Train2Game News: UK Top 20 – 21.01.13

Devil May CryTrain2Game again brings you the latest game charts and this week FIFA 13 has been toppled from the number one spot by Capcom’s reboot of Devil May Cry. NBA 2K13 has hit number 19 and with the release of the latest DLC Borderlands 2 has risen back up to number 20.
Week ending 19 January 2013
POS.  TITLE  PUBLISHER  LAST
WEEK 
1 DMC CAPCOM
2 FIFA 13 EA SPORTS 1
3 CALL OF DUTY: BLACK OPS II ACTIVISION 3
4 FAR CRY 3 UBISOFT 2
5 NEED FOR SPEED MOST WANTED EA GAMES 5
6 JUST DANCE 4 UBISOFT 6
7 FOOTBALL MANAGER 2013 SEGA 8
8 HITMAN ABSOLUTION SQUARE ENIX 4
9 THE ELDER SCROLLS V: SKYRIM BETHESDA SOFTWORKS 9
10 ASSASSIN’S CREED III UBISOFT 11
11 LEGO THE LORD OF THE RINGS WARNER BROS. INTERACTIVE 10
12 WWE ’13 THQ 12
13 DISHONORED BETHESDA SOFTWORKS 15
14 SONIC & ALL STARS RACING TRANSFORMED SEGA 13
15 SKYLANDERS GIANTS SKYLANDERS 17
16 FORZA MOTORSPORT 4 MICROSOFT 19
17 LEGO BATMAN 2: DC SUPER HEROES WARNER BROS. INTERACTIVE 20
18 MEDAL OF HONOR: WARFIGHTER EA GAMES 18
19 NBA 2K13 2K SPORTS
20 BORDERLANDS 2 2K GAMES

Leisure software charts compiled by Chart Track, (C)2013 UKIE Ltd

Train2Game News: Mid-week round up – 12.12.12

The Train2Game blog has once again been searching the internet and has found some of the biggest news from across the week.

The Rapid2D engine has gone live as of yesterday following its demonstration at the Evolve conference in London. Rapid2D is designed to help developers create apps for PC, tablet and Windows Phone 8 through the Windows 8 Marketplace. The engine uses C++ for scripting, and includes features such as physics, visual effects, sound particle systems, collision control and animated sprites. As well as the free version of Rapid2D, there will also be extra add-ons, upgrades and a pro-version available to developers.

Randy Pitchford, one of the developers behind Borderlands 2 has confirmed that there will be a new character class coming as DLC. Mr Pitchford previously said it was unlikely because of the amount of extra work the Mechromancer class took. The news was revealed after someone tweeted the developer saying “My mate says you won’t” to which Randy replied, “yes – we’re working on another character.” It’s as simple as that.

PopCap, the team behind hit casual games such as Plants v Zombies has announced that they are now working on a AAA title. The news comes following a tweet and job posting from PopCap. The game is a console game, inspired by Team Fortress 2. The job posting confirms that the game will use the Frostbite 2 engine, which is becoming more and more popular.

The final issues of PSM3 and Xbox World have gone on sale today. One of the many features in the last PSM3 magazine is a feature written by editor Dan Dawkins talking about the making of’ PSM3, office secrets, the highs and lows, how things have changed and how the future looks. Meanwhile Xbox World rounds up the biggest, loudest, saddest, funniest, most shocking moments in Xbox history and gives GTA5, arguably the biggest Xbox game of 2013, one final, epic preview.

Rovio has announced plans to release an Angry Birds feature film in the summer of 2016 and it will be in 3D so you can feel what those bad piggies go through. Despicable Me producer John Cohen has signed on as producer for the CG-animated movie, while David Maisel, former chairman of Marvel Studios and executive producer of Iron Man, will serve as executive producer. The movie will be produced and financed by Rovio outside of the studio system, allowing the Finnish company to retain full creative control of the project. Over 100 billion Angry Birds games have been downloaded since the games début in 2009.

