Digiwalls Media, owner of MMOBomb, GamerPower and other gaming media outlets, has announced the successful open beta launch for GamerCoins on iOS and Android devices.
A free app and your phone are now all it takes to easily claim thousands of free game codes in seconds, no jokes, or hidden catches!
As of today, GamerCoins has kicked off their open beta launch on Google Play and the App Store and thousands of coupon codes are already available for you to claim, including exclusive codes from partners, with more codes coming every single day!
The best part is GamerCoins will ALWAYS be free!
Want some free new banners and icons in MultiVersus? How about a new Rocket League pack code? Maybe you need some glyphs in Warframe or an EXCLUSIVE $350 Lords Mobile pack? All for FREE and on the app RIGHT NOW!
Pull out your phone, click the app, and literally claim ALL these examples (and more!) without paying a dime or even signing up for an account. That’s EXACTLY what you’ll do with GamerCoins’s new app!
Getting the best free things in your favorite games couldn’t be any easier…
You no longer have to search for free game codes, just install the app, select a code or pick a game, and that’s it… free game stuff right on your phone!
This is in addition to being able to claim codes directly on the website version as well. Signing up for a GamerCoins account (under development) gets you access to features coming later in beta, like the ability to save codes for later use under your account name, but it will NEVER be required.
RichCast, the new creative studio and publishing platform, has partnered with Global Game Jam to support its 2022 event.
RichCast (www.richcast.com), which recently won a prestigious TIGA Award for Best Technical Innovation, is now inviting anyone to build and publish their own interactive narrative experiences and games using its simple, intuitive ‘no code’ drag and drop interface.
The Global Game Jam is the world’s largest game creation event, taking place from January 20th-30th 2022 – and Jammer registrations are open now.
The annual GGJ weekend (https://globalgamejam.org) stirs a global creative buzz in games, while at the same time exploring the process of development, be it programming, iterative design, narrative exploration or artistic expression.
RichCast is the brainchild of three highly respected and experienced UK games industry veterans: Neil Campbell, plus Philip and Andrew Oliver – aka The Oliver Twins. It enables people to create original and diverse content that blurs the line between literature and entertainment, complete with voice and touchscreen controls, HD video, audio-visual effects and AI voices that bring new worlds – and words – to life.
Creating a RichCast experience requires no knowledge of programming or script languages, making it the simplest way to create original interactive content. It’s even easier to use than the Scratch programming language.
RichCast also has a competition open to creators, with £10,000 (~US$13,200) of prize money up for grabs.
Head to www.richcast.com, download the Early Access RichCast App for PC or Mac, and hit Create to get started.
Enter the competition at www.richcast.com/competition and submit your best RichCasts by midnight on January 7th 2022. There are four categories:
Best Fiction
Best Non-Fiction
Best Use of Audio
Best Use of Visuals
The winner of each category will receive £2,000 each, while runners-up will each receive £500.
The competition is free to enter and open to anyone over 13 years of age.
RichCast is currently free, with the plan to add fair monetisation in 2022 to ensure content creators receive royalties for their great experiences.
“The RichCast software has been developed with a goal of democratising the creation and distribution of high quality, interactive narrative content,” explained Philip Oliver, CEO of PANIVOX, the start-up behind RichCast. “Global Game Jam is a much-respected event that encourages creativity in interactive entertainment around the world, and urges the individuals who take part to try out new technology. The synergies between our two organisations couldn’t be stronger, so we’re delighted to be partnering with them to help more people take part in this brilliant annual event.”
Rich Hebblewhite, Senior Lecturer in Computing at Wrexham University and GGJ 2022 Regional Organiser (UK & Ireland), said: “The GGJ embodies the idea that in today’s connected world, we can come together, be creative, share experiences and express ourselves in a multitude of ways using games as a medium. As such, promoting tools that empower people from all backgrounds and skill sets is hugely important to us – and the PANIVOX team has produced such a platform with RichCast.
“Having been involved with Global Game Jam for more than a decade, it’s exciting to see new technology such as RichCast driving creativity and innovation at the grass roots of the industry.”
To learn more about RichCast and register for Early Access visit www.RichCast.com
The Women in Games Careers & Networking Expo will provide a unique opportunity for anyone to gain valuable insights into the many career options and pathways available in games and esports – and, importantly, put you in touch with studios and organisations who are currently hiring.
