Train2Game News Sandbox Game Maker

Sandbox ChurchPlatinum Arts Sandbox Game Maker is now on Steam Greenlight and needs your positive votes to become available for all.

The game maker features in game editing, coop editing, dynamic lighting, crossplatform support and advanced networking with the goal of adding visual scripting and many more features. Users will be able to rapidly create games of many different genres and require little to no prior coding experience. Sandbox is available for Windows, Linux and Mac and is based on the Cube 2 Engine.

The developer, Mike, originally started the Project in 2007 because he wanted the kids in his before and afterschool program to be able to create more than just 2D art on the computers, he wanted them to be able to create worlds and stories. He wanted them to be able to unleash their imaginations and walk around in what they created. Mike ended up releasing the project online and it ended up taking off and now is being used worldwide.

Mike said “The project is free and open source and will always have a free and open source version but to help fund the development and new features a Kickstarter and Steam Greenlight Project has been started to help fund a commercial version. The commercial version would be too intensive graphically for schools but I’m hoping to port over a lot of the core features so that everyone can benefit if the commercial version is a success.”

You can view a whole list of the features at http://www.sandboxgamemaker.com/

To support the project on Greenlight visit http://steamcommunity.com/sharedfiles/filedetails/?id=229323214

Train2Game News: Train2Game Radio revisits Muir Halleron

Muir HalleronWe spoke to Muir a while ago when he had not long started the Train2Game course and now we have revisited him. Muir told us all about the work he does now with 22Cans forums.

You can listen to the interview here: https://audioboo.fm/boos/1755384-train2game-student-muir-halleron-talks-to-t2g-radio-again

Or read the transcript below:

Hello I’m Muir Halleron, I’m taking the Train2Game developer course and I’m from Widnes.

Hiya Muir, how you doing?

I’m just fine thanks

Excellent! So what have you been up to since we last spoke?

Oh, loads of things! Since we last spoke; I’ve been to Eurogamer, I started making my own game but it’s very slow going. It’s basically an extreme in my spare time thing. I am also the forum moderators for not only Train2Game but also 22Cans on their steam forums.

Excellent. How did that come about?

Oh I backed GODUS on Kickstarter last December, became active in the forums and through that the community manager, Sam Van Tilburgh, approached me to become a moderator.

Excellent. So have you been enjoying it?

Yeah it’s fun! It can be a bit stressful at times and hectic, especially right after an update of the game, but yeah, I’m really enjoying it!

Very nice and do you get to hear some industry secrets that we’re not allowed to or anything?

Oh not really! I do get a bit of background information just pertaining to my moderator duties.

So have you always been a fan of 22Cans and Peter Molyneux?

I like Peter Molyneux’s Fable series. My first game of his that I actually played was Black & White, sadly I didn’t actually finish that game!

The important question is though, were you a good god or were you a bad god?

I was actually middle of the line!

Oh yeah? Tried to please everyone?

Yeah, straddle that fence!

So have you been finding that all this forum moderation will help you in the future with your career?

I’m hoping so yeah. It’s allowed me to see how things in the industry works a little bit and I’ve got a little bit of contact with a few of the devs on different social media such as Facebook, Twitter and Steam. They’ve been really nice and they answer questions that I have pertaining to the industry.

Excellent, that’s nice. Do you think you’ll perhaps get a job with them as well now that you’ve got contact with them?

That would be nice but they’re a little bit too far south for my tastes.

Oh yeah I forgot you live fairly north. So finally, what are you hoping for the future then?

Well in the future, I’m actually looking to relocate to Leeds because right now I live up near Liverpool but I’m wanting to move to Leeds because my boyfriends live there and with my Son being closer to my boyfriends would mean a bit more support with him so that I could actually get a job and not have to worry about being home to meet him after school.

Yeah that certainly would help a lot wouldn’t it.

Yeah. It’s my hope that once I move to Leeds and get settled in I’ll be able to get a job placement in a company over there.

Excellent well I wish you all the luck with that

Thank you

And I will talk to you again soon Muir!

Alright, thanks Mark.

Train2Game News: Video game pioneers book

BookCoverHewson Consultants Ltd has announced its upcoming Kickstarter campaign for a new book entitled Hints & Tips for Video game Pioneers.

The book’s author, Andrew Hewson, was the founder of Hewson Consultants (Uridium, Paradroid, Nebulus), 21st Century Entertainment (Pinball Dreams, Pinball Fantasies) and the founding Chairman of United Kingdom trade body ELSPA (now known as UKIE).

