Train2Game News Commando Kiwi looking for artists


Professional Studio wants Train2Game Artists to help complete project.

Studio seeking artists to work on Valour: Shadow of Grimdark
Commando Kiwi is reaching out to the Train2Game student community to help complete its new title set to be released 2016.

The team are close to completing the project and need help to create 3D assets. They are looking for a couple of artists to come on board for the final stages of the build. The Artists chosen will receive a credit on a shipped title, which will be a huge endorsement as they embark on their professional games development careers.

Commando Kiwi is an independent studio and the majority of the members are current or former Train2Game students. They are hugely popular in the Train2Game community and won the Make Something Unreal Live Competition in association with Epic Games a few years ago. The team is relatively large for an Indie studio, with ten team members plus outsourced audio support.

The team want to create a game that all team members can use in their portfolios, showing off their work with a project that out shines the average indie title. The first release will be used to get feedback from community and if it’s a success Commando Kiwi may take the title to Kickstarter to gather funding for a full enhanced version.

The additional team members will not need to be available full time, but enough to make a decent contribution to the project. Commando Kiwi are aware most Train2Gamer’s have other commitments. If the artists that join the team are successful, they could be asked to join the team permanently.

Adam Sherratt, Commando Kiwi, ‘The game is called Valour: Shadow of Grimdark, as the name implies the game Valour could in the future be made up of several chapters, which we have already have back story planned for.’

‘The game is 3D action adventure game with RPG elements and is massively updated version of a project we showed November last year at Apps World and Platform Expo. The player must explore and fight their way through the game world, gaining new weapons, equipment and skills as they go to realise their destiny and save the land from the impending war and destruction.’

‘We are aiming to have the first part completed and on the App Store by the end of the Quarter one of 2016. Of course this really depends on whether we are able to get the help we need on the Art front as the project is being held up by this at the moment. Code wise the game is essentially complete and just requires a little more polish / bug fixes’

‘If the Artists who work with us do well then we would certainly look to integrate them into the team for the foreseeable future. This first release is non-commercial and is designed to be an outstanding portfolio piece for all of us that we can also use to get feedback from the community. If it is well received we plan to go on and seek crowd funding to extend and enhance the game and produce a paid version for the App Store.’

‘I personally have completed all of the T2G Developer course material and just have coursework projects to complete. The knowledge gained from the course has been a huge help getting me this far and all my original contacts were from taking part in the T2G game jams and events. However my current priority is to get the first release of this game completed. We are still doing all our work in our spare time in addition to our main jobs so we don’t require people to be able to put in silly hours just a reasonable contribution.’

Main studio members currently working on the project are:

Adam Sherratt (Originally T2G Developer Course)
Andrew Smallwood (Originally T2G Design Course)
Danny Welch (Originally T2G Developer Course)
Erolle Del Rosario (Originally T2G Art Course)
Martyn Whittel (Originally T2G Design Course)
Malik Razik (Originally T2G Art Course)
Tom Constable (From University background – met at Epic Game Jam)

We are currently also trailing a couple of new Artists:
Liam Sell (From University background – met at Platform Expo)
David Vickery (Originally T2G Art Course)

Adam Sherratt, Commando Kiwi, ‘In additional to this we have an outside company called Undercurrent Audio doing some of the scores and sound effects for us.’

‘If anyone is interested can they please email me at along with their portfolio or a sample of any work they have done. Obviously once they have signed our NDA we can answer any questions and show them more of the project.’

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Train2Game News UK Top 20 Games – 20.11.15

fallout 4Entirely unsurprisingly Fallout 4, one of the most anticipated games of the year, is number one in the charts, knocking Call of Duty Black Ops 3 down to number two. The sequel to the Tomb Raider reboot, Rise of the Tomb Raider also made its debut this week at number four. At number seven, Segas latest Football Manager has arrived.

