Train2Game News: UK Top 20 Games – 28.05.13

Resident Evil RevelationsFollowing the bank holiday the game charts have been released a day later. There is a new number one this week, Resident Evil Revelations have taken the top spot. Other new additions include, Donkey Kong Country Returns which enters at number five and Fast & Furious Showdown which comes in at number fourteen. Following the reveal of Call Of Duty: Ghosts last week, Call of Duty: Black Ops 2 has plummeted from number five down to number nineteen.

All formats

Week ending 25 May 2013

POS.  TITLE  PUBLISHER  LAST
WEEK 
1 RESIDENT EVIL: REVELATIONS CAPCOM
2 FIFA 13 EA SPORTS 3
3 METRO LAST LIGHT DEEP SILVER 1
4 DEAD ISLAND: RIPTIDE DEEP SILVER 2
5 DONKEY KONG COUNTRY RETURNS NINTENDO
6 ASSASSIN’S CREED III XBOX 360 CLASSICS 9
7 TOMB RAIDER SQUARE ENIX 6
8 FAR CRY 3 UBISOFT 11
9 LUIGI’S MANSION 2 NINTENDO 12
10 LEGO CITY UNDERCOVER: THE CHASE BEGINS NINTENDO 13
11 INJUSTICE: GODS AMONG US WARNER BROS. INTERACTIVE 8
12 LEGO BATMAN 2: DC SUPER HEROES WARNER BROS. INTERACTIVE 14
13 POKEMON MYSTERY DUNGEON: INFINITY NINTENDO 4
14 FAST & FURIOUS: SHOWDOWN ACTIVISION
15 NEED FOR SPEED MOST WANTED EA GAMES
16 GOD OF WAR: ASCENSION SONY COMPUTER ENT. 15
17 THE WALKING DEAD TELLTALE GAMES 7
18 BIOSHOCK INFINITE 2K GAMES 10
19 CALL OF DUTY: BLACK OPS II ACTIVISION 5
20 SKYLANDERS GIANTS SKYLANDERS 19
< previous week
Leisure software charts compiled by Chart Track, (C)2013 UKIE Ltd

These charts cannot be reproduced either in print or online without obtaining permission from Ukie. If you wish to reproduce the charts in print or online, please contact david.smith@ukie.org.uk for the appropriate license.

Train2Game News: Xbox One Launch Games

Xbox OneInstead of the normal news round up on a Friday I thought, with the announcement of the Xbox One I would do a round up of the games announced for the next generation machine.

First of is the one that everyone guessed, Call Of Duty: Ghosts. Published by Activision Publishing, Inc., a wholly owned subsidiary of Activision Blizzard, and developed by Infinity Ward, the studio that created the original Call of Duty and the seminal Call of Duty: Modern Warfare series, Call of Duty: Ghosts ushers in the next generation of the franchise. The new title delivers a riveting all-new gameplay experience built on an entirely new story, setting and cast of characters, all powered by a new, next generation Call of Duty engine that redefines the series for the next generation. Call of Duty: Ghosts releases globally on November 5, 2013. You can enjoy the trailer for the game here, http://www.youtube.com/watch?v=L4pqW0Mtc9c

For the war game fans that don’t enjoy the Call Of Duty series, Battlefield 4 was also announced. Developed by DICE, an EA owned Studio, the game will be availble this holiday series for Xbox One and PS4. Powered by the advanced Frostbite 3 engine, Battlefield 4 delivers a genre-defining all-out war experience brought to life with unmatched visual and audio fidelity, superior character animations and dynamic destruction that ensures no two matches are alike. Players that pre-order Battlefield 4 will receive the Battlefield 4 China Rising premium digital expansion pack at no additional cost. In this sprawling expansion, players fight for dominance across the vast and majestic Chinese mainland in four massive multiplayer maps, using all-new vehicles and high-tech military equipment. Separately, players that pre-order the Battlefield 4 Digital Deluxe exclusively on Origin will receive the base game, bonus in-game digital items, the Battlefield 4 China Rising digital expansion pack and access to the exclusive Battlefield 4 multiplayer beta. More information will be released on the game at E3 in June. You can view the trailer for the game here, http://www.youtube.com/watch?v=-Y1PhCzUe2w

