Train2Game News UKIE on Tax Relief

UKIE LogoUK games trade body heralds new reliefs as a huge boost to the UK games and interactive entertainment sector and pledges to now further promote the UK games industry to the rest of the world

Following today’s announcement that the long-awaited games production credit scheme has been greenlit by the European Commission, Ukie CEO Dr Jo Twist said: “This is a huge boost to the UK games and interactive entertainment sector and the start of a great new era of games production in the UK. We are delighted the European Commission recognised the clear market failure for the production of games with a British and European flavour, using UK-based creative and highly skilled talent.

“We are extremely happy to have played a part, as a strong collective voice for the industry, to get the scheme over the finishing line. We have been in constant contact with government throughout the process and have applied pressure and evidence for the scheme to be introduced at every opportunity.

“I’d like to thank all the hundreds of games companies and individuals across the country who have worked so hard collectively and who have played such a crucial role in getting to this point. The next strategic priority for us now is in applying pressure in different ways so that games businesses can access more programmes which support access to international markets, training and finance so we can be fully recognised as a sector that can lead the world again.”

Ukie will be focussing on ensuring UK developers from all parts of the country and of all sizes know how to benefit from the scheme. Ukie will also be working with its creative industry partners and the UKTI to ensure more support can be accessed by UK businesses to access new markets and to promote the UK as a destination for studios.

“We are touring the country for a series of events with experts from UK government and other industry experts to give simple, clear advice to the companies so they know what they have to do to benefit.”

Ukie will be launching their tax production credit roadshows and how to workshops around the UK from April with tax experts Saffery Champness and the BFI (who are administering the cultural test) on hand to help developers understand how they can apply for them. The first briefing session will be on 15 April in London at UkieHQ (2pm). Further sessions will also be held on the evening of 30 April in Edinburgh (6pm) in partnership with the Scottish Games Network and in Birmingham on the afternoon of 2 May (2pm), in partnership with Innovation Birmingham.

More dates in Newcastle, Liverpool and Bristol will be confirmed soon. Please register for all the events here.

Train2Game News Free Android optimisation eBook

Intel SoftwareRight now you can claim a free copy of Iggy Krajci and Darren Cummings’ eBook ‘Android on x86: An Introduction to Optimising for Intel Architecture’.

This fantastic resource gives developers a guide to the unique opportunities that arise from x86 architectures, as well as an overview of best practices for x86 app development so far.

Not only geared towards those interested in developing for Android devices featuring Intel architecture, it also includes a rather handy summary of the history and evolution of the operating system itself, from its humble origins through to the present day and Android KitKat 4.4.

You’ll also get a useful overview of the current mobile device and operating system landscape and an introduction to some of the business considerations for Android developers.

The real meat of the eBook goes into great depth about how you can make performance optimisations for Android applications on x86 architecture. It gives you helpful tips and guidance on using development tools such as the Intel Graphics Performance Analyzers and the Intel Power Monitoring Tool, and how you can get the best out of them with step by step walkthroughs.

If you’re completely new to Android and x86, or just looking to brush up on your knowledge, this is a really useful resource that is currently provided completely free of charge. It’s available from the Apress site in a variety of digital formats and this useful post on Intel Developer Zone has the steps to follow if you need any help claiming your copy!

Source: Develop

Train2Game News Facebook buy Oculus Rift

Oculus RiftThe news broke last night that Facebook has bought the Oculus Rift firm for $2 billion. The company is working on a virtual reality headset.

Oculus Rift got off the ground thanks to Kickstarter funding which allowed them to work on their virtual reality headset which would allow for extremely immersive gaming. Oculus’ crowdfunding campaign raised $2.4m, 10 times the amount originally sought, it then received a further $75m from investors. The Oculus Rift has yet to be released, but more than 75,000 orders for development kits have already been placed.

In a statement released by the Social Media Company, Facebook said it plans to expand the use of Oculus technologies to include “communications, media and entertainment, education and other areas”.

Commenting on the deal, Mr Zuckerberg said: “Mobile is the platform of today, and now we’re also getting ready for the platforms of tomorrow.”

The deal includes $400m in cash and just over 23 million Facebook shares, valued at $1.6bn. Oculus employees will also receive an additional $300m if the company achieves certain targets.