All formats
Week ending 14 November 2015

11 WWE 2K16 2K 7
< previous week
Leisure software charts compiled by Chart Track, (C)2015 UKIE Ltd

These charts cannot be reproduced either in print or online without obtaining permission from Ukie. If you wish to reproduce the charts in print or online, please contact for the appropriate license.

Train2Game News BrightLocker funding


BrightLocker, a revolutionary new crowdpublishing platform created by a diverse group of video game industry veterans, is set to redefine the crowdfunding landscape for videogames with a platform that goes beyond simply allowing backers to fund projects. BrightLocker is the first platform to allow its community to actually participate in the funding, creation, selection and development of games.

Preparing for live launch in early 2016, the BrightLocker platform is now accepting signups for its Closed Beta testing, which will begin in early December.

“In the traditional crowdfunding model for videogames, consumers play the role of a pay-and-pray bystander, often backing games that never get made,” said Ruben Cortez, CEO, BrightLocker, Inc.  “BrightLocker will ensure that every game that gets funded actually gets made and published. We use the power of the crowd to put the ‘fun’ in funding, engaging with users throughout the entire development process, giving gamers the chance to imagine, choose, create, play and even earn money.”

By gamifying the process, BrightLocker rewards gamers at every step of the crowdpublishing process, from game concept through development to launch. For active members of the community, the platform and process are unique opportunities to make their favorite ideas become reality – all while earning rewards, achievements, and currency they can use on the platform and in future games, creating a never-ending virtuous cycle.

In addition to benefits for players, BrightLocker is also attractive for developers. Crowdpublishing on BrightLocker allows developers to work on games ‘pre-approved’ by gamers, reducing user acquisition cost and making development more efficient, dramatically increasing a titles chances of being a hit product. The games on BrightLocker are not limited to any one platform.

BrightLocker is set to officially launch and provide unprecedented power for gamers in early 2016. For more information on BrightLocker, and to sign up for the Closed Beta, please visit

Train2Game News GAME midnight opening for Battlefront


Tonight, GAME will be opening over 300 stores at midnight to play host to the UK’s would-be Jedi’s and Rebels wanting to get their hands on the hotly anticipated Star Wars Battlefront.

Fans across the UK will be able to immerse themselves in the world of Star Wars with a nationwide Cosplay competition, only at GAME. So whether you are a Droid or Jedi, a Wookie or Ewok, the gamer with the best costume at each store will be in with the chance to get their hands on some epic prizes including a Limited Edition Star Wars Battlefront PlayStation 4 1TB console, 20 official Sony Star Wars controllers and much more.

What’s more, stores across the country will be getting ready for an evening of inter-galactic entertainment with screenings of the films in Hull and special guest visits from stars of the Preston Comic Con at the Preston store. Fans are encouraged to keep an eye on their local store’s Twitter feed for more info.

Fred Prego, Insight & Marketing Director at GAME said: “At GAME we pride ourselves on offering our customers the very best experience for new releases.

“As a franchise, Star Wars opens up a fantastic world of opportunities for Cosplay, so from Aberdeen to Plymouth, we expect Rebels and Jedi’s to be lining the streets in preparation for this exciting launch night. Get your Lightsabres at the ready as this is bound to be an epic night!”

To find out what’s happening in a store near you, visit, or join the conversation at @GAMEdigital.

Train2Game News BioGaming aids home physiotherapy


BioGaming, the leading developer of virtual reality physiotherapy solutions, has taken computer aided patient recovery to the next level.

For the first time, exercise routines can be created by licensed physiotherapists for patient use at home, using ‘motion capture technology’ to ensure correct rehabilitation, and low cost hardware and mobile apps automatically to connect the physiotherapist with the progress of the patient.

Biogaming allows physiotherapists to create digital personalized exercise plans, which it then automatically converts into games tailored specifically for patients, who are given hardware and instructions to connect with the platform in the cloud. A patented motion detection algorithm powers a Microsoft Kinect 3D motion capture camera which can be connected to Microsoft Windows computers or paired with a provided Xbox One for use with a television. Rich reporting capabilities enable progress automatically digitally.

