberry Pi Foundation is already working on software to get its power consumption even lower.

The microcomputer is getting its general roll out this year, following a well-received reception from early adaptors.

The Model A will only be available in Europe for now, and can be purchase from suppliers RS Components and Farnell. This restriction is due to be lift soon so the rest of the world can order it as well.

RS customers outside Europe can order a Model A now, but there will be a short delay in processing orders, while paperwork is sorted before the devices can be shipped. Farnell customers outside Europe will see the Model A appear on their local sites when this paperwork has been filled.

The Raspberry Pi can be purchased here.

Train2Game News: UK Top 20 – 04.02.13

Ni No KuniThis week has a brand new game at number 1 knocking Call Of Duty: Black Ops 2 down to third. The new number one is Ni No Kuni. A new game from Namco Bandai games. The Hitman HD Triology also came out this week and has hit the charts at number 5.

Week ending 2 February 2013
POS.  TITLE  PUBLISHER  LAST
WEEK 
1 NI NO KUNI: WRATH OF THE WHITE WITCH NAMCO BANDAI GAMES
2 FIFA 13 EA SPORTS 2
3 CALL OF DUTY: BLACK OPS II ACTIVISION 1
4 FAR CRY 3 UBISOFT 3
5 HITMAN: HD TRILOGY SQUARE ENIX
6 ASSASSIN’S CREED III UBISOFT 5
7 NEED FOR SPEED MOST WANTED EA GAMES 6
8 JUST DANCE 4 UBISOFT 7
9 HITMAN ABSOLUTION SQUARE ENIX 10
10 THE ELDER SCROLLS V: SKYRIM BETHESDA SOFTWORKS 9
11 DMC CAPCOM 4
12 FOOTBALL MANAGER 2013 SEGA 8
13 HALO 4 MICROSOFT 13
14 FORZA HORIZON MICROSOFT 19
15 SKYLANDERS GIANTS SKYLANDERS 15
16 LEGO BATMAN 2: DC SUPER HEROES WARNER BROS. INTERACTIVE 11
17 LEGO THE LORD OF THE RINGS WARNER BROS. INTERACTIVE 12
18 SONIC & ALL STARS RACING TRANSFORMED SEGA 14
19 WWE ’13 THQ 16
20 SLEEPING DOGS SQUARE ENIX

Leisure software charts compiled by Chart Track, (C)2013 UKIE Ltd

Train2Game News: Gareth Brook having great success

Gareth BrookTrain2Game Student Gareth Brook has had an excellent start to the year. He has had some individual success and team success with Road Hog Games.

Gareth Brook from Leeds, West Yorkshire, is a Train2Game student on the games design course who has recently started his own studio, Road Hog Games with fellow Train2Game students, Amy Methven, Terri Mardel, Matthew (Izzy) Greenwood, in addition he has enlisted Justin French to create audio and Jonathan Parker to do extra coding work. They are currently working on a project known as Little Green Dude.

Recently, Gareth and Road Hog Games had an article featured in the Yorkshire Post after getting financial support from Microsoft. This article caught the eye of a games industry veteran who is now aiding them in their journey to create Little Green Dude.

The industry veteran, who can only be known as Ian, has previously worked on titles such as Pure Football, Academy of Champions and Manhunt 2. He has been in the industry for over 14 years so he is bringing a wealth of knowledge to Road Hog Games.

In addition to the success his company is having, Gareth is also making strides in his personal career in to the gaming industry. He has recently uploaded a game template which is being used at an educational facility to aid in the teaching of computer games design and computer science.

Gareth said about his recent success “2013 is going to be a very exciting year, and I’m already proud of what I have achieved in a short period of time. Train2Game has provided fantastic support for all involved at our studio and since starting the course last April it has opened many doors for me. New ones are still opening!”

I wish Gareth and Road Hog Games the very best of luck with everything and I look forward to the games he produces.

If you want to find out more about Road Hog games you can like there Facebook at: https://www.facebook.com/RoadHogGames

and if you would like to look at Gareth’s personal portfolio you can find that here, including the template he had made: www.gbrookdesign.com

Train2Game News: Mid-week round up – 30.01.13

It’s time for another Train2Game mid-week round up!

