Train2Game News: Train2Game Radio talks to Richard Hoffman

Game_Jam_T2GI had the pleasure of talking to Richard Hoffman who has recently released his game, Man Alive on iOS and Android. Richard spoke to me about his career history and where the idea for the game came from.

You can listen to part one here: https://audioboo.fm/boos/1544558-train2game-student-richard-hoffman-talks-to-t2g-radio-part-1

and part two here: https://audioboo.fm/boos/1544556-train2game-student-richard-hoffman-talks-to-t2g-radio-part-2

Or you can read the transcript below:

Hello, my name is Richard Hoffman, I am an indie game developer and I am on theGame Designer course with the Train2Game programme. I have my own indie company and we are doing cool indie games, developing and publishing on different platforms including Apple’s iOS and the Google Play Store.

Hi Richard, how you doing mate?

I’m alright thank, yourself?

I’m good cheers buddy. So tell us a bit about yourself, what’ve you been up too lately?

We have just finalised our game Man Alive which is now out for two platforms, iOS and Android. We also intend to publish it on Windows 8, so that will be out quite soon with a little bit of help with Microsoft’s tech team.

Yeah and how was it working on Man Alive?

It took a long time actually because we are working full time and doing this in our spare time. We started two years ago at the Global Gamejam and we saw it’s a really cool game which emerged after those two days and we just continued working and getting it to the stage it’s at now and we are quite proud of it.

Yeah, I’ve had a bit of a play of it myself on my tablet and it is quite a good different idea. Where did the idea come from?

The idea came from the Global Gamejam that we were in two years ago where we had a theme set and we had to do something around an ancient symbol of a snake that eats its own tail. This round shaped form, I’ve forgotten the name of it.

The Ouroboros.

That’s the one! My Greek or Latin is a bit limited! So with that theme in mind, we just bounced a few ideas off of each other and that’s basically what came out of it. We thought, we like playing Mario Brothers and platform games like Limbo for instance and we saw that every game has the same pattern; it’s all about survival and you have your set lives and that’s it. We were kind of bored with this, I’ve played games for about thirty years now, and it’s always the same pattern so we thought we’d do something different. With this theme we just twisted the whole platform game paradigm on it’s head, so it’s not about surviving but you have to die at least once in each level to get to the next level or the next stage. It’s an encouragement to throw yourself in to a river and jump up over your corpses which is kind of fun because it has a cute quirky graphic style which doesn’t look too serious at all because if I explain it to people sometimes they kind of get a bit anxious about the subject but it is quite funny.

Yeah it is quite good. It’s along the same sort of line is Limbo where it doesn’t look so bad to die, it doesn’t shock you or anything, it’s just something that happens.

Exactly except that in Limbo, the first time I played it my friends didn’t tell me you could die so I had a kind of shock moment, I thought it was forever and my friends were just laughing at me for not knowing that!

So what is the company your working with to create Man Alive?

It’s my own company called Global Empire Soft which I created three years ago and just started creating apps and games during that time.

Yeah, is it all Train2Game people working with you now or have you got a mixture?

I have a mixture actually, I have people I know from other universities plus Train2Game students. We work on different game projects whenever they have time as well.

So do you work in one place or are you a virtual team?

We are a virtual team but we come together occasionally but mostly we do everything over Skype and organise everything over Skype.

So whilst you are doing that in your spare time, what do you do for a living?

I’m an apps and games developer so usually I work on projects whether it be contract or a permanent position. My last contract or my last employer was Penguin Books which is quite a big publisher. We worked on some games and did occasional apps as well.

Excellent. So you’ve had quite a lot of experience already then?

Yeah I’ve had fifteen years working in the IT industry and working on apps and games on all different platforms. So I probably know most programming languages and in the last thirty years I’ve played a lot of games on all platforms, whatever came out at the time, from home computers to consoles and PC’s, now Mac as well.

So what brought you to Train2Game?

I was just curious to know more about game design because I never learnt it from Start to finish. I did a degree in Computer Science and before that I already was a programmer so it seems to be like I jumped in to the river and start swimming and then I am trying to understand where it starts and where it ends and what the whole spectrum of an education is. So because I am very passionate about game design and very creative and have a lot of ideas, I want to learn more about that the proper way and I thought the best way of doing that is with Train2Game.

So have you found Train2Game has helped you along in this then?

Definitely it’s a really good guide and has a good curriculum to starting from the simple mechanics of game design and platforms and game design and everything so I already got a good idea ready about the game design part. I am still in the middle of it but I am still keen to do the exercises at the end and just finish the TMA’s and just get to the next one.

Perfect. So finally then what are you working on next?

Next we are working on a few title, something called AVA which is an archaic flight simulator. So we are quite excited about that as we are all fans of Top Gun in our team and good old flight movies! We want to create something with a similar feel of the whole subject from landing, to starting from the Aircraft carrier and having all kinds of Airplanes and also using 3D instead of 2D. Our last game was quite an interesting and challenging approach.

Excellent, sounds like it’s going to be fun!