Says Dudi Klein, founder and CEO of BioGaming;

“We are turning therapy into a game to be won. Patients who use BioGaming tap into something extra within themselves to do better in the virtual world, while getting better in the real world, a win win for patient, provider and payer. We are taking proven physiotherapy routines, real-time biofeedback and personal encouragement of sessions in the hospital or clinic and bringing them home. We are closing the gaps in the current physiotherapy process to boost adherence, transform the therapy cost equation for providers, and empower Physiotherapists to deliver better patient outcomes.”

The innovation is designed to tackle the problem of low compliance with traditional physiotherapy approaches where boring routines often demotivate patients. It also helps to include physiotherapists in the fast moving world of digital and mobile innovation in healthcare.

In a world where telemedicine enables more cost-effective, convenient and connected healthcare, BioGaming is the equivalent for the rehabbing of orthopedic injuries.

Train2Game News Gems of War free to play


505 Games today announced that Gems of War, the epic, match-3 battle game from the creators of the original Puzzle Quest, is now available to download for PlayStation 4 and XBOX One. Availability on the PlayStation Store in Europe is set for November the 18.

The highly addictive title combines elements from puzzle, RPG and card battle games allowing players to battle foes not just with swords and sorcery, but with a puzzle board. Match gems of many colors to power spells & skulls to smite enemies, then take the spoils of war and forge a mighty empire! It’s completely engrossing, easy-to-learn and filled with incredible strategy.

Gems of War is set in a mystical world filled with powerful heroes where players must successfully complete hundreds of quests across 15 kingdoms. Gamers create a hero, collect new allies for their party, and fight epic battles while attempting to conquer the world of Krystara. Each kingdom captured holds new troops and quests to explore, as players strive to build the mightiest army in the realm. Battle other players in each respective kingdom to defend their titles and battle the greedy masses or opt to join a guild and fight alongside friends:

• Collect and level-up over 130 different troops with unique spells
• Build your hero party to create the ultimate battle warriors
• Over 1200 Missions across 120 Quests
• Includes Arena Mode with unlimited PvP battles
• Unique PS4 Armor Sets: Shadow, Ebon, Obsidian Armor
• Unique XBOX Armor Sets: Savage, Wild and Bestial Armor

“We are excited to bring the Gems of War experience to PlayStation 4 and XBOX One, giving console players to the chance to take the spoils of war and forge their own empires!” said Joel Breton, senior vice president, 505 Games Mobile.

Gems of War is available to download for FREE now from the PlayStation Store and Xbox Live. Availability on the PlayStation Store in Europe is set for November the 18.

Train2Game News UK Games Fund


The new UK Games Fund, launched last month by Minister of State for Culture and the Digital Economy Ed Vaizey, is now accepting applications.

The launch round is targeted at the “pent up demand” amongst established companies. It also requires nomination by two industry peers.

“We know from talking to the companies that we supported in the previous fund and from the enquiries we’ve received since our launch, that there’s a terrific need amongst early stage developers, who’ve been running for a couple of years and now have new IP they need to develop” explains Managing Director Paul Durrant.  “We’re reaching out to them first and accelerating the process by seeking recommendations to highlight strong projects from industry peers.”

“We’ve also seen a lot of interest from newcomers to the industry too so we’re designing a second round launching early next year that will cast a wider net” explains Paul.

“We’re incredibly excited about this first round, but it’s just a small first step amongst range of planned funding packages and talent support projects. We’re going to join things up so that there’s a significant overlap between supported companies, the wealth of UK games development talent and experienced mentors with all of those contributing to value growth in the UK games ecosystem” says Paul.