The book will feature contributions from numerous industry icons, including Steve Turner, Nick Jones, Oliver Frey, Andreas Axelsson, Roger Kean, Stewart Gilray, and many more. What’s more, Kickstarter backers will have the opportunity to contribute to the book in a number of unique ways, including a backer’s interview section.

“When I started in the games industry with a ZX80 and a typewriter, it was an era of open platforms and cutting edge innovation,” Said Andrew Hewson, Founder of Hewson Consultants. He continued, “Today, thanks to digital distribution and the re-emergence of open platforms, we are returning to the kind of industry in which small creative teams can flourish. This book is an opportunity for me to share my experiences from two decades at the cutting edge of gaming with the industry pioneers of tomorrow.”

Hewson Consultants and 21st Century Entertainment forged reputations for releasing some of the most innovative and high quality titles of their era by discovering and fostering development legends like Raffaele Cecco (Exolon, Cybernoid), Andrew Braybrook (Uridium, Paradroid), John Phillips (Nebulus), Steve Turner (Avalon, Quazatron), Dominic Robinson (Zynaps) and the founders of DICE who launched their first games, Pinball Dreams and Pinball Fantasies, through 21st Century Entertainment.

Hints and Tips for Video game Pioneers is about more than just the history of Hewson Consultants and 21st Century Entertainment, and it’s about more than just the games. It’s a book which digs beneath the surface to examine the forces which made those companies such prolific hit-producers, unearthing a rich tapestry of expertise for the new generation of bedroom coders. It’s a story of triumph and disaster, ecstasy and turmoil and perpetual market forces in an industry which is constantly reinventing itself.

This book would be a good read for any Train2Game students as it will be full of valuable information.

To make a donation visit the Kickstarter campaign.

Train2Game News: Games Industry News – 20.09.13

Andrew WilsonIt’s the end of the week so it is time for the industry news round up.

Electronic Arts’ exhaustive search for a new CEO led it to promote from within after all. The publisher today announced that executive VP of EA Sports Andrew Wilson is now the company’s CEO, replacing the seat left vacant by John Riccitiello’s resignation in March. EA executive chairman (and a former CEO of the company himself) Larry Probst will stay on as executive chairman for an undetermined length of time in order to assist Wilson with the transition to his new role.

Shinji Mikami, the father of survival horror, is back to direct The Evil Within, a game embodying the meaning of pure survival horror. Highly-crafted environments, horrifying anxiety, and an intricate story weave together to create an immersive world that will bring players to the height of tension. The Evil Within is in development for the Xbox One, Xbox 360, PlayStation 4, PlayStation 3, and PC and is slated for release in 2014. A new trailer has been released for the game. If you are over eighteen and aren’t of a nervous disposition you can watch the trailer here, http://youtu.be/Z4WqOQTxisM

Blue Manchu is happy to announce that Card Hunter is finally available for all to play at www.cardhunter.com. Created in collaboration with legendary Magic: The Gathering creator Richard Garfield, Card Hunter is Irrational Games co-founder Jonathan Chey’s first game since BioShock. Its unique mix of card collecting, board gaming and fantasy role-playing is set to reinvigorate the collectible card gaming scene. Card Hunter is a free to play game.

Jasper Smith, CEO of PlayJam, the company behind the highly anticipated micro games console – GameStick, confirmed a Global on-sale release date for the device of Tuesday 29th October 2013. Retailers GameStop, GAME, and Amazon will partner for the launch with additional outlets in Canada, Europe and the Middle East receiving stock prior to the end of year Holiday season. The console, which broke onto the games scene in January of this year following a hugely successful Kickstarter campaign, has moved from paper to production in just 9 months.

Game Lab Social, a vibrant co-working space for creatives, is pleased to announce the opening of a new studio space in Leamington Spa designed to foster creativity, collaboration and knowledge sharing. As the vision of industry veterans Ollie Clarke and Steve Stopps and supported by Warwick District Council, Game Lab Social will open a space to work with local talent in specifically created workshops, on-site training and access to marketing, pitching and monetization expertise. Game Lab Social will also work to talent match, combining developer skills to create new development teams with the business infrastructure in place to support burgeoning talent, including graphic design, accounting and legal services.

Train2Game News: Games Industry News – 23.08.13

Batman Arkham OriginsIt’s the end of the week which means it’s time for the industry news round up!