Definitely

Well I think that’s all we’ve got time for today Richard so thank you very much for your time!

You’re welcome, Thanks for having me.

My pleasure Richard, talk to you again

Train2Game News: DFS Competition Winner

DFS WinnerThe Train2Game student who won the DFS home set up competition is Luke Marchese from Stoke on Trent.

Luke was chosen as the winner of the competition as he is clearly an avid gamer. In his entry picture we can see: Xbox 360, Nintendo Wii, Game Cube, SNES, Dreamcast, Wii U, N64, PS3, Megadrive, a NES, A gamegear, three monitors and countless games. He also has Sonic figurines and loads of games memorabilia.

When Luke was told that he won the competition he said “It feels great to win a prize for showing off my collection. I have been collecting Video Games and consoles almost all my life and if I remember correctly I have a total of 19 consoles plus well over 250 games.  Gaming has always been a passionate subject for me and there is nothing I love more than designing games.”

Train2Game would like to wish Luke a big congratulations and we hope you enjoy your £50 Amazon voucher.

Thank you as well to all the other entrants, you all have great gaming set ups! You can view a gallery of the other entrants below.

This slideshow requires JavaScript.

Train2Game News: Microsoft’s Accelerator Programme

Microsoft VenturesTrain2Game are looking for a team or studio that might be suitable to take part in Microsoft’s pilot for their Accelerator programme, www.microsoftventures.com.

This is aimed at promising early-stage start ups. For 8 weeks the new studio would receive strong mentoring, technical guidance and connections to other start ups.

This is a highly sought after programme so your team (studio) would need to be already established and have collectively produced at least one game. The game may not have been published, but we will need to see at least one game that you’ve made.

The team should have between 2 and 5 members with at least one member of the team able to attend the Microsoft Accelerator offices in tech city, central London, Monday to Friday from 1st September for 8 weeks. Other members can work remotely but one member of the team must work from tech city.

Microsoft will work with the team to develop them into a fully fledged studio. The team, for example, may be one which has previously taken part in one of our game jams and has stayed together since, although this is just an example. All members of the team must be Train2Game students.

It is essential that all teams who wish to be considered apply to us through the correct route; please see Student World for more details of how to enter. Your entry must be in by 3pm on 14th August; entries received after this date cannot be considered.

We cannot guarantee that any team will be accepted into the Microsoft Accelerator programme but suitable teams will be put forward by us. Teams which we feel may be suitable will be contacted by us by 16th August 2013.

Good luck to all those who enter!

Train2Game News: SpecialEffect helps Mitch

SpecialEffect Thanks to all the work that gaming charity, SpecialEffect, have done they have been able to help a young man named Mitch.

Mitch has cerebral palsy which makes it difficult for him to use the triggers on the back of his controller which would have a huge impact on what games you are able to play.

SpecialEffect have remapped the triggers to two small switches under the controller, and attached it to a heavy duty clinical mounting to reduce the effect of the tremor in his arms. This has allowed Mitch to be back on a level playing field with his friends and he is able to now give as good as he gets!

Mitch was ecstatic with the results saying “It puts the fun back if you can be just as good as someone else.”

You can see how happy Mitch is in the video below

We at Train2Game are very happy to support SpecialEffect as much as we can and will continue to do so to keep helping people like Mitch.

Train2Game News: Eurogamer Expo 2013

Eurogamer ExpoThe Gamer Network has announced that the PlayStation 4 will be playable at this year’s Eurogamer Expo.

The Expo takes place at Earl’s Court in London from Thursday, September 26 to Sunday September 29.

Other games that have been announced for the expo this year include;  Assassin’s Creed IV: Black Flag, Battlefield 4, FIFA 14, Batman: Arkham Origins, Dark Souls II and several titles from Nintendo, with many more still to be announced.

Over 70,000 consumers are expected to attend the show, with four-day passes and weekend tickets already sold-out. Tickets for Thursday and Friday are available from the event’s website so act fast!

The show will also see the return of the Indie Arcade, sponsored by SEGA, and a tournament and retro area to fulfil all your nostalgia needs!

The Eurogamer Expo also features the GamesIndustry Fair on September 26th and 27th. Curated by GamesIndustry International staff, the event includes the GameHorizon Investment Summit, the popular Career Sessions panels, the Careers & Education showfloor and BAFTA Career Surgeries.

Eurogamer is a great place to try out the new games and to talk to games developers. You can get an insight into how the industry works and how some of your favorite companies operate.

I advise every potential games industry person to attend this annual event!

Train2Game News: Last chance to enter DFS home gaming competition

DFSToday is the last day for Train2Game students to enter the Home Gaming set up competition from DFS.

The competition is very simple. All you have to do is take a picture of your gaming set up and email it to the address at the bottom of this story.

If your gaming set up is the one that impresses us the most you can win a £50 game voucher from Amazon, enough to let you buy that brand new game you have been wanting!

Whether you are a fan of Xbox, PlayStation, Nintendo or PC, it doesn’t matter. All entrants are welcome and encouraged.