As the Kickstarter draws to a close for the Gamestick console, images of the android gaming machine have been released. You can visit the Kickstarter site to view the console and add to the cause if it takes your interest. http://www.kickstarter.com/projects/872297630/gamestick-the-most-portable-tv-games-console-ever

In previous Bioshock games, the moral decisions have been to choose whether the Little Sisters lived or died. In Bioshock Infinite, the decisions you have to make are more powerful and less commonplace. BioShock Infinite will still present plenty of moral quandaries, but these are not tied to a specific system that in turn determines what ending you’ll get.

Google is to provide UK schools with 15,000 free Raspberry Pi Model B computers. Qualifications awarding body OCR will also create free teaching and learning packs to go with each Raspberry Pi. Responding to the news, games industry veteran Ian Livingstone said: “Putting Raspberry Pis into the hands of children on this scale is potentially the most positive initiative to spur digital creativity since the advent of the BBC Micro in the 1980s.”

Lifetime Xbox 360 sales look certain to overtake those of current-gen leader Nintendo Wii in the UK. Microsoft’s console was less than 200,000 sales behind Wii at the end of December, having sold over four times more units than Wii in 2012. Nintendo UK confirmed before Christmas that around 8 million Wii consoles had been sold in the UK. Despite a reported 33% decline in video game console sales last year, Xbox 360 is said to have outsold its current-gen rivals by a “significant margin” in Britain during 2012. Nintendo DS and PlayStation 2 remain the UK’s first and second best selling games consoles respectively, with Wii and Xbox 360 currently in third and fourth spots.

Temple Run 2 has been released for iOS and now Android. The sequel to the hit game has hit 20,000 downloads on iOS alone. Developed by Imangi Studios, the app rushed to the top of the free App charts on iOS in just eight hours, and also hit number three in the Top Grossing chart. In its first week on sale, Temple Run 2 racked up 210 million sessions and 1,775 years of gameplay.

Train2Game News: Games Industry Jobs

Train2Game is bringing you more industry jobs this week across all industry sections.

DEVELOPER

Job Title Programmers wanted for a AAA Game Studio – Multiple roles!
Job Category Programming
Skills Required Gameplay, Audio Programmer, Animation Programmer, Graduate Programmer
Location North West, UK & Europe
Job Description Do you want to work with a AAA Game studio that makes multiplatform games!?  This is your chance to work with a Studio that has been making great AAA games for the last 15 years!  It is an Award winning studio that has a great Location in the North West! The Studio is mainly looking for gameplay programmers however experience in other types of programming is a massive bonus.

They are looking for someone that has:

–          Excellent C++ programming skills
–          Must have Strong Mathematical ability
–          Familiarity with programming test code
–          Excellent oral and written communication skill in English
–          Must adhere to schedules and work well under pressure
–          Self-motivated

Team player with a very strong work ethic and cooperative attitude Previous professional experience with 3D action game development is also a big plus! The studio offers a very competitive salary with paid overtime as well as a bonus scheme!  If you or anyone you know is interested and would like further information or wish to apply please contact me Richard Balding via email: richard.balding@amiqus.com.

DESIGN

Job Title Technical Designer London – Contract until Sep’ 13
Job Category Game Design
Skills Required Game Design
Location South East
Job Description Location – London
Contract until September 2013
Day rates between £225 to £250

OPM are pleased to be offering an excellent opportunity to join one of the most successful international development and publishing houses at their London studio.
The company is looking for a Technical Designer to join their Central London studio.

The Task
To have a key role in integrating content from various disciplines creating gameplay based on design documentation and helping to improve the toolsets and pipelines.