This full day of talks and networking is unmissable – whether you are planning your first steps in games and esports, or looking to take your career further forward.
A truly global event, the Women in Games Careers & Networking Expo will run from 8am to 10pm GMT to allow delegates from all over the world to attend virtually. A series of talks throughout the day will throw the spotlight on influential and inspirational women. They include:-
Alice Middleton, Programmer, The Multiplayer Guys Donna Morrison, People & Culture Manager, Gram Games Elizabeth Loverso, VP Product Development, Red Storm Entertainment Eve Crevoshay, Executive Director, Take This Heather Bales, Game Product Owner, Big Fish Games Helen Fitzhugh, UEA Researcher into HR Practices, University of East Anglia Hollie Bennett, Head of Influencers & Development, Frontier Developments Jade Cavanagh, Events & Social Manager, London Esports Kate Edwards, CEO, Geogrify Steph Marcus, Lead UX/UI Designer, Sprung Studio Sandra Castro, Journalist, Tan Grande Y Jugando Sofia da Silva, Environment Artist, Gunzilla Games
The day has been designed to allow time for visiting our virtual booths in the Expo area, where the likes of Riot Games, Unity, Virtuos Games, Dovetail Games, Sports Interactive, StarStable, Cloud Imperium, AWS, G into Gaming, GINX TV, Grads In Games and more will be discussing opportunities within their organisations.
You can also meet up with friends and peers, old and new, using Hopin’s Networking feature. You can choose between chat roulette or speed meeting; you can meet for the first time and get in touch again using the video chat in a virtual one to one. Or look for your existing connections at the event and arrange to meet for longer catch-ups.
Today we’re excited to announce that players in record numbers are now enjoying PC Building Simulator!
The cult-hit/repair ‘em up has been claimed over 2.5 million times since launching on the Epic Games Store yesterday as the free game of the week, with the first million achieved after just three hours of availability.
The game is also enjoying its highest ever number of concurrent users, with 1500% growth compared to previous peak numbers on PC. The title originally launched on Steam in 2018 and is currently preparing for the arrival of its biggest ever career mode expansion.
To celebrate the overwhelming response from fans, on the Epic Games Store we’re discounting the full range of DLC for PC Building Simulator for the remainder of its free week promotion, with 10% off all workshop DLCs and a chunky 50% off the Esports Expansion career pack.
Don’t worry if you’ve already bought the DLC on the Epic Games Store – players who have already jumped in will automatically receive a partial refund to match the new prices.
In PC Building Simulator, build and grow your very own computer repair enterprise as you learn to diagnose, fix and build PCs. With real-world licensed components and comprehensive hardware and software simulation, you can plan and bring your ultimate PC to life.
PC Building Simulator is currently available free on Epic Games Store through October 14.
Escape Studios has been commissioned by Epic Games to deliver the Summer of Unreal, a free pan-European Unreal Engine training course for 1,000 animators and CGI artists, in collaboration with a range of academic institutions and skills development organisations from across the Continent.
The Summer of Unreal will commence on 26th July 2021 and will run across four weeks in partnership with the following European institutions:
Mark Flanagan, Education Partner Manager, Epic Games said: “The Summer of Unreal is an incredible opportunity that is open to professionals in animation and VFX all across Europe, and we couldn’t be happier to invite the industry to participate. Escape Studios is a wonderful partner who, along with a number of Europe’s best animation schools, are running this programme, which is set to be the biggest Unreal Engine training that we’ve undertaken to date. We’re excited to help all learners find new ways to tell awesome stories and express their creativity using Unreal Engine.”
Saint Walker, Deputy Dean of Escape Studios, said: “The Summer of Unreal is a fantastic opportunity for animation and 3D CGI professionals across Europe to discover more about the cutting-edge technology on offer with Unreal Engine.
“We’ve worked with top animation companies to create a novel animation-centric way of teaching Unreal Engine, in one of the most ambitious training programmes that Escape Studios has been involved with – our vision of a pan-European festival of learning in Unreal Engine has gained us amazing academic partners in the form of some of the best animation schools in the world. We invite learners across Europe to join us. Make your summer staycation Unreal!”
