Train2Game News: Games Industry news – 15.08.13

Jason HoltmanIt’s the end of the week which means it is time for the industry news round up!

Jason Holtman, who spearheaded Valve’s Steam business for eight years before leaving the company in February, has a new job at Microsoft with a focus on PC gaming and entertainment strategy. At Valve, Holtman was the primary point of contact for developers that distributed games on Steam – and, to many in the gaming world, was the service’s driving force. While he certainly wasn’t the sole reason for its success, he was its biggest cheerleader and an even bigger proponent of digital distribution. What this means for Microsoft is yet to be seen.

The Call of Duty: Ghosts multiplayer trailer was revealed yesterday and the franchise has finally introduced female characters to play as! You can enjoy the trailer on YouTube here: http://www.youtube.com/watch?v=h2lJcbeBerQ

Dishonored: The Brigmore Witches, the final add-on pack for Arkane Studios’ critically-acclaimed first-person action game, is now available worldwide via Xbox LIVE (800 Microsoft Points), Steam (£7.99 / €9.99 / AU$14.45) and on PlayStation Store. Additionally, a new gameplay trailer for the add-on was released which you can watch here: https://www.youtube.com/watch?v=JLEfvTkYHeE

Warner Bros. Interactive Entertainment announced it has released Zatanna, the latest downloadable content (DLC) character to be added to the DC Comics fighting game Injustice: Gods Among Us. Based on NetherRealm Studios’ interpretation of the famed DC Comics character, Zatanna is available now on Xbox LIVE Marketplace for 400 Microsoft Points and will be available on the PlayStation Network at a price of £3.99 soon. A second generation magician and a master of trickery known for her clever escapes and summons executed by speaking backwards, Zatanna is certainly a force to be reckoned with in the futuristic world of Injustice: Gods Among Us. If my geek memory serves me well I believe her and her father helped teach a young Bruce Wayne that art of escape in one of the Batman story lines.

Finally Little Orbit, a worldwide video game publisher, today announced a partnership with TNT to bring the epic alien-invasion television series Falling Skies to multiple video game consoles. Depicting a world gone mad after an alien invasion, the Falling Skies video games will grab a foothold in the gaming world with a mobile game due out this holiday and multiple consoles launching in 2014. Falling Skies is based on the popular TNT show of the same name and will tie directly into the television series, with a scenario that will weave itself into the existing universe and feature voice work by the show’s actors. This has worked incredibly well for The Walking Dead but time will tell how this one will do!

Train2Game News: Train2Game Radio talks to Richard Hoffman

Game_Jam_T2GI had the pleasure of talking to Richard Hoffman who has recently released his game, Man Alive on iOS and Android. Richard spoke to me about his career history and where the idea for the game came from.

You can listen to part one here: https://audioboo.fm/boos/1544558-train2game-student-richard-hoffman-talks-to-t2g-radio-part-1

and part two here: https://audioboo.fm/boos/1544556-train2game-student-richard-hoffman-talks-to-t2g-radio-part-2

Or you can read the transcript below:

Hello, my name is Richard Hoffman, I am an indie game developer and I am on theGame Designer course with the Train2Game programme. I have my own indie company and we are doing cool indie games, developing and publishing on different platforms including Apple’s iOS and the Google Play Store.

Hi Richard, how you doing mate?

I’m alright thank, yourself?

I’m good cheers buddy. So tell us a bit about yourself, what’ve you been up too lately?

We have just finalised our game Man Alive which is now out for two platforms, iOS and Android. We also intend to publish it on Windows 8, so that will be out quite soon with a little bit of help with Microsoft’s tech team.

Yeah and how was it working on Man Alive?

It took a long time actually because we are working full time and doing this in our spare time. We started two years ago at the Global Gamejam and we saw it’s a really cool game which emerged after those two days and we just continued working and getting it to the stage it’s at now and we are quite proud of it.

Yeah, I’ve had a bit of a play of it myself on my tablet and it is quite a good different idea. Where did the idea come from?

The idea came from the Global Gamejam that we were in two years ago where we had a theme set and we had to do something around an ancient symbol of a snake that eats its own tail. This round shaped form, I’ve forgotten the name of it.

The Ouroboros.