The project is being run by a new, not-for-profit Community Interest Company, UK Games Talent and Finance and the operational team is essentially the same as the one that ran the previous UK Prototype Fund. Paul has been joined on the board by seasoned investor Mark Hogarth as they look to create more co-investment opportunities for the sector. The company operates out of offices in Dundee and through London’s Digital Catapult.

More details can be found at
For all the latest news follow @ukgamesfund on Twitter.

Train2Game News Nintendo Direct


Nintendo debuted a new Nintendo Direct presentation today, revealing details about several new and upcoming  Wii U and Nintendo 3DS games.

Some of the exciting news included the reveal that iconic video game character Cloud from  FINAL FANTASY VII will be added as a playable DLC fighter in  Super Smash Bros. for Wii U  and   Super Smash Bros. for Nintendo 3DS. Other notable announcements included the reveal of an HD remake of  The Legend of Zelda: Twilight Princess for the Wii U console, a new Wii U bundle featuring  Splatoon and  Super Smash Bros. for Wii U and news that the Pokémon games that started it all –  Pokémon Red Version,  Pokémon Blue Version and Pokémon Yellow Version – will launch with new wireless communication functionality in the Nintendo eShop on the Nintendo 3DS system on Feb. 27. To view the Nintendo Direct video in its entirety, visit .

“There’s never been a better time to join in on the fun with Nintendo,” said Scott Moffitt, Nintendo of America’s Executive Vice President of Sales & Marketing. “From new experiences like  Xenoblade Chronicles X that you can enjoy this year to re-imagined favorites like  The Legend of Zelda and  Pokémon  coming in 2016, we have you covered with games you’re sure to love.”

Some of the highlights revealed in the video include:

Wii U and Nintendo 3DS

    A New Challenger Approaches!: Cloud Strife, the legendary protagonist from the classic RPG game  FINAL FANTASY VII, will enter the battlefield as a playable fighter in  Super Smash Bros.  for Wii U and  Super Smash Bros. for Nintendo 3DS  in the future. A special video presentation will be released in December, which will share more updates about the hit fighting games. More information is available at .

Wii U

    The Legend of Zelda: Twilight Princess HD: Originally released for Wii and Nintendo GameCube systems in 2006,  The Legend of Zelda: Twilight Princess HD is a visually remastered remake of one of the most critically acclaimed games in  The Legend of Zelda series. The new game launches on March 4 in a bundle with a detailed new  amiibo figure modeled after the Wolf Link and Midna characters in the game. The game will also be compatible with five other  The Legend of Zelda amiibo from the  Super Smash Bros. series. The game’s iconic soundtrack will be offered as a bonus for fans who pre-order the game from select retailers.

    The Legend of Zelda for Wii U (name not final): Next year marks the 30thanniversary of  The Legend of Zelda series. And with that comes  The Legend of Zelda for Wii U, the next entry in the storied franchise. During the Nintendo Direct presentation, it was revealed that certain saved data from The Legend of Zelda: Twilight Princess HD on the Wolf Link amiibo can be carried over to this new game.

    New Wii U Bundle: A new Wii U Deluxe Set that includes the Wii U console and pre-installed versions of hit games  Splatoon and  Super Smash Bros. for Wii U launches this holiday season.

    Pokkén Tournament: A collaboration between The Pokémon Company and BANDAI Namco Entertainment Inc.,  Pokkén Tournament is a new fighting game for Wii U that lets players use their favorite Pokémon characters to battle it out in fighting arenas. Fans who purchase a first-run version of the game at retail stores will receive a limited-edition Shadow Mewtwo amiibo card that immediately unlocks the character in the game after tapping it to the GamePad.  Pokkén Tournament launches exclusively for Wii U in spring 2016 at a suggested retail price of $59.99.

    Star Fox Zero:  Star Fox Zero delivers a new beginning for the classic shooter series. With a unique control scheme that uses both the TV screen and the screen on the GamePad, players pilot multiple vehicles through intergalactic levels with Fox and his classic crew. The game launches exclusively for Wii U on April 22.