How this will affect the future of Oculus Rift is yet to be seen but the future is definitely on its way.

Source: BBC News

Train2Game News Last BioShock Infinite DLC available today

bioshock_infinite_episode_two_burial_at_sea-wide2K and Irrational Games announced today that BioShock Infinite: Burial at Sea – Episode Two is downloadable starting today.

BioShock Infinite: Burial at Sea – Episode Two, developed from the ground up by Irrational Games, is the final content pack for the award-winning BioShock Infinite, and features Elizabeth in a film noir-style story that provides players with a different perspective on the BioShock universe.

“I think the work the team did on this final chapter speaks for itself,” said Ken Levine, creative director of Irrational Games. “We built something that is larger in scope and length, and at the same time put the player in Elizabeth’s shoes. This required overhauling the experience to make the player see the world and approach problems as Elizabeth would: leveraging stealth, mechanical insight, new weapons and tactics. The inclusion of a separate 1998 Mode demands the player complete the experience without any lethal action. BioShock fans are going to plotz.”

BioShock Infinite: Burial at Sea – Episode Two can be purchased as part of the BioShock Infinite Season Pass, which is priced at $19.99. The Season Pass, which is available for purchase via online marketplaces on all available platforms, contains over $35 of playable content in three add-on packs for $19.99, including both Burial at Sea episodes, the previously released Clash in the Clouds add-on pack, as well as the Early Bird Special Pack that has powerful weapon upgrades, exclusive gold weapon skins and infusion bottles to upgrade player abilities. BioShock Infinite: Burial at Sea – Episode 2 can also be purchased separately for $14.99.

You can enjoy the launch trailer for BioShock Infinite: Burial at Sea: Episode Two below:

Train2Game News Watch Dogs release date

Watch DogsUbisoft and Sony Computer Entertainment Europe announced that Watch Dogs, the highly anticipated open world action adventure title, will offer additional content only available on PlayStation 4 and PlayStation 3.

The exclusive content includes four extra missions, representing one hour of exclusive gameplay, as well as a unique ‘White Hat’ Hacker Outfit.  By playing this additional content, players will have a deeper knowledge of DedSec, a key and powerful faction in the Watch Dogs universe. Once complete, a Hacking Boost named Superior Capacity is acquired which gives players one additional Battery Slot.

The scenario takes place after Aiden Pearce, the vigilante hero of Watch Dogs, catches the eye of DedSec, a notorious hacker group fighting for freedom and security in the digital age. Aiden receives an encoded message asking him to help some members of this organization who want payback. Pearce must use his knowledge of Chicago’s complex ctOS network to discover digital vulnerabilities in Umeni Technologies’ security network and earn his reward.

We are pleased to also announce that Watch Dogs bundles for both PS4 and PS3 will be available for launch in Europe, which include all of the Sony exclusive content.

Watch Dogs will be released worldwide on May 27, 2014 on PlayStation 4, PlayStation 3, Microsoft Xbox One the all-in-one games and entertainment system, Microsoft Xbox 360 video game and entertainment system and Windows PC. The Wii U version will release at a later date.

Train2Game News Microsoft reveal DirectX 12

DirectX 12Microsoft has revealed the latest version of its DirectX API at GDC. The new version has been designed to work across across multiple platforms including PC, Xbox One, tablets and smartphones.

It was claimed the API reduces CPU overhead significantly compared to DirectX 11 and was designed from scratch to take full advantage of advanced GPU hardware features on next-gen systems.

DirectX 12 was shown off on stage with a tech demo of Forza 5 running on a PC powered by an Nvidia Geforce Titan Black by Microsoft DirectX development manager Anuj Gosalia.

Nvidia, which worked with Microsoft on developing the API, will support the latest upgrade on all DirectX 11-class GPUs it has shipped in the Fermi, Kepler and Maxwell architectural families.

“DX12’s focus is on enabling a dramatic increase in visual richness through a significant decrease in API-related CPU overhead,” said Nvidia engineer Henry Moreton.

“Historically, drivers and OS software have managed memory, state, and synchronisation on behalf of developers. However, inefficiencies result from the imperfect understanding of an application’s needs. DX12 gives the application the ability to directly manage resources and state, and perform necessary synchronisation. As a result, developers of advanced applications can efficiently control the GPU, taking advantage of their intimate knowledge of the game’s behaviour.”