Train2Game News: Mid-week round up – 21.11.12

A trailer for the next Borderlands 2 DLC has been released. It is full of explosions, carnage and hilarity. From the looks of the trailer, Tiny Tina is back which is great news, she is a highly amusing character. When I heard about this DLC I was worried it was going to be another “Moxxis Underdome” but luckily it looks like it’s a proper campaign. You can enjoy the trailer here.

Peter Molyneux has announced that up to six new features could be coming soon for the experiment app Curiosity. The new features are currently on the prototype phase. Molyneux hasn’t released what they are yet but did give the clue ‘Badgers’. The new features have been designed by watching how people are using the cube. As of 3pm today 30 layers have been chiselled away.

The company behind The Walking Dead episodic series of games has had to move to a bigger premises. Telltale currently employ about 125 staff, but the new space will provide enough room for 160 employees, and the company is planning a hiring spree for 2013.

Microsoft’s further venture in to entertainment sees a new app coming soon which will turn your Xbox into a Karaoke machine. You’ll able to purchase singing time in blocks of two, six or 24 hours with your Microsoft Points. The app, simply named Karaoke, offers over 8000 tracks. You’ll be able to warble along to pop, rock and country tunes, plus some R&B and hip-hop tunes.

Windows Phone may not have the market share of Apple or Google, but it does appear to be winning in one key area for game developers: monetization. According to data from EEDAR’s 2012 Mobile Syndicated Reports, Windows smartphone users “consistently outspend their peers” with almost 10 percent of Windows gamers classified as “Whales” (those who spend more than $25 a month) compared to just four percent on both iOS and Android.

Sony has released the public version of the PlayStation Mobile SDK, allowing developers to create content for a wide range of devices and sell through the PlayStation Store. As well as PlayStation Certified Android hardware, developers can build apps and games for the PlayStation Vita, PSP and the PlayStation 3 with an annual license fee of just £60.

Artist, Andrew Ryan, has created some gorgeous character art by putting Mass Effect character in to the Dragon Age universe. The Normandy is a high dragon ridden by Joker, Garrus is an awesome crossbow-wielding knight, Jack’s a blood mage elf and EDI is a golem. Each character was designed separately before being combined in the final diorama. You can check out the pictures on his Deviant Art page, here.

Train2Game News: Mid-week round up – 31.10.11

Possibly the biggest news this week is that Disney has purchased LucasArts for $4.05 billion. In doing so Disney now has the rights to everything in the Star Wars vaults. The plan is to release Star Wars episode VII in a couple of years time. LucasArts also makes some of the games in the Star Wars universe so this could mean changes in future games from the company. We will have to wait and see.

Grand Theft Auto V has finally had a release date confirmed. The highly anticipated fifth part of the saga will be coming to PS3 and Xbox360 in Spring 2013. There has been no mention of a PC release as of yet but it is common for Rockstar to release their PC versions several months later.

Another release date has been announced this time for Peter Molyneux’s Curiosity: What’s inside the cube. The release date has been given as November 7 for iOS and Android. The app will be free to download and play.

One of my most favourite games of this year is Borderlands 2 and it has just surpassed five million sales. The sales include retail and digital sales. Take-Two said it has become “one of the most successful releases in [subsidiary] 2K’s history”. In addition Borderlands Legends has been released for iOS today.

The Call Of Duty: Black Ops 2 trailer hit the world on Monday. The trailer was directed by Guy Ritchie and has a cameo from Robert Downey Jr. You can watch the trailer here.

Kickstarter, the most popular vehicle for crowdfunding games development projects, is now available in the UK. Previously UK-based developers could only pledge, but not create projects, now they can seek funding on the platform.

A sequel to the terrifying Amnesia: Dark Descent has been announced with a creepy trailer to get you in the Halloween spirit. Frictional games have always asked for fans to record screams, whimpers and blood curdling shrieks to be put in to the game. You can email your screams to piggies@thechineseroom.co.uk. The trailer can be seen here.

Lastly in more worrying news the terrible storm, Hurricane Sandy, that has hit the US has knocked out Activisions data centers and shut down online play for a number of games including Call Of Duty and Guitar Hero. My best wishes go out to all those affected by the storm.