    An Ink-redible  Splatoon Update: Today at 5 p.m. PT, a free new update for Splatoon adds more than 40 pieces of new gear, including more winter items and some slick bandanas. And on Nov. 13 at 6 p.m. PT,  another free new update adds a new stage called Museum d’Alfonsino. Further stages and features will be added in future updates through January. A Nintendo Treehouse  Splatoon Tournament will happen in December, featuring competitive game play as well as tips for players about setting up their own tournaments. The tournament will be live streamed at  and

    Super Mario Maker Powers Up Once Again: In December, a new Web portal will offer a more robust search function to find and filter levels in  Super Mario Maker across a variety of Web-enabled devices!

    Animal Crossing: amiibo Festival: By tapping any of the  Animal Crossing amiibo figures, players can play as that character in the game’s main mode, a dynamic board game. Players can also tap in their  Animal Crossing amiibo cards to play other modes like an  Animal Crossing quiz. The Wii U game that includes the Isabelle and Digby amiibo figures and three amiibo cards launches on Nov. 13 at a suggested retail price of $59.99, the same day as the standalone  Animal Crossing amiibo figures.

    Mario Tennis: Ultra Smash: On Nov. 20,  Mario Tennis: Ultra Smash launches exclusively for Wii U at a suggested price of $49.99. The game includes a fun New Super Mario Bros. power-up, the Mega Mushroom, which is featured in the over-the-top “Mega Battle Mode.” Players can also select “Classic Mode” to enjoy a more traditional game of tennis. Players can compete online or together via local play, and the game is compatible with amiibo in select modes, including online matches.

    Xenoblade Chronicles X: Massive RPG  Xenoblade Chronicles X launches exclusively for Wii U on Dec. 4 at a suggested retail price of $59.99. For people who purchase the physical version of the game, four free high-speed data loading packs are available to download from the Nintendo eShop starting today. The data packs greatly increase the speed of loading times in the game, but are not required to play.

Nintendo 3DS

    Where it all Began: The original Pokémon games –  Pokémon Red Version, Pokémon Blue Version and  Pokémon Yellow Version – are coming to the Nintendo eShop on Nintendo 3DS on Feb. 27, the same day that the original games first released in Japan in 1996. And there’s no need to pull out those old Game Boy Game Link cables while playing. Using the wireless communication on Nintendo 3DS, players can trade Pokémon with other players.

    Hyrule Warriors: Legends: Take the epic  Hyrule Warriors experience on the go!  Hyrule Warriors: Legends offers players the entire  Hyrule Warriors game on Nintendo 3DS … but with even more content! This time, Tetra, Toon Link and the King of Hyrule from  The Legend of Zelda: The Wind Waker join the Skull Kid from  The Legend of Zelda: Majora’s Mask on the battlefield. In addition, new character Linkle, a girl who lives in a small village filled with Cuccos and wields two crossbows, joins the large cast of playable characters. Players will be able to command multiple characters, taking direct control of them at any time, leading to new strategic options on the battlefield.  Hyrule Warriors: Legends launches for Nintendo 3DS on March 25 at a suggested retail price of $39.99.

    Mario & Luigi: Paper Jam: The hilarious  Mario & Luigi series meets the charming  Paper Mario series in the  Mario & Luigi: Paper Jam  game, launching exclusively for Nintendo 3DS on Jan. 22 at a suggested retail price of $39.99. Using compatible amiibo, players can create a corresponding character card in the game, which has powerful effects during battle.