Warner Bros. Interactive Entertainment and DC Entertainment unveiled a new trailer for Batman: Arkham Origins titled “Nowhere to Run.” The trailer showcases the indomitable super villains hell-bent on taking down the Bat and gives a first look at Firefly, one of the eight assassins featured in Batman: Arkham Origins, capable of raining fire from above. You can watch the Batman: Arkham Origins – Nowhere to Run – gameplay trailer here: http://youtu.be/gTQQaZm5Mzc

Continuing the superhero game theme, LEGO® Marvel™ Super Heroes are back, this time revealing the brick-building plot of the game, with an all-new new trailerAm! Do you have what it takes to destroy Dr. Doom and his Dr. Doom Doomray of Doom? Check out the awesome trailer (with a huge villain reveal) here: http://youtu.be/Nvpug0_-xAQ

It’s time to step back into the darkness. Amnesia: A Machine for Pigs, the follow-up to the genre-defining horror game, Amnesia: The Dark Descent, is now available for pre-order with a 20-percent discount. From the creators of Amnesia: The Dark Descent and Dear Esther comes a new first-person horror game that will drag you to the depths of greed, power and madness. It will bury its snout into your ribs and it will eat your heart. Amnesia: A Machine for Pigs is survival–horror at its most unsettling; helpless and alone, no weapons to soothe your nerves, and the dim light of your lantern to offer any comfort.

Broken Sword: The Serpent’s Curse is the fifth instalment in the adventure game franchise. It was kickstarted to give Revolution Software full control, giving them total freedom over the games look and feel. It is also the first Kickstarter project to be picked up by Sony to put on the Vita. The Serpent’s Curse will also be available on iOS, PC, Mac, Android and Linux and you can see an early trailer for the game, here: http://www.youtube.com/watch?feature=player_embedded&v=3jQu1riTcYg

After years of Comic Book Movies, Publishers are really making a play for videogames to muscle in. EA have a Need for Speed movie starring Aaron Paul of Breaking Bad, and Ubsioft already have Michael Fassbender attached to Assassin’s Creed and Splinter Cell with Tom Hardy. Now they’re taking upcoming Watch_Dogs onto the big screen too, forming a partnership with Sony Pictures and New Regency. Video Games have a very hit and miss track record with going to movies and some are only good because they are so bad. With all these games going to Hollywood though, it shows games are being accepted more and more.

Train2Game News: Put a TARDIS in to orbit!

TARDISAs it is the middle of the week, which can be a depressing time, I have an interesting Kickstarter for you. How would you like to send a TARDIS in to Orbit?

2013 is the 50 year anniversary of Doctor Who and so a group of fans have built a small TARDIS to be sent up in to Earth’s Lower Orbit.

They are not talking about sticking a little, plastic TARDIS on top of a model rocket and shooting it really high into the sky and they’re not going to tie a TARDIS to a weather balloon, no, they are putting a TARDIS into the payload bay of a real, actual, honest-to-goodness, rocket, and launching it into a Low Earth Orbit.

This is not a joke, this is being carried out!

The TARDIS it’s self is already built and was created using memorabilia from the show, a blue print of the TARDIS.

The satellite is constructed from really light weight aluminum and it is a scaled-down version of the actual TARDIS. Our satellite is only about 1 foot tall, however, the light on top functions, powered by solar cells in the windows.

Housed within the box is a camera, a GoPro Hero 3, regularly recharged by the solar panels, which will take photos of the Earth from orbit. A magnetic, passive attitude control system is in place which will keep the TARDIS’s camera pointing toward the planet. All the images taken will be stored on SSDs as HDD’s don’t work in Zero Gravity.

The Kickstarter has already reached it’s funding goal so will definitely be launched but there are still a few days left to pledge.

The more money they get the bigger they can make the TARDIS!

As with most Kickstarter campaigns there are backer rewards. If you back this project; not only will you know that you helped put a TARDIS in to space; but you will also be able to send up personal information about your self on the SDD cards, letting anyone know who finds it, years in to the future, that you once walked the planet!

This is one of the craziest projects I have ever seen on Kickstarter but also one of the most interesting. The limits of Kickstarter truly know no bounds!

You can pledge and find out more by going to http://www.kickstarter.com/projects/573935592/were-putting-a-tardis-into-orbit-really

Train2Game News: OpenWheel Kickstarter

OpenWheelA Train2Game Student; Laurence Gee, has begun working full time with games developer Brain in a Jar who have started an initiative to receive funding through Kickstarter for their latest game; OpenWheel.