While initial details have covered the form of the graphics API, Moreton said future Direct3D releases would include new rendering features.

No release date has been set for DirectX 12.

Train2Game News UK Top 20 Games – 24.03.14

inFamousSecondSon-1Sony has a good week in the charts this week with inFamous Second Son taking the number one spot. Metal Gear Solid V: Ground Zeroes makes it’s debut at number two this week with Final Fantasy X and X-2 arriving at number four.

All formats
Week ending 22 March 2014

POS.  TITLE  PUBLISHER  LAST
WEEK 
1 INFAMOUS: SECOND SON SONY COMPUTER ENT.
2 METAL GEAR SOLID V: GROUND ZEROES KONAMI
3 TITANFALL EA GAMES 1
4 FINAL FANTASY X/X-2 HD REMASTER SQUARE ENIX
5 SOUTH PARK: THE STICK OF TRUTH UBISOFT 3
6 FIFA 14 EA SPORTS 6
7 DARK SOULS II BANDAI NAMCO GAMES 2
8 THE LEGO MOVIE VIDEOGAME WARNER BROS. INTERACTIVE 4
9 PLANTS VS ZOMBIES: GARDEN WARFARE EA GAMES 7
10 MINECRAFT: XBOX 360 EDITION MICROSOFT 9
11 THIEF SQUARE ENIX 5
12 CALL OF DUTY: GHOSTS ACTIVISION 8
13 BATTLEFIELD 4 EA GAMES 10
14 ASSASSIN’S CREED IV: BLACK FLAG UBISOFT 11
15 LEGO MARVEL SUPER HEROES WARNER BROS. INTERACTIVE 13
16 YOSHI’S NEW ISLAND NINTENDO 12
17 GRAND THEFT AUTO V ROCKSTAR 14
18 ALIENS: COLONIAL MARINES SEGA 15
19 NEED FOR SPEED: RIVALS EA GAMES 18
20 RAYMAN LEGENDS UBISOFT 16
previous week
Leisure software charts compiled by Chart Track, (C)2014 UKIE Ltd

These charts cannot be reproduced either in print or online without obtaining permission from Ukie. If you wish to reproduce the charts in print or online, please contact david.smith@ukie.org.uk for the appropriate license.

Train2Game News Winners of PR Competition Announced

Swan PRIcey Monty and Derp Studios scoop a month’s free PR in Swan PR Competition. Train2Game student studios beat stiff competition to win free PR services from the leading technology and gaming PR firm.

Judges couldn’t separate the two potential winners of The Swan PR competition, deciding the best thing to do was to have two winners. Both studios will now have PR packages designed for them and Swan PR’s support for a month of PR activity. Icey Monty wowed the judges with its online games website Gamonaut, which releases a new title every week. Whereas Derp Studios impressed the judges with its 2 Souls game, which has players controlling two characters in a platform puzzler.

Harry Cole, Operations Director, Swan PR: “When we launched the competition we didn’t know what to expect from the students, but as soon as the entries began to come in, we were delighted at the standard across the board. We selected Derp Studios and Icey Monty as their titles were what we would describe as ‘ready to go to market,’ we played the games and straight away saw their potential. We can’t wait to start working with both teams.”

Christopher Ledger, CEO, Derp Studios: “We are extremely happy to be joint winners with Icey Monty (well done guys!), it has been a challenging few weeks. We would like to say a massive thank you to Nicola and Darroch for their hard work on developing such a great title and seizing the opportunity to use this competition as a boost to our studios success.”

Nick Walker, Director, Icey Monty: “We’re extremely grateful for the fantastic opportunity that Train2Game and SwanPR have generously awarded us. We would also like to congratulate Derp Studios, as they deserve this success. It’s a humbling surprise to all of us at Icey Monty Ltd, including our partner at Gamonaut. We look forward to the coming month!”

The Swan PR team will be taking the studio’s games to UK press for reviews and features, as well as advising on social media. The studio’s creations will feature in blogs and on websites, getting the much needed publicity that will result in titles getting in the hands of gamers. Introductions will also be made to business connections to give the teams further support in releasing their titles.

Watch this space as Swan PR will continue to announce more details of the winning studio’s games.