That’s the one! My Greek or Latin is a bit limited! So with that theme in mind, we just bounced a few ideas off of each other and that’s basically what came out of it. We thought, we like playing Mario Brothers and platform games like Limbo for instance and we saw that every game has the same pattern; it’s all about survival and you have your set lives and that’s it. We were kind of bored with this, I’ve played games for about thirty years now, and it’s always the same pattern so we thought we’d do something different. With this theme we just twisted the whole platform game paradigm on it’s head, so it’s not about surviving but you have to die at least once in each level to get to the next level or the next stage. It’s an encouragement to throw yourself in to a river and jump up over your corpses which is kind of fun because it has a cute quirky graphic style which doesn’t look too serious at all because if I explain it to people sometimes they kind of get a bit anxious about the subject but it is quite funny.

Yeah it is quite good. It’s along the same sort of line is Limbo where it doesn’t look so bad to die, it doesn’t shock you or anything, it’s just something that happens.

Exactly except that in Limbo, the first time I played it my friends didn’t tell me you could die so I had a kind of shock moment, I thought it was forever and my friends were just laughing at me for not knowing that!

So what is the company your working with to create Man Alive?

It’s my own company called Global Empire Soft which I created three years ago and just started creating apps and games during that time.

Yeah, is it all Train2Game people working with you now or have you got a mixture?

I have a mixture actually, I have people I know from other universities plus Train2Game students. We work on different game projects whenever they have time as well.

So do you work in one place or are you a virtual team?

We are a virtual team but we come together occasionally but mostly we do everything over Skype and organise everything over Skype.

So whilst you are doing that in your spare time, what do you do for a living?

I’m an apps and games developer so usually I work on projects whether it be contract or a permanent position. My last contract or my last employer was Penguin Books which is quite a big publisher. We worked on some games and did occasional apps as well.

Excellent. So you’ve had quite a lot of experience already then?

Yeah I’ve had fifteen years working in the IT industry and working on apps and games on all different platforms. So I probably know most programming languages and in the last thirty years I’ve played a lot of games on all platforms, whatever came out at the time, from home computers to consoles and PC’s, now Mac as well.

So what brought you to Train2Game?

I was just curious to know more about game design because I never learnt it from Start to finish. I did a degree in Computer Science and before that I already was a programmer so it seems to be like I jumped in to the river and start swimming and then I am trying to understand where it starts and where it ends and what the whole spectrum of an education is. So because I am very passionate about game design and very creative and have a lot of ideas, I want to learn more about that the proper way and I thought the best way of doing that is with Train2Game.

So have you found Train2Game has helped you along in this then?

Definitely it’s a really good guide and has a good curriculum to starting from the simple mechanics of game design and platforms and game design and everything so I already got a good idea ready about the game design part. I am still in the middle of it but I am still keen to do the exercises at the end and just finish the TMA’s and just get to the next one.

Perfect. So finally then what are you working on next?

Next we are working on a few title, something called AVA which is an archaic flight simulator. So we are quite excited about that as we are all fans of Top Gun in our team and good old flight movies! We want to create something with a similar feel of the whole subject from landing, to starting from the Aircraft carrier and having all kinds of Airplanes and also using 3D instead of 2D. Our last game was quite an interesting and challenging approach.

Excellent, sounds like it’s going to be fun!

Definitely

Well I think that’s all we’ve got time for today Richard so thank you very much for your time!

You’re welcome, Thanks for having me.

My pleasure Richard, talk to you again

Train2Game News: Games Industry News – 09.08.13

Call of Duty Black Ops IIIt’s the end of the week and time for the industry news round up!

The epic climax of Activision and Treyarch’s Call of Duty: Black Ops II Downloadable Content (DLC) Season Pass culminates with Apocalypse. Available first on the Xbox Live online entertainment network from Microsoft on August 27, the game’s fourth and final DLC Pack delivers four thrilling, diverse multiplayer maps and the all-new wildly creative Zombies experience – “Origins”. In addition one of my favourite bands, Avenged Sevenfold, will be again lending their musical talent to the game with their song, Shepherd of Fire, from their upcoming album Hail to the King, featuring in the opening cinematic.

Marvelous Games, the European division of the Harvest Moon publisher MarvelousAQL, has today unveiled more details on RunBot – the first title to emerge from the recently announced five-game publishing agreement with Touch Racing Nitro developer Bravo Game Studios. Due for release worldwide on iOS on August 22nd, RunBot is a brilliant Parkour/freerunning twist on the endless runner genre, offering phenomenal 3D visuals across a constantly evolving course.

Sources say that Amazon is working on producing its own android based games console, for release later this year possibly around the US thanksgiving season. There’s no real news about what the console will consist of, other than ‘it’s coming’, but given that Amazon has a pretty healthy stock of games and a download service already in place, it could already be one up on the Ouya, whose exclusive developers have been struggling to turn a profit on the system.