Responsibilities
• Create gameplay based on design documentation.
• Work with creative designers and programmer to help tweak gameplay systems.
• Integrate a variety of content from various disciplines.
• Analyse and assess potential risk factors in the design documentation.
• Act as a communication point between creative designers programmers and technical artists.
• Identify bottlenecks or improvements to the tool-chain and workflow.
• Documenting technical systems

Key Skills
• Analytical skills
• Methodical working practice
• A good understanding of technical design and game structure
• Experience using Photoshop 3DS Max or Maya
• Experience using visual design editors (Unreal Unity Hammer etc)
• Experience with scripting systems and/or state machine editors
• Experience with the Lua scripting language
• Experience with motion controllers and augmented reality systems

Catherine Cope| Design Consultant
Direct Line: + 44 (0) 1206 214416 | Email: catherine@opmjobs.com | Skype: catherine.cope.opm
LinkedIn – http://uk.linkedin.com/in/catherinecopeopm
Twitter – gamesdesignjobs

ART

Job Title Environment Artist
Job Category Art / Animation
Skills Required Environment Artist
Location Brighton
Job Description We are a small talented team of game developers based in the Brighton area. Our recent work includes Monkey Slam on iOS and converting CSR Racing to the Mac.

We are growing our studio to work on an exciting AAA mobile game with a well known publisher and are looking for a talented Environment Artist to come and work with us!

If you can prove the following we’d love to hear from you:

  • An excellent understanding of form, structure and silhouette in regard to modelling and composition.
  • Easy going attitude – being flexible with new ideas and most importantly open to direction and iteration.
  • Ability to communicate and work with coders, game and audio designers in a dynamic team environment.
  • Willing to help others and ask for help where needed.
  • Prepared to learn new tools during production.
  • Proactive in sharing info and assets.
  • A keen gamer and an appreciation of the visuals and user experience on all platforms from mobile to consoles.

Experience:

  • Ideally you’ll have at least 2 years game development experience in modelling and texturing environments although we would consider graduates with outstanding portfolios.
  • Strong artistic ability to visualise entire levels and detail with minimal concept art and direction.
  • Solid technical skills to manage assets that fit memory, design, and frame rate limitations.
  • Excellent polygonal modelling skills – able to generate clean and efficient models.
  • We make AAA quality games that have to be intuitive and slick. You would need to be hungry to make them even better!

Software:

  • Super skills in any of the following 3d apps – Maya, Max, XSI, Modo.
  • Excellent Photoshop skills.

Advantageous:

  • Knowledge of ZBrush or Mudbox.
  • Knowledge of Unity.

Applying:

All applicants will be asked to produce a portfolio. This role is for a short term contract initially between 5-6 months. We offer a competitive rate and an exciting, tight-knit working environment.

You can apply here.

QA

Capcom, Beeline is currently seeking a motivated QA Tester to join our London studio.The successful candidate will work with the QA team and the development team to ensure high quality bug free releases of our market leading games.

Required Skills:

  • Excellent attention to details, highly analytical
  • Self motivated with a professional work ethic
  • An excellent communicator both orally and written
  • Excellent organisational skills
  • Flexible (in regard to hours of work)
  • Proven decision making ability under pressure
  • Good understanding of business software applications (Excel, Word, Outlook)Familiarity with bug tracking software
  • Good command of the English language
  • Interest in games is essential

    Desired Skills:

  • Previous experience in gaming QA whether console or mobile phones is desirable but not essential

    Applicants must be able to start ASAP and will work from our studio in Hammersmith.

    Please send applications with your CV to jobs@capcom.com

 

Train2Game News: Exciting iOS beta test for T2G students

ImpPairedTrain2Game students invited to work with developers of puzzle title Imp Paired

Take part in the Train2Game exclusive beta, plus a chance to become part of professional development team

Casual puzzle title Imp Paired is offering Train2Game students exclusive access to a specially determined period of its beta test. In exchange for their time and expertise, students will receive a host of supporting and background information and the opportunity to engage the developers in conversation about the beta test from a developer’s point-of-view. As well as helping to test the game for bugs as part of the beta team, the Imp Paired developers are also looking for assistance with on-going development and managers to interact with the Imp Paired community. There is a genuine opportunity that the students who excel in this stage of Imp Paired’s development could continue to contribute to the ongoing development of this title and future releases from the studio.

Sign up for the Beta by emailing: nicholas@imppaired.com

Beta testers

The Imp Paired beta test is aimed at bringing the game up to release quality over the next few months. Testers will be given a copy of Imp Paired to install on their iOS devices and will be asked to give their feedback on new builds as they arrive throughout the test period.

The first builds are bound to be a little rough around the edges, but the developers behind Imp Paired are looking for the sort of people who like finding out where rough edges lie because it will be their feedback that drives the development process during the beta period.