Train2Game News: Mid-week round up – 24.10.12

Steams Workshop, which is used to create content for games such as Team Fortress 2 and Skyrim, has turned one. The user created content has subsequently earned “millions of dollars” for their creators and Steam themselves.

The Greatest Video Game Music 2, the follow-up to the best-selling video game album of all time, will be released worldwide on Nov 6 and has been performed by The London Philharmonic Orchestra. The digital soundtrack album will include 17 new orchestral renditions of video game theme songs like Halo, Batman: Arkham City, Assassin’s Creed: Revelations and the ever-so classic Final Fantasy VII.

Following the success of Borderlands 2, an iOS spin-off has been confirmed with a release date of October 31. The game sees you play as the original 4 vault hunters from the first Borderlands in a wave-based survival game. Additionally, in true Borderlands style you can earn experience and level up your characters, unlocking new skills and abilities with each character having their own set of unique skills and abilities.

The first reviews of Hitman: Absolution have surface in Official Playstation Magazine UK and Official Xbox Magazine. Both magazines gave the game 9 out of 10. OPM said “This is the peak of the series so far” and OXM said “it a triumph of stealth and sandbox design that retains everything that fans have ever loved about the series”.

Wish Studios, a newly formed studio in Brighton, is working with Sony to develop a new IP. While other details about the partnership remain shrouded in secrecy, the status of Wish’s new client will likely serve as a significant help to the recently founded start-up’s presence in the industry.

A report by Google has said that over 50% of people use their tablet for gaming. The only activity performed more than gaming on a tablet is checking emails. The study, which was commissioned and published by Google, found that 51.5 per cent of its participants used their tablet for gaming in a two-week period.

The new dashboard for the Xbox was launched yesterday. It includes an internet explorer app giving the console a browser and the newly launched Xbox music which is similar to that of Spotify. The update also saw the removal of the Twitter and Facebook apps.

In an interesting collaboration, a new mod was made for the MMO World of Warcraft which sees the newly introduced pet battles become Pokemon battles. The aptly name WOWkemon sees a short tutorial by Professor Birch describing the Pokémon-ified battle screens and ability menus with the familiar sounds, screen effects, and even the font closely resembling the style of the handheld game legend.

Train2Game News: UK Top 20 – 22.10.12

In the charts this week Skylanders Giants has come in at number two, leaving FIFA 13 still sitting pretty at the top for week number four and Bethesda’s Doom 3: BFG Edition has come in at number five.

Week ending 20 October 2012

POS.  TITLE  PUBLISHER  LAST
WEEK 
1 –  FIFA 13 EA SPORTS 1
2 SKYLANDERS GIANTS SKYLANDERS
3 DISHONORED BETHESDA SOFTWORKS 2
4 JUST DANCE 4 UBISOFT 6
5 DOOM 3: BFG EDITION BETHESDA SOFTWORKS
6 POKEMON BLACK VERSION 2 NINTENDO 3
7 RESIDENT EVIL 6 CAPCOM 4
8 –  BORDERLANDS 2 2K GAMES 8
9 POKEMON WHITE VERSION 2 NINTENDO 5
10 XCOM: ENEMY UNKNOWN 2K GAMES 7
11 F1 2012 CODEMASTERS 9
12 007 LEGENDS ACTIVISION
13 THE ELDER SCROLLS V: SKYRIM BETHESDA SOFTWORKS 10
14 –  ROCKSMITH UBISOFT 14
15 PRO EVOLUTION SOCCER 2013 KONAMI 12
16 NEW SUPER MARIO BROS. 2 NINTENDO 15
17 SLEEPING DOGS SQUARE ENIX 11
18 LEGO BATMAN 2: DC SUPER HEROES WARNER BROS. INTERACTIVE 19
19 FORZA MOTORSPORT 4 MICROSOFT 13
20 GRAN TURISMO 5 ACADEMY EDITION SONY COMPUTER ENT. 16

leisure software charts compiled by Chart Track, (C)2012 UKIE Ltd

Train2Game News: UK Top 20 – 15.10.12

On Monday mornings I will now be posting the top 20 UK games chart from UKIE to keep you all updated.