The Suikoden Revival Movement has launched the next phase of its campaign entitled ‘Operation Blinking Mirror.’ Between December 10 and December 12, 2013, the Suikoden Revival Movement will be inundating Konami Japan with Suikoden-related paraphernalia such as letters, artwork, cosplay photographs and sculptures. Operation Blinking Mirror – an ode to a teleportation device found throughout the series – has launched its own Facebook page where fans can find out more.

Finally videos have surfaced from Microsoft and Sony unboxing the Xbox One and PlayStation 4. You can view the Xbox One – here and the PlayStation 4 – here.

Train2Game News: Google Play downloads surpass App Store

Google PlayThe number of downloads on Google Play was ten per cent higher than on iOS during the last quarter, according to research.

Stats from analytics firm App Annie claimed that India, Russia and Brazil were helping drive increased downloads on Android devices.

Despite getting more downloads however, the iOS App Store was generating over twice as much revenue as its Google Play counterpart. Games were said to dominate revenue share for both app stores, representing 75 per cent of revenue on iOS, and 80 per cent on Google Play.

The UK, along with the USA and Japan, were ranked as the top countries by revenue on iOS during Q2 2013. Japan, South Korea and the USA meanwhile drove revenue on Google Play, accounting for 70 per cent of total spend. The UK ranked fifth behind Germany.

This information may help influence a mobile game any Train2Game student studio is currently creating. It also does show that the games industry is still constantly growing and has taken over the mobile market.

Train2Game News: Games Industry News – 02.08.13

Batman It’s the end of the week so is is time for the Train2Game news round up.

Warner Bros. Interactive Entertainment and DC Entertainment today confirmed that Batman: Arkham Origins will ship with a mode that allows players to take the franchise’s award-winning gameplay online to play with friends and foes.  The online component blends the traditional Arkham gameplay with third-person shooter mechanics and is in development by Splash Damage. The multiplayer will be available on all platforms except the Wii U. You can enjoy the trailer for it here: http://youtu.be/CFx82wX3NE8

Continuing the hero game theme, Deadpool has had it’s first DLC announced. The “Merc with a map pack” will introduce two new challenge maps; GRT Plaza and Inside the Tower. You will also get two new costumes for Infinite Mode: a D-Pooly and Uncanny X-Force suit. The DLC is available now for 240 Microsoft points. You can also now purchase the game from the On Demand market.

In celebration of the highly anticipated launch of Pokémon X and Pokémon Y for the Nintendo 3DS family of systems, the first of three legendary character distribution events begins August 30 at participating Game stores across the UK. Players can get their hands on Shiny versions of the Legendary Pokémon —Dialga, Palkia, and Giratina—starting with, Dialga, which was featured on the cover of the Pokémon Diamond video game. What makes this event extraordinary is that each of the distributed Legendary Pokémon, which are already difficult to get during gameplay, will be Shiny, meaning they have unusual colouring that is extremely rare. Each Shiny Pokémon will be available, one at a time, for only two weeks each, so Trainers will need to plan accordingly and head to a participating Game store if they want to add these extremely rare Legendary Pokémon to their Pokémon Black, Pokémon White, Pokémon Black 2, or Pokémon White 2 game.

A new character has been announced for the hit mobile game, Temple Run 2. You can now pay for and download Gold medal olympian, Usain Bolt to run from the dangerous in the game. As the first branded character in Temple Run history, Usain Bolt’s worldwide recognition demonstrates the global and cultural reach of the original endless runner game. “I am a big fan of Temple Run. I travel all over the world and travel time gives me lots of opportunity to play Temple Run at airports or on car journeys,” said Usain Bolt. “It’s exciting to see myself represented within a game I already play.”  The Usain Bolt character is available now as an in-app purchase in Temple Run 2 for $0.99, for a limited time only.

Finally in the lead up to the realease of The Elder Scrolls Online, Bethesda have announced The Elder Scrolls Anthology for PC.  The game arrives on retail shelves in Europe on September 13, 2013 for £49.99/€59.99, The Elder Scrolls Anthology features all five critically-acclaimed games, plus official add-ons – packaged together in an exclusive premium collector’s set.

 

Train2Game News: Games Industry News – 25.07.13

FEAR OnlineIt’s the end of the week so it is time for the industry news round up!

Face your fear together with friends in F.E.A.R. Online! Aeria Games, a leading global publisher of free-to-play online games, announced today the upcoming brand-new installment in the popular horror FPS series. Developed by Korean company Inplay Interactive and being brought to the United States by Aeria Games, the new chapter in the F.E.A.R. saga will deliver hardcore multiplayer shooting action while furthering the dark and ominous story surrounding Alma Wade.