As a beta tester you will be instrumental to the development process and you will be able to add the experience to your CV and portfolio.

Community managers

Community managers will be asked to field questions from and join in with the growing community through the Imp Paired website and social media channels, relaying information and questions between developer and audience. As part of the community team students will manage hubs like the Imp Paired Facebook page, contributing posts that offer opportunities for engagement.

Imp Paired

This puzzle title is best described as a cross between Pairs and Tetris. Where in traditional Pairs games you start with a full board and attempt to empty it, in Imp Paired you start with a half empty board and attempt to prevent it from filling. The task the player is presented with is to keep on top of their workload on a package sorting production line by revealing and matching pairs and sets of patterns on the packages’ reverse sides. New packages keep arriving all the time and the player must prevent their board from filling up or it’s game over.

The player is taken through the game by a pair of imp characters who pop-up between levels to instruct, encourage, insult and infuriate the player. The imps seem to be in charge, but as the player gains mastery of the increasing challenge the relationship between the player and the imps begins to unfold.

Imp Paired has both single and multiplayer modes and a range of difficulties. It sits together as a smart, humorous and fun experience, which lets newcomers and experts alike enjoy an exciting and challenging puzzle game.

To find out more about Imp Paired go to:

Website: imppaired.com

Facebook: facebook.com/imppaired

Twitter: twitter.com/imppaired (@imppaired)

YouTube:http://www.youtube.com/channel/UCvNFTGwmKf3nhX_aluHatJA

Imp Paired will be released for iOS in 2013, with a planned release for Android at a later stage.

To sign up for the Imp Paired beta or to join as a community manager email the team at the contact email address below.

nicholas@imppaired.com

Train2Game News: Games Industry Jobs – 24.01.13

This week’s Train2Game jobs is a special one, Train2Game have teamed up with games industry recruitment agency Aardvark Swift to deliver some top graduate developer position directly to Train2Game students.

For those of you that are unaware of Aardvark Swift, they are the premier recruitment agency in the games industry and also recruit across mobile, digital, toys, nursery and licensing.

Junior/Graduate Gameplay Programmer

North West

£Excellent + Benefits

Our client is one of the UK’s Premier Games Developer. They have a stack of awards and an unrivalled sales track record to back their claims up. Based in the North West, the studio regularly features in the top 10 of the Develop 100 “World’s Most Successful Games Studios” (2007, 2008) and consistently produces AAA titles across all formats. They are seeking a Graduate / Junior Programmer to join the Gameplay team.

Required Skills:

Strong C/C++

Good A levels preferably maths or physics.

A 2:1 degree or above in either computer science or maths/physics degree.

A strong candidate will also have one or more of the following:

  • Experience programming consoles at a low-level on PS3, 360, Wii or PC.
  • Strong 3D math skills.

For more information, please contact Mark Hope at Aardvark Swift on 01709 876877 or Mark@aswift.com

Graduate Programmer

South

£Excellent + Benefits

Our client is a successful UK independent developer. They enjoy excellent relationships with a number of high profile publishers and company growth means they are now looking for Graduate Programmers to join there team

Key skills
• Strong C++
• Object-oriented design
• Good communicator
• Team player
• Passion for games

Desirable skills
• Flexibility (programming teams are generally small so the candidates will likely be asked to work on a variety of different areas during a typical project)

• Extended experience in one or more areas (dependent on seniority – more junior candidates will of course have less experience), in particular:
o Graphics
o AI / Game-play
o Networking
o Tools

In return the company offer an excellent Salary and Benefits.

More details are available by contacting Mark Hope: mark@aswift.com or 01709 834777

Graduate Programmer

Yorkshire

£Excellent + Benefits

Are you looking to join a creative games studio? Then look no further…

My client offers a relaxed and creatively charged atmosphere where talent can flourish. They pride themselves above all on the games they create and their appreciation of the people who create them.

Due to their recent success they are looking to add to their talented team with the addition of a Graduate Programmer.

Responsible For:

  • Writing, debugging and maintaining computer code, often in, but not limited to, C/C++.

– Writing code in a human-readable style, using descriptive and accurate class, function and variable names, and comments where necessary.