 
Dishonored has come in as the highest new IP this year at number 2 but nothing can knock FIFA off the top spot for the third week running. It is interesting to see that Skyrim and Call Of Duty: Modern Warfare 3 are still in the top 20.

Week ending 13 October 2012

POS.  TITLE  PUBLISHER  LAST
WEEK 
1 –  FIFA 13 EA SPORTS 1
2   DISHONORED BETHESDA SOFTWORKS
3   POKEMON BLACK VERSION 2 NINTENDO
4 RESIDENT EVIL 6 CAPCOM 2
5   POKEMON WHITE VERSION 2 NINTENDO
6 JUST DANCE 4 UBISOFT 4
7   XCOM: ENEMY UNKNOWN 2K GAMES
8 BORDERLANDS 2 2K GAMES 3
9 F1 2012 CODEMASTERS 5
10 THE ELDER SCROLLS V: SKYRIM BETHESDA SOFTWORKS 8
11 SLEEPING DOGS SQUARE ENIX 10
12 PRO EVOLUTION SOCCER 2013 KONAMI 9
13 FORZA MOTORSPORT 4 MICROSOFT 11
14 ROCKSMITH UBISOFT 7
15 NEW SUPER MARIO BROS. 2 NINTENDO 12
16 GRAN TURISMO 5 ACADEMY EDITION SONY COMPUTER ENT. 13
17   CALL OF DUTY: MODERN WARFARE 3 ACTIVISION
18 NBA 2K13 2K SPORTS 6
19 LEGO BATMAN 2: DC SUPER HEROES WARNER BROS. INTERACTIVE 14
20 DEAD ISLAND GOTY EDITION DEEP SILVER 16

 

Train2Game News: Mid-week Round up of game news

This will be a mid-week round up of all the biggest news in the gaming industry. Depending on the reaction it gets this may become a weekly post.

Gearbox’s Borderlands 2 comes out next week and in the lead up to that they have released the skill trees for the different classes available in the game. This is a good chance to see how the characters are going to play out through the game.

Valve has released a list of the first ten games being released through Steams Greenlight initiative. Some of the games on the list are Black Mesa the Half-Life mod and Project Zomboid. A full list of the Greenlight approved games can be found here.

The Wii U is having its release date and recommended retail price announced tomorrow. At 8am Nintendo will announce in a special webcast on the official Nintendo Direct Page. The release date is rumoured for UK release date early December with a possible price of £190.

Double Fine studios have accidentally released there first mobile title ahead of schedule. Thanks to some quick thinking from lead designer Kee Chi and the team behind the studios first mobile exclusive, the release turned into an unplanned beta.

Sony is ready to display a new virtual reality headset at the Tokyo Game Show. This follows the news of the Occulus Rift kickstarter and Valves augmented reality headset plans being released. The Sony headset will have a full 360 degree experience with head tracking and a live camera.

The last and possibly biggest bit of news is that this Friday the Train2Game world record attempt sponsored by Microsoft begins. The 48 hour event will see students creating games in the time they have using Windows 8. It is always fun and is always a great learning experience.

Train2Game Interview: Gearbox Software co-founder Brian Martel on starting in the industry and learning from failure

Gearbox Software co-founder and Executive Vice President Brian Martel has worked in the games industry for over twenty years, making him the most experienced member of the Texas studio. The Train2Game Blog recently start down with Martel at a Borderlands 2 preview event where he discussed how he got started in the industry, the importance of learning from mistakes and advice on getting into game development.

How did you get started in the games industry?

I’ve been in the industry now for about twenty years. I got my first start at Microprose, the first game that I worked on was Civilization and I’m the last name that appears in the credits, so I’m extremely proud of my time at Microprose and I learned a lot of valuable lessons from Sid Meier, how he starts and his approach to gaming and that’s really awesome.