    Fire Emblem Fates: There are multiple adventures waiting to be experienced in  Fire Emblem Fates for Nintendo 3DS. By purchasing one of the two main games at a suggested retail price of $39.99 –  Fire Emblem Fates: Birthright or  Fire Emblem Fates: Conquest – either at retail locations or in the Nintendo eShop starting Feb. 19, players choose to embark on a unique quest with a different story and different experiences. The decision that the player makes early in the game will dictate the game’s story and difficulty. After purchasing one game, the downloadable version of the other is only $19.99 via an in-game purchase. There will even be a third downloadable version in the near future,  Fire Emblem Fates: Revelation, for players who own either  Fire Emblem Fates: Birthright or  Fire Emblem Fates: Conquest and want to take on a new challenge and experience an alternative version of the game. For fans of the series, a special edition will be available that includes all three games, an artbook and a Nintendo 3DS XL pouch at a suggested retail price of $79.99.

    The Legend of Zelda: Tri Force Heroes DLC: New free DLC is coming on Dec. 2, adding Linebeck’s Uniform and Fierce Deity Armor outfits, each with unique powers, as well as the new Den of Trials with more than 30 stages to conquer. The upcoming software update also makes it more convenient to get Friendly Tokens by purchasing them from the Street Merchant once the princess’ curse has been lifted. Additionally, two adjustments will ensure a more comfortable online experience: By answering a question before matchmaking, you will be matched with other players who gave similar answers, plus players who leave a game in progress through the Pause menu can be added to the blacklist.

    Pokémon Super Mystery Dungeon: Players can  become one of 20 Pokémon in  Pokémon Super Mystery Dungeon, launching for Nintendo 3DS on Nov. 20 at a suggested retail price of $39.99. With turn-based battles and ever-changing dungeons, players can encounter every single known Pokémon in the game – all 720 of them!

    Nintendo Badge Arcade: Now available in the Nintendo eShop on Nintendo 3DS,  Nintendo Badge Arcade is a free-to-start game that lets players control a classic arcade-style crane machine to earn badges from popular titles to customize their Nintendo 3DS HOME menus. The game is constantly being updated with new badges, so it’s always great to keep checking back!

    Two  DRAGON QUEST Games are Better Than One: The lineup of RPGs on Nintendo 3DS continues to grow with classic games  DRAGON QUEST VII: Fragments of the Forgotten Past and  DRAGON QUEST VIII: Journey of the Cursed King, both remastered for Nintendo 3DS and coming in 2016.

    Pokémon Picross: The popular  Picross series meets the lovable world of Pokémon when free-to-start game  Pokémon Picross launches exclusively in the Nintendo eShop on Nintendo 3DS in early December.


    Jan. 22 sees the release of Lucas in the  Super Smash Bros. series, amiibo figures for Resetti, Blathers, Celeste and Kicks in the  Animal Crossing series, and Series 2 of the  Animal Crossing amiibo cards.


    FINAL FANTASY EXPLORERS from Square Enix, Inc. (Nintendo 3DS): In the first  FINAL FANTASY action-RPG on Nintendo 3DS, players journey to an island filled with mystical crystals protected by powerful eidolons. More than 20 jobs can be learned, each with its own set of special skills. When  FINAL FANTASY EXPLORERS  launches exclusively for Nintendo 3DS on Jan. 26, it will include all the DLC that was previously released in Japan. Multiplayer functionality for up to four players is enabled through Nintendo 3DS local wireless communication.

    Mega Man Legacy Collection  from Capcom (Nintendo 3DS): Capcom’s iconic Blue Bomber has been a classic part of Nintendo history since the NES days.  Mega Man Legacy Collection launches for Nintendo 3DS on Feb. 23 and features faithful reproductions of the first six NES  Mega Man games (Mega Man 1-6), plus new ways to experience these classics with Challenge Mode’s remix stages and Museum Mode’s repository of original production art. In addition, the game comes with exclusive new challenges that can be unlocked using the Mega Man amiibo. But that’s not the only amiibo that can unlock these bonus challenges! A new gold-colored Mega Man amiibo figure also launches as part of the  Mega Man Legacy Collection Collector’s Edition.