A reminder of the Terms and Conditions:

  • This competition is open to all www.Train2Game.com readers in the UK
  • Prizes cannot be swapped for a cash alternative
  • Multiple entries will be disqualified – please include your contact details (shipping address, contact telephone number and full names) in the email
  • Emails must be received by 30 July to qualify
  • By entering this competition, competitors will be deemed to have accepted and agreed to be bound by the rules, and all entry instructions given are deemed to form part of the rules of the competition
  • Train2Game’s decision over the winning entry is final
  • Your email address will only be stored for the purpose of this competition and will not be passed on to any third parties
  • The winner will be informed by email

You can view a few of the entrants we have already had in the gallery below:

This slideshow requires JavaScript.

Remember this is the final day you can enter this competition so don’t miss out, email a picture of your gaming set up to maria@train2game.com for your chance to win.

Train2Game News: SpecialEffect Football tournament

SpecialEffect SpecialEffect the games charity who helps the disabled to play games again is holding a charity Football tournament.

At the Wembley Stadium Powerleague venue on 5 September, you can battle for the SpecialEffect Trophy in a Football Tournament.

You’ll only need to raise a squad of seven for this Champions League format competition, which has full event management from Powerleague, including referees! The entry fee is £250 per team, which includes a donation to the work that we’re doing to level the playing field for gamers with disabilities.

Kick-off is at 1pm, and there’s a licensed bar for essential rehydration afterwards.

SpecialEffect do amazing work to get people with life changing disablities to play video games again. Allowing them to enjoy themselves much the way we do when playing our beloved games.

Register either by submitting your match fee at www.justgiving.com/SpecialEffectWembley or paying by cheque/ bank transfer to SpecialEffect. Any questions, contact Nick Streeter (nick@specialeffect.org.uk) or call 01608 810055.

The Train2Game London Connection 2013 at AppsWorld

Train2Game exhibiting where the global Apps market meets

 logo

This year Train2Game will hold its London Connection at AppsWorld,  22-23 October 2013, in Earls Court 2 along side 250 exhibitors and over 8000+ attendees including developers, mobile marketers, mobile operators, device manufacturers, platform owners and industry professionals registered for two days of high level insight and discussion.

Jan Telensky, Train2game, said, “For the first time we have moved our annual London Connection to AppsWorld where we hope to meet up with as many students as possible.

“Our move to AppsWorld reflects our strong relationship with Microsoft launching Apps on the Windows 8 platform, including Windows8 phones, both for games and non-games.

“We look forward to a great event, our students gaining even more knowledge, and some fun networking”.

Being showcased at AppsWorld will be both gaming and none gaming Apps showing the wide range of skill sets Train2Game students achieve. Members of Train2Game Student Studios will also attend.

 

For more information about all Train2Game courses including the new Apps courses please visit www.train2game.com

Train2Game News: Microsoft allowing self publishing on Xbox One

Xbox OneMicrosoft have announced they will allow self publishing for indie titles on the Xbox One. This is excellent news for Train2Game students.

Microsoft have also announced that each console can be used as a development kit, much like the way that Apple devices can be used as such.

Here’s the official statement from Xbox corporate VP, Marc Whitten:

“Our vision is that every person can be a creator. That every Xbox One can be used for development. That every game and experience can take advantage of all of the features of Xbox One and Xbox LIVE. This means self-publishing. This means Kinect, the cloud, achievements. This means great discoverability on Xbox LIVE. We’ll have more details on the program and the timeline at Gamescom in August.”

Whitten also told Kotaku that dev kit functionality will not be available at launch, but will be added ‘at a later date’.

This dispells all concerns of the accessibility and exposure of indie game on Xbox One, Whitten promises they will live on the Xbox Live Marketplace with the major titles.

Whitten explains “Of course there will be different pivots inside of that. There will be everything from what are we curating, kind of like spotlight content, to the normal discoverability stuff like recommendations, what’s trending, what’s got a lot of engagement on the platform. But you shouldn’t think of it as there’s an indie area and a non-indie area.”

With this announcement it opens up an entirely new indie market for Train2Game students and Student Studios with all the features of the Xbox One, allowing you to get creative with features such as Kinect and the Cloud.

Train2Game News: roll7 hiring Train2Game QA Testers

roll7roll7 are hiring Train2Game students to be QA Testers at their London based studio. This could be the start of your career!

Due to the response and quality of the students that responded to the first roll7 request for student QA testers, the company are now offering two students an opportunity to get “proper hands on QA experience.”

roll7 are curently looking for candidates that:

  • Are diligent and hard working
  • Can keep attention to detail when performing similar tasks again and again
  • have good written communication skills
  • are SERIOUS about working in the Video Games Industry
  • Must be London based

The position will ideally be fully time between 19 August to 18 October. QA Testers please look out for more opportunities in August and September.

For full details of the positions, London based, please initially email recruiting@train2game.com including your contact and Train2game college details. Full details will be sent to you.

Don’t delay and apply today to start your journey deeper in to the games industry!