I then went to 3D Realms, leaving to be a texture artist. There I met Randy Pitchford; we were paired up, he was a level designer and I was an artist and we really just hit it off. That’s kind of how it worked back in those days; you would just keep pushing each other. Then after that we decided to start Rebel Boat Rocker, which was one of the best miserable failures of our career, we learned a lot about what not to do in making games.

Then we started Gearbox Software and I think we’re going on thirteen years now and that’s been a fabulous experience. We’ve been working on things that we really love like the Half-Life series, working on some Halo, Tony Hawk, even the James Bond franchise; all of these things have been interesting and now we’ve got Aliens: Colonial Marines which is fantastic, a dream come true. And then owning our own intellectual properties, like working on the Brothers In Arms series and Borderlands.

So, it’s been a pretty cool ride, really love making games, we’re entertainers at heart and this is what we do.

You mentioned learning from mistakes there, how important is it then for young game designers to actually make mistakes and learn from them?

Yeah, you have to fail, you have to learn what works and what doesn’t work, and the only way to really do that is to not be afraid of those failures and kind of push forward and try and do and make new things and do stuff, that’s really what you need to do. I mean everything doesn’t have to be perfect.

Probably the best lesson in all of this, and it’ll sound kind of silly and base if you will, is you have to learn when things are good enough, and that’s sort of the trick. The customer doesn’t know the difference between you’re vision – which is far exceeding your capabilities – and what they get in the box, or on an app, or whatever. So just do it, make it, make something, make something they can feel and experience.

It’s like writers, right? You should just have to write, and that’s the same kind of thing, just make games. If you like programming, do what you love; if you like programming, you like art, just do what you love, do it. Just do it over and over and over again, find people you can work well with – they’re going to feed your passion and drive, that kind of thing.

So, would that be your advice to anymore aspiring to break into the games industry? Do programming, produce art, mod for example.

Yeah, exactly. Mods are a great way to start; because that way you can build a community, figure out what it’s like to work with other people. Its one thing when you’re on your own in your bedroom, garage, whatever, and you’re doing your own thing. But once you start working with people, collaborating and understanding how to make those compromises you have to make, sometimes some of the best things come out of those compromises, they come out of the discussion, because two different people have disparate ideas and you can’t get that on your own.

I think that’s where small teams are really great to do that, and even in large teams, having really great experienced leaders can help that, and the only way to get there is by doing it and getting through it and learning what to do.

Thanks for your time.

There’s more from Gearbox Software here on The Train2Game Blog, while there’s also plenty more advice from industry experts.

As usual, leave your comments on The Train2Game Blog, or here on The Train2Game forum.  

Train2Game News: Gearbox co-founder Brian Martel on getting into the industry – “Mods are a great way to start”

Gearbox Software co-founder and company CCO Brian Martel believes modding is a great way for aspiring game developers to gain the skills needed to break into the industry.

“Mods are a great way to start; because that way you can build a community, figure out what it’s like to work with other people.” he told The Train2Game Blog at a recent Borderlands 2 preview event.

“It’s one thing when you’re on your own in your bedroom, garage, whatever, and you’re doing your own thing. But once you start working with people, collaborating and understanding how to make those compromises you have to make, sometimes some of the best things come out of those compromises, they come out of the discussion, because two different people have disparate ideas and you can’t get that on your own.”  Martel continued.

“I think that’s where small teams are really great to do that, and even in large teams, having really great experienced leaders can help that, and the only way to get there is by doing it and getting through it and learning what to do.” he added.

Our full interview with Gearbox Software co-founder Brian Martel will be published shortly, with more from the studio here.

DayZ creator Dean “Rocket” Hall also recently spoke to The Train2Game Blog about the benefits of modding.

Modding is a great way for Train2Game students to practice and show off their skills, and there’s a lot more about it here on The Train2Game Blog, including what ValveUbisoft and  id Software told us about it.

What are your thoughts on Brian Martel’s advice?

Leave your comments here on The Train2Game Blog, or on the Train2Game forum.