Laurence joins the company as a full time employee to help develop OpenWheel and the company are requesting further support from the Train2Game community to make the game a reality. Laurence joined Brain in a Jar in February of 2011 on a Train2Game work placement scheme and he is now happily in full time employment as a 3D artist in the studio.

Brain in a Jar, has been developing racing games since 1998 and are based right next to Oulton Park race track in Cheshire. Racing is built in to the very foundation of the company. The company has worked on big games like Indycar and NASCAR, independent games of its own and has worked with some great developers on AAA games like: Driver: San Francisco and Need For Speed.

OpenWheel is an online multiplayer racing game which is fully customisable. There are no static 2D lobby screens to sit in waiting for a race to start. Once you have chosen your chassis and the track you want to race on you are taken straight into the action, you can even join mid-race. You can define, create and run your own global championships, or join existing ones. Become your own FIA and create a world championship for your friends and the best racers to come and compete in.

This is truly an immersive, passion filled racing game created by fans of high speed racing. The game is a fantastic concept with hours of playability and Brain in a Jar deserve all the pledges they can get on Kickstarter.

If you would like to pledge and view there great video, you can do so by going to www.kickstarter.com/projects/braininajar/openwheel

If you want to found out more about the studio go to www.braininajar.co.uk

Train2Game News: Oculus Rift gets huge funding

Oculus RiftOculus VR, maker of the anticipated Oculus Rift VR gaming headset, has secured $16 million in Series A funding.

The round was co-led by Spark Capital and Matrix Partners. Santo Politi, founder and general partner at Spark, and Antonio Rodriguez, serial entrepreneur and general partner at Matrix, have joined the company’s board of directors. Founders Fund as well as Formation 8 also participated in the round.

Oculus plans to use the funds to accelerate the development of its virtual reality hardware, software and services, and ultimately create a virtual reality platform for consumers.

“Oculus began with a single mission: to put players inside the game,” said Palmer Luckey, founder of Oculus VR and inventor of the Oculus Rift.

“This investment allows us to deliver immersive and affordable virtual reality to players everywhere.”

Oculus garnered lots of attention when it debut at last year’s E3. Oculus has since manufactured and shipped the Rift development kits purchased in its Kickstarter campaign, allowing game developers to create Oculus-ready applications and interactive content.

Spark Capital has previous backed other forward-thinking tech ventures, which have subsequently gained massive popularity, including Twitter and Tumblr. Matrix Partners’ achievements include early investments in some of the world’s most successful technology companies, such as Apple, SanDisk and others.

“What better way to mark our first anniversary than to announce our next phase of growth,” said Brendan Iribe, CEO of Oculus VR.

“There are still many challenging problems to solve, but with the support of these great investment partners, and our passionate community, we will continue to hire the brightest minds and stay laser focused on delivering the very best virtual reality platform possible.”

Oculus VR originally raised over $2.4 million through its Kickstarter campaign – almost ten times its fundraising goal.

Development kits are currently doing the rounds, but no commercial release date has been set for the product.

Train2Game News: Games Industry News – 07.06.13

Son of NorIt’s Friday so it is time for a Train2Game industry news round up!

stillalive studios celebrated after its Kickstarter campaign, to raise $150k to fund the completion of its debut 3rd person action adventure PC/Mac/Linux title; Son of Nor, was a success, making $151,175 at its close. The team are now putting all efforts into the completion of the highly anticipated game and have announced its launch onto Steam Greenlight and call for support and people’s votes on the platform. The link to this can be found here: http://steamcommunity.com/sharedfiles/filedetails/?id=143053545. During the month long crowd-funding project the studio announced a number of exciting partnerships that will allow players to use integrated hardware such as the Emotiv EPOC; a revolutionary personal interface for human computer interaction, a so called Brain Computer Interface (BCI); the partnership will allow players to control character actions, such as telekinesis, terraforming and magic with the power of their minds and Oculus Rift; that will allow players to immerse themselves in the lore and adventure of Son of Nor deeper than ever before by using this hugely exciting virtual reality device in game.

