Train2Game News Ghostbusters World out now

Sony Pictures Consumer Products, Ghost Corps, publisher FourThirtyThree Inc. (4:33), and developer Next Age have today announced the global launch of Ghostbusters World for iOS and Android.

Now available as a free download from the Apple App Store and Google Play, Ghostbusters World offers a fun, fresh take on location-based mobile AR games with iconic characters from across the Ghostbusters universe and adding a variety of gameplay modes with an RPG twist.

Check out the launch trailer here (https://youtu.be/quRF-gecY2U) and download the game today for free:

Ghostbusters World allows players to fulfill their childhood dreams of following in the footsteps of ghost-busting greats like Peter Venkman, Raymond Stantz, Egon Spengler, and Winston Zeddmore, by strapping on their own proton pack and going out on ghost patrol.

Neighborhoods around the world are more haunted than ever, and this time, you’re the one that’s gonna be called. There are hundreds of ghosts—including favorites from the films, TV shows, comic books, theme parks, and video games—that you can capture in the real world and then utilize in teams to battle in the ghost dimension.

Whatever your playstyle might be, Ghostbusters World has something to offer for all types of gamers and Ghostheads:

  • Bust Ghosts in Your Neighborhood: Go out and capture ghosts appearing all over the real world with stunningly realistic ghostbusting action made possible through Google’s ARCore and Apple’s ARKit technology.
  • Don’t Cross the Streams: Take on massive bosses like the Stay-Puft Marshmallow Man with up to four other players in co-op raid action!
  • Go Solo: Enjoy a single player story campaign written and illustrated by the minds behind the beloved IDW comic book series.
  • Get Your Ghosts Going: Assemble and upgrade your very own ghost squad and face off in asynchronous PVP team battles against other Ghostbusters.
  • Gear Up: Upgrade your equipment, get perks, and purchase new gear to take down bigger and better ghosts—fast.

More information and assets can be found at: www.ghostbustersworld.com.

Train2Game News Ghostbusters World

Sony Pictures Consumer Products, Ghost Corps and publisher FourThirtyThree Inc. (4:33) have today revealed new gameplay and never-before seen features for the hotly anticipated location-based mobile AR game, Ghostbusters World.

Check out a new gameplay trailer showcasing the exciting new Story and PVP modes here: https://youtu.be/0Fn7n5jF6sQ

Available worldwide in late 2018, Ghostbusters World includes skill-based single-player AR battle mechanics and RPG-style multiplayer mode. The game allows players to battle and capture hundreds of ghosts from all dimensions of the franchise, including the films, TV shows, comic books, theme parks, and video games as well as new ghosts unique to the Ghostbusters World. Assemble your team, trade ghosts, gear up, face off in asynchronous PVP battles, and try not to get slimed.

When you’re not out keeping the streets spirit-free or competing against rival Ghostbusters, enjoy your own personal adventure in the game’s single player story mode, featuring original artwork and a full-fledged story from the minds behind the beloved IDW comic book series.

The game is now in soft launch in select countries for Android devices. A collaboration between Sony Pictures Consumer Products, Ghost Corps, the game’s publisher FourThirtyThree Inc.(4:33), and developer Next Age, Ghostbusters World uses Google’s ARCore and Apple’s ARKit to bring the latest AR technology to Ghostbusters all over the world.

If you ain’t afraid of no ghosts and want to keep track of news and updates, follow us on Twitter, Facebook, and YouTube.

More information and assets can be found at: www.ghostbustersworld.com.

Train2Game News: Mid-week round up – 06.12.12

The Train2Game team has searched around and found some of the exciting news from this week.

343 Industries, who recently released Halo 4, have said that they are in early stages of developing a new Halo. Frank O’Connor, the franchise development director for Halo, said that “a lot of people at 343 are already prototyping ideas and software and art for future Halo products”. Many within the 343 Industries studio are still working on post launch content for Halo 4.

Sega has revealed a new partnership with Games Workshop which will see Total War developer Creative Assembly making multiple titles set in the Warhammer fantasy universe. Creative Assembly studio director Tim Heaton said: “With this year being our 25th anniversary, it seems fitting for us to embark on such a dream project with such a well-established partner. The incredibly rich and detailed Warhammer world is something we grew up with, and has left an indelible imprint on us as both designers and gamers.”

Sony Pictures Consumer Products has teamed up with Capcom-owned developer Beeline Interactive to produce an Android and iOS Ghostbusters game, targeting an ‘early 2013’ release. The new Ghostbusters will be a ‘freemium’ title based on the popular eighties movies. The players will play the role of “a fledgling Ghostbuster. Who ya gunna call?

UK celebrity, chat show host and film critic Jonathan Ross has opened a new game development studio named Hotsauce Interactive, based in Candem, North London. The outfit is part of Ross’ TV production company Hotsauce, and has already released its debut game, Cacha Cacha Aliens for iOS. It is understood that Hotsauce Interactive is staffed by a number of experienced developers and the studio may look into releasing games on hand-held and console in the future.

Customers of Valve’s Steam digital distribution service can now play their PC games on a TV. The much anticipated Big Picture mode has been in beta for some time, but has only now seen public release. Big Picture is designed to be compatible with gamepads, but also supports the use of a Mouse and Keyboard. To celebrate, Valve has placed over thirty “controller-friendly” games on sale.

Call of Duty: Black Ops 2 made $1 billion a day quicker than Modern Warfare 3, Activision has announced. That’s $1 billion in worldwide retail sales in 15 days since launch, based on Chart-Track and internal figures. Modern Warfare 3 took 16 days to cross the $1 billion mark. For comparison, James Cameron’s Avatar made $1 billion in 17 days. Since launch, more than 150 million hours have been logged online playing the game on Xbox Live and PlayStation Network.

Kickstarter’s United Kingdom operation has reached £2,069,164 in pledges since its launch late in October. 45,799 backers contributed to the £2 million, with 30 projects having successfully ended their funding drive out of 407 launched. Of those backers, 39 percent came from the UK.