    Hive Jump from Graphite Lab (Wii U): Players shoot their way through dangerous alien infestations in  Hive Jump, a frenetic run ’n’ gun platformer for one to four players.  Hive Jump launches in the Nintendo eShop with exclusive Wii U features in early 2016.

    Kerbal Space Program from Squad (Wii U): By using the Wii U GamePad, players can take part in the complete space agency experience, from building a spaceship part by part, to mission control by flying their creation and conquering the planets and moons of the solar system.  Kerbal Space Program launches in Nintendo eShop for Wii U in early 2016.

    SteamWorld Heist from Image & Form (Nintendo 3DS): For a limited time, players who purchase side-scrolling, turn-based strategy shooter SteamWorld Heist in the Nintendo eShop on Nintendo 3DS when it launches this holiday season will receive an exclusive Nintendo 3DS HOME Menu theme.

    FAST Racing Neo from Shin’en (Wii U): It’s almost here!  FAST Racing Neo, the high-octane racing game with up to eight-player online multiplayer, launches exclusively in the Nintendo eShop on Wii U in early December.

    Typoman  from Headup Games and Brainseed Factory (Wii U): Typoman is a puzzling platformer that tells a dark tale of heroes and monsters, where words can either be a blessing … or a curse! Using the GamePad in a unique way, players set out on an adventure to explore the incredible power of words and how they can be used to survive the environmental hazards and overcome vicious enemies. The game launches exclusively in the Nintendo eShop on Wii U on Nov. 19.

    Mighty No. 9  from Deep Silver (Wii U / Nintendo 3DS): From Keiji Inafune, the creator of the  Mega Man series, comes  Mighty No. 9. This action side-scroller can be played solo or with two players in online co-op and competitive modes. The Wii U version of the game launches on Feb. 9, with a Nintendo 3DS version following shortly thereafter.

    LEGO Marvel’s Avengers from Warner Bros. Interactive Entertainment (Wii U / Nintendo 3DS): With an extensive roster of new characters to play, LEGO Marvel’s Avengers features storylines and locations from six different films in the Marvel Cinematic Universe, as well as classic Avengers content seen in Marvel Comics, all retold with a unique splash of LEGO humor. The game launches for Wii U and Nintendo 3DS on Jan. 26.

    Project X Zone 2  from BANDAI NAMCO Entertainment America, Inc.  (Nintendo 3DS): Everyone’s favorite Capcom, SEGA and BANDAI NAMCO characters are crossing over once again in  Project X Zone 2. But this time Nintendo is also joining the fun by adding Chrom and Lucina from  Fire Emblem Awakening and Fiora from  Xenoblade Chronicles to the game. Project X Zone 2 launches exclusively for Nintendo 3DS on Feb. 16.

    Terraria from 505 Games (Wii U / Nintendo 3DS): In  Terraria, players explore vast fantasy worlds and wage war on hundreds of enemies and giant bosses using weapons and armor they craft themselves. They can even use the touch-screen interface on the Nintendo 3DS system or the Wii U GamePad to reach directly into the world of Terraria, fashioning elaborate and amazing structures with their fingertips. It’s also possible to share the adventure with friends, with online and split-screen multiplayer for Wii U and local play for Nintendo 3DS. Hundreds of hours of entertainment await in  Terraria, launching in the Nintendo eShop on Wii U and Nintendo 3DS in early 2016.

For more information about Nintendo, visit

Train2Game News Universal Reattribution


adjust, the leading business intelligence platform for mobile apps, today launched Universal Reattribution, a new feature that enables marketers to finally close the analytics gap and track 100% of re-engagement campaigns.

With Universal Reattribution, app marketers will better understand where and how lost users return to an app and the re-engagement channels that are most effective. Starting today, Universal Reattribution is available to all of adjust’s 1700 clients.