SpongeBob SquarePants fans can build their very own Bikini Bottom with Nickelodeon’s brand-new city building app, SpongeBob Moves In. Released and available worldwide, SpongeBob Moves In features a stylized 2D design and gives fans a whole new way to interact with the hit animated series. The game is available on iOS and costs £1.49. In the game, players build Bikini Bottom to their own tastes and are tasked with keeping the city’s residents happy by making all their wishes come true. As players advance in the game, they can unlock exclusive-to-the-app, untold stories about how their characters, including SpongeBob, Patrick, Mr. Krabs, Plankton, Squidward and Sandy, first arrived in the town. Written by the SpongeBob SquarePants series writing staff, these stories are told through brand-new animated short videos unlocked throughout the game.

Diablo 3 is coming to the Xbox 360 as well as PlayStation, Blizzard has announced. The action role-playing game launches on PlayStation 3 and Xbox 360 on 3rd September 2013. The game is already announced for PlayStation 4, although that version is without a release date. There is currently new word of an Xbox One edition. If you pre-order the PS3 or Xbox 360 version and you’ll get the Infernal Helm in-game item. You can wear this at level one and gain an experience bonus to boot.

Telltale games have been using their twitter account to tease and excite fans. They have been using the Vine app to show little six second clips showing characters that are drawn in the same art style as The Walking Dead game. It started with the Day 2 trailer, which is interesting as the first episode of Season 1 was Day 1. It shows a missing persons board and someone hanging up a picture of a character called Vince. Vine 2 is titled Day 220, and it’s the same missing persons board with Bonnie being added to it. Bonnie apparently stood outside the White House once. Vine 3 shows a man named Russell, who, by the looks of it, seems to be a recent graduate.

Finally, Masahiro Sakurai took to Twitter to confirm the news today of the brand new Smash Bros. He said (via Google translation): “In Nintendo Direct delivery of 23:00, June 11, New video of “Smash Bros.” will be unveiled for the first time. Simultaneous world, here for the first time! Do not miss.” You can watch it from 3pm UK time. Sakurai is serving as producer on the new Smash Bros. game, which is a Wii U/3DS crossover in development at Namco Bandai.

Train2Game News: Games Industry News – 31.05.13

Son of NorIt’s the end of the week so it is time for the Games Industry news round up!

Son Of Nor developers stillalive studios have today released a brand new video detailing how final gameplay will look and function. stillalive studios are also thrilled to announce support for the Oculus Rift device! Gamers will be able to immerse themselves in the lore and adventure of Son of Nor deeper than ever before by using this hugely exciting virtual reality device in game. You can enjoy the final video, here: http://www.youtube.com/watch?v=8wR3HrvRzSc

Video Games: The Movie has passed its Kickstarter goal – with nineteen days still to run. With an impressive pitch and reams of interviews with industry luminaries already recorded, the project has passed its goal easily – with over six hundred generous backers contributing over $71,000 at the time of publishing. The funding requested originally was set to be put towards post-production costs, including editing, the film’s musical score, and costs of purchasing licensed archived video footage. With the sixty thousand dollar question answered emphatically, Mediajuice has announced stretch goals for the movie: should it reach $80k, the film will include “celebrity voiceover narration”; $100k will allow the producers to purchase rights to “popular songs”; $120k will allow a musical score by “a famous band and/or composer” to feature in the film. You can enjoy the Kickstarter promo here: http://www.youtube.com/watch?v=fTfYyIR9yMI&feature=player_embedded

After failing to find a publisher for Whore of the Orient the team behind LA Noire have found a new studio, Intuitive Game Studios, in Australia, and hopes to stem the tide of talent exodus heading to Canada or the like. Design lead Alex Carlyle and storyboard artist Kelly Baigent are the founders but no word on what game they’ll be working on, but it will be a new IP. The kind of tech in LA Noire, and Whore of the Orient was going to take advantage of, is now well out of their reach, but it’ll be interesting to see what the guys behind it can think up.

Critically acclaimed puzzle platformer, Limbo, is being release on PS Vita next week. Playdead CEO and co-founder Dino Patti said in a post on the PS Blog: “As we approach the third anniversary of Limbo, the game is finally ready for handheld devices.” The puzzle platformer was released on Xbox Live Arcade in July 2010, and remained an exclusive on the system until it released for PS3 a year later. Playdead said in 2012 that it doesn’t expect its next game to see the light of day for “at least two years”.

Finally the tiniest teaser to set the gaming universe a buzz, at an exclusive press conference in San Francisco, Razer will unveil the bold new vision designed to transform the gaming experience, forever. You can enjoy the teaser trailer for this new vision, here: http://www.youtube.com/watch?v=Lbqwf7SrK7Q