  • Carrying out other technical aspects of a project (for example running and maintaining build processes, setting up installers, providing technical information)

– Clearly and accurately communicating progress on, and problems with, your assigned tasks, and the project in general, to your lead programmer and / or producer.

  • Assisting in the production of project milestones and schedules

– Carrying out assigned tasks within the time scheduled for them as agreed with your lead programmer / producer.

  • Ensuring that your work integrates well with the work of other team members, and functions correctly as a part of the whole project.

Standards of Performance:

  • All work should be performed accurately and in a timely fashion

– Producing good quality human readable code as noted above.

  • Being pro-active with regards to problem solving

– Communicating progress accurately

  • Taking an active interest in a project so as to ensure a smooth and error free development process.

– The improvement of the quality of the content required for Team 17 software, including but not limited to iterative play testing, reporting problems and addressing any quality shortfalls as requested.

Key Skills:

  • Having the ability to solve technical problems

– Having an excellent working knowledge of programming language(s), particularly C/C++

  • Have the personal skills and the desire to work as part of a team

Be able to communicate clearly especially when relating to technical issues

How to Apply
For more details please contact Mark at: mark@aswift.com or 01709 834777

Tools Programmer and Graduate Tools Programmer

North West, UK

£Neg + Bonus

Our client has been making games for more than 15 years. They now employ more than 150 people and have released games on major platforms like PS3, Xbox 360, Wii and Nintendo DS. They also work with some Great IP’s and a variety of game types.

They are seeking a Tools Programmer or Graduate Tools Programmer to join their team developing technology at the core of all their productions, from AAA games on every major console and handheld device (over 100 million units sold to date), to their award-winning TV shows, broadcast around the world.

If successful, you will play a significant part in shaping the way art, animation and designs are produced across new projects, as well as keeping our technology up to date with the state of the art in the industry.

They are looking for candidates with:

• A good degree in Computer Science, Maths or Physics or related subject (2.i or above)
• Fluent in C++ and object oriented programming
• Experience of Direct X, OpenGL or similar graphics APIs Experience of writing user interfaces using one or more common UI libraries (Win32 GDI/wxWindows/Qt/…)
• Ability to interact with non-technical disciplines (such as artists and designers), understand their needs, deliver solutions they find intuitive and helpful
• A real desire to make users’ day-to-day work easier, simpler and more productive

A strong candidate will also have one or more of the following:

• Experience of writing plugins for common 3D and 2D packages (Autodesk Maya and Adobe Photoshop preferably)
• A confident grasp of the mathematics involved in CG rendering and animation
• The ability to analyse and optimise algorithms for efficiency
• Experience developing products for one or more non-PC gaming devices

For more information or to apply for the role, please contact Mark Hope at Aardvark Swift on +44 (0) 1709 834777 or e-mail mark@aswift.com

Graduate Gameplay Programmer

Cambridge

£Excellent + Benefits

Our client, the developer of award winning titles, are seeking highly skilled graduate to join their programming team as a Gameplay programmer working on a AAA title for next gen.

They currently have several exciting cutting-edge projects encompassing a range of genres, and are recruiting a mix of programmers for various project team areas such as: networking, 3D graphics, shaders, animation, physics, artificial intelligence, as well as general gameplay programming.

They have a reputation for technological innovation and their programmers get involved in all aspects of system architecture, design and implementation, bringing an extremely high standard of professionalism to the development of all their games, and fully contribute to a dynamic, creative and fun environment, working with advanced technology on the leading games consoles.

The ideal person will have:

Either a good degree, or solid track record, in Computer Science, Maths or Physics.
Possible specialisation in one of the following fields : networking, 3D graphics and shaders, animation, physics, AI.
Industry experience is not essential, but passion and enthusiasm are.
Advanced understanding of C++ and object oriented programming.
Well organized, and capable of code design.
Experience of DirectX Graphics, console toolchains, GUI APIs, LUA scripts, or ASM are also useful.
Familiarity with Xbox 360/Playstation 3 development/Networking/Multi-Threading is a plus.
Good communication.

They have in-house platform abstraction libraries, using a PC development environment to target the major consoles. Game programmers write platform independent game code using our in-house game engine and technology, while engine and tool teams work on company-wide technology and lower level target specific, optimized code.