Electronic Arts Inc. announced that EA SPORTs FIFA 14 is allowing fans to bring their FIFA 14 Ultimate Team experiences with them to the new generation of consoles this year. Fans will be able to access their FIFA 14 Ultimate Team full roster, in-game items and in-game currency (coins) from either console: between Xbox 360 and Xbox One, and between PlayStation3 and PlayStation4. All changes made in FIFA 14 Ultimate Team will be reflected in both consoles so fans will be able to compete with their squads on either console throughout the season.

Fully revealed is The Sims 3 Into the Future Expansion Pack, the latest title from The Sims Studio shipping this Fall. It’s a brave new world for the Sims as they go where they have never gone before – into the future and back. In The Sims 3 Into the Future, Sims can transport themselves hundreds of years forward where they can explore the world of tomorrow, meet their descendants, master the technology of the future, like hoverboards, jetpacks and food synthesizers and more. Have your fun, but be prepared for the consequences. Your Sims actions in the present will have surprising effects on the future.

Get behind the wheel of the most powerful stock cars in the world as leading independent racing game developer Eutechnyx today announced that NASCAR The Game: 2013 has fully launched on Windows PC. NASCAR The Game: 2013 allows players and diehard NASCAR fans everywhere, to take to the track and race against the world’s most elite competition.The game features the top drivers, teams, and Gen 6 cars from the NASCAR Sprint Cup Series.

Finally, Ubisoft announced that the legendary saga Prince of Persia continues with the new mobile episode Prince of Persia The Shadow and the Flame, available now on iPad, iPhone and iPod touch as well as on Android devices, through Google Play and Amazon, at a price of £1.99. Developed by Ubisoft Pune, Prince of Persia The Shadow and the Flame follows the storyline of the original game, released 20 years ago. It is set after the events of Prince of Persia Classic, successful mobile title also developed by Ubisoft Pune. The game’s experience can still be extended through social connectivity, allowing to unlock achievements and ascend the leaderboards or to share scores with Facebook integration.

Train2Game News: Mad Catz releasing Android MicroConsole

MoJoConsole peripheral manufacturer Mad Catz is creating an Android MicroConsole to be released by the end of this year.

The system, currently called Mojo, comes bundled with Mad Catz’ own game controller as well as a miniature console with USB and HDMI connections.

Rival Android microconsole Ouya primarily sells games through a bespoke on-console marketplace, Mojo runs stock Android and gives players access to the Google Play, Amazon and Nvidia TegraZone stores.

How well those Google Play games are optimised for televisions and game controllers could be crucial in how well the system is received. Most Android games are not mapped to controllers and are built for smartphone touch-screens.

The official name for the Mojo handset is the ‘CTRL R’, and it’s another gamepad that uses a layout similar to the Xbox 360. Featuring both Bluetooth Classic and Bluetooth Smart 4.0 technologies, the controller is also compatible with Android phones. The latter Smart mode improves latency considerably, Verrey claimed.

Alex Verrey, the global PR director for Mad Catz, said that “not all touchscreen games will work”, though assured the company was working on a solution.

Mojo is registered as a standard Android device, meaning that gamers who have already purchased numerous apps on these stores can simply log on with their existing details and re-download those apps without the need for a second purchase.

“Because Mojo runs stock Android, you have day-one access to literally hundreds of thousands of games and applications,” Verrey added.

“We’re going down a very different road to the competition and believe in being open, honest and fair with the consumer. We’re not offering a walled garden with a small selection of a hundred or so games. We’re not forcing gamers to use our controllers if they don’t wish to, we’re not trying to sell services or software, nor are we forcing the gamers into a walled garden. Our commitment to the gamer is simple: We’re going to deliver the most powerful Android based Micro Console on the market when we launch later this year.

“We are totally open. No walled garden, no small selection of games, no subscription fees. We bring the hardware, gamers bring the games. Buy games from where you want, when you want and how you want”.

Mojo will launch “this holiday” but a price hasn’t yet been confirmed.

Train2Game News: Unity Update includes new platform support

unity-logoThe Unity engine has just been updated to 4.2 and it now includes support for Windows Phones, Windows Store and Blackberry 10.

In Unity 4.2, all users of the free version of Unity can publish to any mobile platform they wish, including Windows Phone 8, Windows Store, iOS, Android or BlackBerry 10, without any additional charge.

In addition, Unity Pro users will be able to use the Windows Store Pro deployment option, which includes the Windows Phone 8 and Windows Store apps platforms, free of charge.