Train2Game News YoYo Games partners with Sony

SONY_logoYoYo Games, home of the GameMaker: Studio games development platform and Sony Computer Entertainment Inc. (SCE) have entered into an agreement to collaborate on publishing support.

The collaboration makes creating and publishing GameMaker: Studio games to PlayStation platforms easy and free of charge for all licensed PlayStation developers.

GameMaker: Studio support for PlayStation’s licensed developer program also includes support for PSNSM features as well as licensed platform peripherals including controllers, control inputs and cameras.

“Today’s announcement is a major milestone in our strategy to make powerful, cross-platform game development more widely accessible,” said Sandy Duncan, Chief Executive Officer at YoYo Games. “It’s particularly good news for the Indie development community in that it will remove the complexity barrier that exists in delivering Indie gaming experiences to PlayStation users.”

“We are pleased to be working with YoYo Games to deliver GameMaker: Studio for our PlayStation platforms,” said Teiji Yutaka, Senior Vice President, Technology Platform of Sony Computer Entertainment Inc. “PlayStation users will soon be allowed to enjoy a wide variety of creative games including unique indie game titles from GameMaker’s growing global community of developers, which includes some of the most acclaimed independent talent in the world including indie development community.”

YoYo Games will be demonstrating games created with GameMaker: Studio running on PS4 and PS Vita at the Game Developers Conference (GDC) in San Francisco, Wednesday, March 19 through Friday, March 21 at booth 1924.

The GameMaker: Studio open beta for licensed PlayStation developers will be available immediately following GDC. GameMaker: Studio’s exports for PS4, PS Vita and PS3 are currently in development, with availability to licensed developers expected April 30 for PS4, May 30 for PS Vita and June 30 for PS3.

Anyone interested in becoming a licensed PlayStation developer can register their interest with SCE at https://www.companyregistration.playstation.com/.

Train2Game News UKIE still positive after budget

UKIE LogoUK games trade body still optimistic of getting a decision from the EC soon and urges UK government to continue pushing as hard as possible for their introduction.

Responding to the Budget announcement by Chancellor George Osborne, Ukie CEO Dr Jo Twist said the following about the lack of any announcement on the long-awaited games production tax credits by the Chancellor.

Dr Twist said: “The ongoing delay to the UK games tax relief scheme has been very frustrating for UK developers. Whilst there was not any announcement about the European Commission’s decision in this year’s budget, we continue to be confident that our case is strong and that we will receive word from the EC soon. We know that the Treasury and other UK government departments have worked hard to convince Europe of the case for UK Games Tax Relief, and we will continue to do everything we can to help push tax relief over the finishing line and get this vital scheme in place for UK developers as soon as possible”.

The full Budget document (the Red Book) sets out a small change to the legislation behind Games Tax Relief, in paragraph 2.114, which would be enacted should the relief get clearance. However, the relief remains subject to state aid clearance, meaning that final European Commission approval is still required before it can go ahead.

There was other relevant news for games companies in the Budget however, with announcements of:

·         The Seed Enterprise Investment Scheme to be made permanent
·         Extra £85 million in next two years in grants to employers to support 100,000 new apprenticeships
·         £20 million over 2 years to support degree-level apprenticeships
·         Confirmation that Corporation Tax will be 21% in April, 20% from April 2015
·         £2,000 Employment Allowance announced last year will come into force in April – reduces Employer National Insurance Contributions
·         UK Export Finance will be reformed to support intangible exports, be much more proactive in support of UK businesses, and have its direct lending budget double to £3 billion at the lowest permitted interest rates.
·         R&D Tax Credit for loss-making SMEs will increase from 11% to 14.5%
·         Enterprise Zone discounts on business rates and Enhanced Capital Allowances will be extended by 3 years
·         Double the Annual Investment Allowance for businesses to £500,000 until the end of 2015
·         Provide £42 million over 5 years to set up the Alan Turing Institute to lead the world in Big Data and algorithm research

In response, Dr Twist said: “Many of these new announcements are welcome steps which should help further cement the position of the UK as the best place in the world to make and sell games. Helping SMEs to grow more quickly is particularly crucial, and the announcements on SEIS and export support should have a good impact in this regard.

“However, it is Games Tax Relief which will have a real impact in unlocking our sector’s cultural and economic potential, as the government recognised when introducing the scheme. It is vital that we get it in place as soon as possible”.