The Summer of Unreal will be taught online in English and is free-of-charge to professionals working in the animation, motion graphics and VFX industry who want an informal group experience of learning Unreal Engine over the holiday period. The course will feature daily workshops covering all the major aspects of using Unreal Engine interspersed with practice time, teamwork, as well as demonstrations and masterclasses from some of Europe’s premiere companies and artists showing how they use the platform in their work.
Mark Spevick, Escape Studios’ Head of 3D VFX will be the main ‘showrunner’ for the Summer of Unreal. The unique role used in Escapes’ larger courses ensures that tutors get to hear and address the most important questions from the online shop floor through Mark’s advocacy. Mark combines teaching and programme design with senior industry experience, having worked at Peerless Camera, the production house co-owned by Terry Gilliam.
For more information and to register for the Summer of Unreal, visit: www.SummerOfUnreal.com
Ubisoft today announced the first UK Black Game Pros Mixer to be held on Friday, 11th December.
The online event, which is being held in Europe for the first time, will be hosted by co-founders Kurston Timothy, Development Tester at Ubisoft Toronto and Leon Winkler, Ubisoft Director of International Events and will feature a full programme of panels, key notes and interviews with some of the UK industry’s most successful black professionals.
The free event will take place from 3pm to 6pm GMT and complimentary tickets will be available from this link.
The mission of The Black Game Pros Mixer is to generate and foster more representation and diversity in the broader video game industry. The events facilitate networking and dialogue with relevant speakers as well as shine a light on under-represented job profiles to demonstrate the many pathways for people of colour to enter and thrive within the industry.
Leon Winkler, said, “It’s our goal to reach out to and actively engage with communities representing people of colour to show off how viable and diverse the opportunities within our industry are.” He added: “We’re delighted to be welcoming some of the most inspiring British professionals to contribute to this by sharing their experiences and knowledge about the UK industry, covering topics that are meaningful for both themselves and our community.”
The three-hour event will feature the following elements:
KEYNOTES:
Chella Ramanan, Jr Narrative Designer at Ubisoft Massive – How did I get into the Industry?
Sian-Selina Grant, Partnerships Manager at Newzoo – Data and the UK Gaming Industry
PANELS:
Breaking into the UK Games Industry: including panelists Rosemary Buahin (Games Category Lead, Xbox UK and Ireland), Lauren Dillon (Sr. Account Director at Premier PR London) and Adam Campbell (Director of product at Azoomee and founder of POC in Play) – Moderated by Leon Winkler
Being and staying successful in the UK Gaming Industry: with Stephanie Ijoma (founder of NNESAGA), Marcus Bronzy (award winning presenter) and Timi-Abajomi Ofarn (co-founder of The Nerd Council) – Moderated by Kurston Timothy
Making the Industry truly diverse: including panelists such as Mr Midas (award winning Video Game TV Presenter and Content Producer) and Nigel Twumasi (co-founder of Mayamada – The World’s First Manga Network) – Moderated by Kurston Timothy
INTERVIEWS:
Mr Midas (Interviewed by Leon Winkler)
Stephanie Ijoma (Interviewed by Leon Winkler)
Ahead of The Black Game Pros Mixer – UK Edition, Ubisoft will be hosting another edition of the event for those working in the African games industry on 3rd December in partnership with the FEJA game event, for more information, please visit the following link.
Digiwalls Media has released the latest feature on GamerPower and enabled new API functionality that is free for all users.
The new API system, available here, allows any user to find and track gaming giveaways programmatically by platform, giveaway type or even a specific giveaway at the press of a button.
This feature further expands on GamerPower’s already impressive functionality that delivers gamers the best giveaways in the world of gaming.
Whether it is on PC, Steam, Mobile or a specific console, GamerPower provides instant access of giveaways across the internet and keeps its users, who pay no cost for the service, up-to-date with instant access to giveaways from all the world’s leading game publishers.
The addition of the new free API gives users unprecedented ease of access to giveaways that mean the most to them and this feature is slated to be expanded on with the addition of other search criteria in the future as well as through the implementation of user feedback.