According to adjust’ s recent Mobile Benchmark report, most users leave an app within a few days of installing, never to return. Average retention rates in the report indicate that only 15% of users still enter an app after seven days on average. App marketers currently leverage retargeting and re-engagement ad campaigns to bring users back to an app. Only 55% of returning users are tracked and reattributed accurately through other market analytics tools when explicitly marked as a retargeting campaign, leaving 45% of all returning users invisible to tracking. Now available, adjust’s Universal Reattribution feature provides the first-ever reattribution technology for mobile apps to capture the 45% of untracked users who re-engage in an app.

“With our Universal Reattribution tool, marketers are now able to get a more complete understanding of the performance of all their marketing channels – from ads to email marketing, web content and more,” says Christian Henschel, CEO and Co-Founder of adjust. “This type of reattribution requires a highly complex and fast technology to be useful and effective for marketers. We match every incoming session with its corresponding incoming click in real-time, whereas our competitors have opted to shortcut tracking by showing only the interactions that explicitly retarget previous users, and ignore other marketing outreach that also contributes to re-engagement. This is why we are the only platform worldwide that is able to conduct reattribution coherently and in mass volume. Universal Reattribution is the result of dedicated, hard work to make our systems faster and stronger.”

With the launch of its Universal Reattribution tool, adjust reveals that the potential for re-engagement generated by non-retargeting ad campaigns has been hidden for a long time. From these findings, not only the relevance of advertising sources will change, but also the dynamics of performance analysis. Previously, re-engagement and user acquisition were two completely different topics and separate efforts, and now, marketers can cohesively understand the effects of their outreach across all users and channels.

For more information on adjust’s Universal Reattribution tool, visit or contact

Train2Game News Cocos2d-x Engine


Chukong USA today revealed several of the top grossing games rocketing up the 2015 charts in the App Store and Google Play have been developed with the award winning Cocos2d-x game engine.

Cocos2d-x is the world’s largest open source mobile game engine with over 490,000 registered developers and 50,000 published titles. According to research firm AppAnnie’s game index, Cocos developers from indie to enterprise alike have recently achieved the prestigious top 10 ranking with games including: Clash of Kings, Puzzle & Dragons, Monster Strike, Fantasy Westward Journey Mobile, Big Fish Casino, The Legend of Mir 2, The King of Fighters’ 98, and the new indie title Floors.

Ricardo Quesada, the main author of Cocos2d, said: “We’re focused on providing a powerful, yet lightweight game engine with easy-to-use APIs, intuitive tools, and an enthusiastic community. Additionally, with the availability of Cocos SDKBOX, we can further offer mobile game developers a comprehensive solution for building and marketing highly polished, well-performing games, as exemplified by these top performing games in the app stores.”

Hiroshi Sugiyama, Chief Engineer of Alim, a subsidiary of gumi Inc., said: “We chose Cocos2d-x for its excellent multi-platform support and open source code; no part of Cocos2d-x is a black box. Its potential as a great game development tool helped us right from the beginning. When we began production on Brave Frontier, Cocos2d-x had just been released; tools and information was scarce at the time. Thanks to the platform, we were able to deliver a high quality game.”

Yuri Sanachev, developer with Ketchapp, said: “Floors was my first mobile project, and it only took about a week to learn Cocos2d-x basics for designing the core gameplay. The Cocos engine is very flexible and developer-friendly, while the resources, memory management, particle engine and actions model made my life a lot easier. I also leveraged the Cocos SDKBOX IAP, and I’m looking forward to the roadmap of future integrations and updates that will be invaluable for my games.”

Additionally, today’s news falls on the heels of a recent update to Cocos SDKBOX, where thousands of developers are already leveraging the framework for managing game data SDKs used for analytics, attribution, user acquisition, social, IAP, mediation and other live operations services to grow their player base and rise to the top of the app store charts. Since the release of SDKBOX version 1.3 in September, the number of games with the service installed has grown to over 4,500 titles.

For more information on Cocos2d-x and SDKBOX, please visit us at