In return the company offer an excellent Salary and Benefits.

More details are available by contacting Mark Hope at Aardvark Swift via email: mark@aswift.com

Generalist Programmer

London

£Excellent + Benefits

This is the London studio of a successful UK independent developer. They enjoy excellent relationships with a number of high profile publishers and company growth means they are now looking for Programmers who are generalists who are happy programming in a number of areas.

Key skills

• Strong C++
• Object-oriented design
• Good communicator
• Team player
• Passion for games

Desirable skills

• Flexibility (programming teams are generally small so the candidates will likely be asked to work on a variety of different areas during a typical project)

• Extended experience in one or more areas (dependent on seniority – more junior candidates will of course have less experience), in particular:

o Graphics
o AI / Game-play
o Networking

Other details

• Depending on the specific role, experience with middleware such as Unity or Unreal may be beneficial

In return the company offer an excellent Salary and Benefits.

More details are available by contacting Mark Hope at Aardvark Swift via email: mark@aswift.com

Train2Game News: Rapid2D Competition

Rapid2DRapid2D Launches TEN THOUSAND POUND App Competition!

But that’s not all; there will also be runners up prizes of Xbox 360 consoles and bundles taking the total prize fund way beyond £10,000

Windows 8, has teamed up with industry sponsor Microsoft Corp. to launch an app competition with a first prize of £10,000.

Aimed at start-ups and student studios, while being open to anyone to enter, teams will be required to submit apps to the Windows  Store. The judging will be based on overall app quality submitted by a studio/team.

Myra Smallman, of Rapid2D, also announced, “To create a level playing field for those who are just starting out in the industry, Rapid2D has produced a range of templates for use with our exciting new engine, all available for free to competition entrants.”

Anand Krishnan, Senior Director, Developer and Platform Group, Microsoft UK, added, “We are proud to support and sponsor this amazing initiative. It offers opportunities for hobby builders, students and startups to bring their ideas to life. We are excited to see what the next generation of developers, designers, artists and coders can do with the Rapid2D game engine.”

The competition will launch at 15.00pm (UK) on Wednesday 23rd January 2013 via the Rapid2D web site. The first of the 10 templates will also be made available at the same time as will the latest version of the Rapid2D engine, Rapid2D V1.2.

Registration via the Rapid2D website also opens 23rd January. The closing date for the collections of apps being published is 2nd April 2013.  All Apps which are to be considered for the competition must be submitted to the Windows Store for approval by 12 midnight on 2nd April 2013.

Rapid2D competition more

It is not a prerequisite of entry to use the Rapid2D engine – entrants can develop a Windows 8 game with any language or middleware platform, whilst we recommend the Rapid 2D engine to utilize the templates and accelerate the game app development.

Individuals can enter, but obviously teams can share the demanding workload

Full terms and conditions available via www.rapid2d.com , however entry is restricted to the UK.

Train2Game News: Student Studio forum page

T2G ForumStudent studios invited to share experiences and advice in new group created on the Train2Game forum

Train2Game students who have created or joined indie studios are invited to join a specific student studios group and all students will be able to read contributions to this new forum page

The group has been designed for student studios to share experiences and advice on operating small independent studios. Train2Game will also work with the group to encourage discussions and pass on information about the work Train2Game does with start-up studios.

Train2Game will work to create PR for the studios based around projects they are working on, with press releases and  interviews on Train2Game Radio to coincide with when their games coming out, where it will be listened to by hundreds of thousands of listeners.

All students will be encouraged to follow the group but contributions will only be accepted after an approval process. This is to maintain the group as specifically for student studios, though all students can read and therefore benefit from the discussions.

To qualify as a student studio you will need to be a registered company, with a website. Individuals and groups are both welcome to apply. All applications will be considered, so feel free to get in touch,

If you are not in a studio and would like to create or join one, you can visit the forum groups: student project recruitment and student project showcase. Here you will be able to find others who are in similar situation, and once you are part of a studio you  can join the student studio group.

The group will be maintained by student administrator Lee Sainsbury and Train2Game PR Harry Cole. If you would like to join the group or discuss anything about the group, please feel free to contact either of the guys through the forum, contact names: Calibur and harrycole