Interested users can check out the free service through the link above or by visiting GamerPower directly at https://www.gamerpower.com
AirConsole, a globally leading platform for casual games, today announced that they will provide everyone with free access to all of their video games during the month of November in a new attempt to stop the spreading of the coronavirus.
While Europe and other parts of the world are facing a renewed increase in coronavirus cases, the Swiss gaming company AirConsole is doing what it can to help the millions of people in quarantine across the globe.
AirConsole is a cloud based video game console that is accessible from every home through the web browser or Android TV. Smartphones are used as gamepads. No additional hardware is required for a full video game console experience. AirConsole boasts a library of 160 games across a variety of genres.
“During the first lockdown AirConsole was able to help millions of people to stay entertained with their families and loved ones. We received overwhelming positive feedback from our community and with people returning to StayHome we understood that it was time for us to act again,” says Rafael Morgan, Head of Product at AirConsole. “Today we’ve decided to give everyone access to the full platform for free for two weeks. We know that a lot of people are affected by lockdowns and quarantines at the moment, and that many will be looking for new forms of entertainment.”
“It’s been a tough time and we would like to help as many people as possible,” says Andrin von Rechenberg, CEO at AirConsole. “After the first lockdown we increased the number of family friendly games on AirConsole. It’s important to us that people without a lot of gaming experience feel welcome as well!”
As in the previous solidarity campaign, players will be able to use the promotional code “919 2020” and get two weeks of full access to AirConsole’s 160 games, which are normally available as part of a subscription called AirConsole Hero.
Get access to the full version of AirConsole:
1. Download the AirConsole App from Apple’s AppStore or Google Play. 2. Launch the app and insert the following code when the numpad appears: “919 2020” 3. The full AirConsole experience will be unlocked for two weeks. 4. Open www.airconsole.com on your desktop browser, connect your smartphone as the gamepad by following the simple instructions and start playing instantly.
Do you fear jumping into the deep end of the pool? Are you afraid of leaping head-over-heels in love? Is commitment difficult for you?
If you’ve answered yes to any of these questions, then there is a solution in the form of DRAGON BALL Xenoverse 2 “Lite”, a free version of the game that will be available for download starting Wednesday, March 20th for PlayStation®4 and Xbox One.
New players entering the Xenoverse 2 through the “Lite” version of the game will be able to experience the following:
Play five-story episodes, ‘Raditz’s Attack’, ‘The Saiyan Threat’, ‘Ruckus on Planet Namek’, ‘The Ginyu Force Strikes’ and ‘The Galactic Emperor’, from the main game.
Take part in Online Battles and Online Quests – with the option to play against those with the full version of the game (Online events and expert missions will remain exclusive to owners of the full game)
Compete in Hero Colosseum mode, with all content and online matches
Additionally, players will be able to transfer saved data from the “Lite” version to the full game if they choose to purchase the full version of DRAGON BALL Xenoverse 2
CopperCube is the most easy to use 3D game engine and now it’s free to use.
CopperCube is a 3D authoring tool for creating interactive 3D games, apps and websites, without programming developed by Ambiera. It focuses on a user friendly interface which makes it possible create 3D games very easily and Ambiera have now announced the release of CopperCube 6.0.
The just released version 6.0 is a big step forward.
In addition, CopperCube 6 is now free to use. Users can develop games, sell them, publish them on Steam, any App Store, any website, with the free edition.
A major new version of the game engine with new features like post processing effects, new lighting system, WebGL 2 support, FBX import, and much more.
In order to support the development of CopperCube, there are two editions which have a few more features: CopperCube 6 Professional and CopperCube 6 Studio Edition, which can be bought if wished.
The following new features are added in version 6:
– CopperCube now comes as free edition, which includes nearly all of the features previously only available in the professional edition.
– Post-Processing Effects
– Full FBX import with Animation
– New lighting system
– Unified colors and lighting
– DDS support
– WebGL 2 support
– Loading screen image
– Multi Selection
– WebGL automatic pointer lock
– Freeze Scale command
– Better Wireframe mode
– Automatic DirectX installer
– Scene Metrics tool
– Nicer User Interface
– More terrain generation options
– Lots of performance improvements
– Updated Lightmapper
– Improved OpenGL renderer
– Improved WebGL font rendering
– Automatic clip prevention for FPS camera children
– and many more smaller new features.