Unity Pro users will have access to advanced Unity features when deploying their iOS, Android or BlackBerry 10 projects by if they choose to purchase Unity iOS Pro, Android Pro or BlackBerry 10 Pro Add-On products from the Unity Store.

A host of other features have also been added to the game development engine.

In the graphics realm, there’s now OpenGL ES 3.0 support for Android and static and dynamic batching for shadow casters and shadow collector pass.

The editor now has integrated version control support for Perforce, and, crucially, splatform switching, player building and asset importing can be cancelled, bringing greater flexibility to the software. Tweaks has also been made to the shader and texture importers to reduce the time spent switch between them.

Looking to the mobile development side, deferred lighting is now a feature on both Android and iOS, and there have been a number of usability upgrades for both platforms.

There have been improvements to other areas of the tool too, and you can read more about those, as well as more details on the features mentioned above on Unity’s blog page which you can find here, http://blogs.unity3d.com/

The major change for the 4.2 update is support for the new platforms, which means the engine provider has effectively doubled its platform supports.

Train2Game News: Firefly game announced

FireFlyTrain2Game students who are fans of the SciFi series, Firefly will be happy to know that a game based on the cult series has been announced.

Firefly Online was announced for Android and iOS at the San Diego Comic Con by Fox Digital Entertainment. The game will be released in summer 2014.

The game is in development at QMXi and Spark Plug Games, which handled the iOS port of Puzzle Quest 2.

When announcing the game, Fox said “Firefly Online will let players take on the role of a ship captain as they hire a crew and lead missions, while trading with and competing against millions of other players like themselves.

“Much like the crew of Serenity, the Firefly-class transport ship featured in the original show, players must do whatever it takes to survive in the Verse: find a crew, find a job and keep flying.”

Once you have assembled a crew, you can customise your ship, take part in space and planet-side missions, use “unique social features” to interact with fellow Firefly fans and make use of cross-platform, cross-device support.

You can enjoy the trailer, which was shown at the San Diego Comic Con, below

You can sign up for updates on the game at Firefly Online’s official website, Keepflying.com.

Train2Game News: Games Industry News- 05.07.13

Xbox360 DashboardIt’s Friday so it is time for the end of the week games industry news round up!

Microsoft has begun inviting Xbox Live members worldwide to participate in the public beta for its 2013 Xbox Live Update for Xbox 360. The update will include improvements to overall performance and the ability to conduct transactions with local currency, as Microsoft Points will be retired later this year. To join, interested 360 owners should look for the Xbox Beta Program tile on the home hub of the Xbox Dashboard and once the places are filled the beta will be closed to the public. You will be required to sign an NDA for security reasons.

In celebration of summer, Warner Bros. Interactive Entertainment announces that all its mobile games in the App Store are priced at £0.69 this week including Man of Steel, LEGO Harry Potter Years 5-7, Batman Arkham City Lockdown, Scribblenauts Remix, LEGO Batman DC Superheroes, Midway Arcade and Bastion. Man of Steel, Batman: Arkham City Lockdown and Scribblenauts Remix are also available on Google Play at the same low price.

Warner Bros. Interactive Entertainment announced the Mortal Kombat Komplete Edition is available for PC from Steam and other digital download portals. Originally developed by NetherRealm Studios, led by Mortal Kombat co-creator and creative director Ed Boon it has been adapted for PC by High Voltage Software. If you have always wanted to try your hand in Mortal Kombat, now is the time.

2K unveiled the WWE 2K14 cover art featuring WWE Superstar Dwayne “The Rock” Johnson. The official reveal, which took place during an episode of Monday Night Raw, showcased cover artwork designed in partnership with “The People’s Champion.” The cover art reflects The Rock’s physicality and signature in-ring pose. To further celebrate, 2K recently launched a consumer contest for the opportunity to create alternate cover artwork to be included with WWE 2K14 retail copies. “I am exceptionally grateful to be chosen for the cover of WWE 2K14 and serve as the first cover Superstar under 2K’s leadership,” said The Rock.

Square Enix has released a new Lightning Returns: Final Fantasy XIII trailer dubbed “The Divine Task”. The latest video reveals more about the game’s story, including the appearance of supporting character Hope. Lightning Returns was revealed at the Final Fantasy 25th anniversary event in 2012 and is billed as the last entry in the “Lightning saga”. The Lightning Returns: Final Fantasy XIII’s release date has been confirmed as February 11, 2014 in North America and February 14 Europe on Xbox 360 and PS3. You can enjoy the trailer, here.