Electronic Arts Inc. announced that it has developed EA SPORTS IGNITE, a new game engine that will power EA SPORTS games on Xbox One and PS4. One of which being launched with the Xbox One is FIFA 14. Fuelled by EA SPORTS IGNITE, EA SPORTS games will be alive with players who think, move, and behave like real athletes and dynamic living worlds, transforming the way people play and experience games on next gen consoles. With the new engine players are alive with contextual awareness and instincts—thinking, anticipating, and reacting—just like real athletes, and players are conscious of their environment. In FIFA 14, a player’s sense of urgency increases as the match draws on and a goal is needed, rushing to take a free kick, corner, or goal-kick if time is running down. You can enjoy a trailer for the EA SPORTS IGNITE engine here, http://www.youtube.com/watch?v=bexvqjJ9TD4

One of two new IP’s to launch with the Xbox One is the next project from Bungie, Destiny. In the game, you are a Guardian of the last safe city on Earth, able to wield incredible power and have to defend the City and the World. The game features an incredible story set within a newly-imagined, always-connected universe filled with action and adventure where you can create your character. You forge your legend by defeating powerful foes and earn unique, customizable weapons, gear, and vehicles. There is an unprecedented variety of FPS gameplay, including story, cooperative and competitive multiplayer modes combined with public and social activities. You can enjoy a sixty second trailer for the game here, http://www.youtube.com/embed/ChicpIzV5vM?rel=0

Finally, the second new IP to launch with the Xbox One is Quantum Break. Created by Remedy Entertainment, the game will feature live-action videos blended with regular gameplay. A Quantum Break television series is also in production, with Remedy stating that “how you play the game impacts the show, and the show informs how you play the game.” This is the same as how the Defiance game for PC is working. Remedy didn’t reveal more than this teaser trailer, http://www.youtube.com/watch?v=NYcHyOo6AWU&feature=player_embedded You can look forward to more information at E3 on this game and, hopefully, many more.

Train2Game News: Top 3 Game Engines

UDKAcross the past week Train2Game held a poll to see which is your favourite game engine. These are the results!

In descending order the Third most popular games engine for Train2Game Students is the CryEngine 3.  It was originally developed by German studio, Crytek, as a technology demo for Nvidia and, when the company saw its potential, it was turned into a game. That first game developed using the engine was the first Far Cry.

The CryEngine 3 Free SDK, originally called Sandbox Editor, is the current version of the level editor used to create levels for the CryEngine line of game engines by Crytek. Tools are also provided within the software to facilitate scripting, animation, and object creation. It has been included with various Crytek games and is used extensively for modding purposes. The editing style is that of the sandbox concept, with the emphasis on large terrains and a free style of mission programming. The editor can also construct indoor settings.

Recently the engine has been used to create games such as Crysis 3, Monster Hunter Online and Ryse which will be released on the Xbox One.

Second in the poll was the Unity engine. Unity (also called Unity3D) is a cross-platform game engine with a built-in IDE developed by Unity Technologies. Unity is primarily used to create mobile and web games, but can also deploy games to consoles or the PC. The game engine was developed in C/C++, and is able to support code written in C#, JavaScript or Boo. It grew from an OS X supported game development tool in 2005 to the multi-platform game engine that it is today.

The Unity Engine is simple to use and as of this month free to publish to mobiles. It is clear why it is popular among Train2Game Students.

The Unity Engine has been used to create popular mobile games such as Bad Piggies, Slender: The Arrival and it was used to port Temple Run 2 to Android devices.

Finally the number one games engine according to Train2Game students is Epic’s Unreal Engine. Although primarily developed for first-person shooters, it has been successfully used in a variety of other genres, including stealth, MMORPGs and other RPGs. With its code written in C++, the Unreal Engine features a high degree of portability and is a tool used by many game developers today. It was first developed in 1998 for Unreal.

The third and current generation of the Unreal Engine (UE3) is designed for DirectX (versions 9-11 for Windows and Xbox 360), as well as systems using OpenGL, including the PlayStation 3, OS X, iOS, Android, Stage 3D for Adobe Flash Player 11, JavaScript/WebGL, PlayStation Vita and Wii U. Its renderer supports many advanced techniques including HDRR, per-pixel lighting, and dynamic shadows. It also builds on the tools available in previous versions.

In October 2011, the engine was ported to support Adobe Flash Player 11 through the Stage 3D hardware-accelerated APIs. Epic has used this version of the engine for their in-house games. Aggressive licensing of this iteration has garnered a great deal of support from many prominent licensees. Epic has announced that Unreal Engine 3 runs on both Windows 8 and Windows RT.

The engine is free to download and has a small charge of $99 to publish from, as long as you don’t make over $50,000 after which Epic will start to take a percentage.

The Unreal engine has been used in countless games including The Batman Arkham Games, BioShock Infinite, The Borderlands games, Dishonored, The Gears of War series and countless others.

It is quite clear why the Unreal Engine is the most popular engine among Train2Game Students.

Train2Game News: Xbox One revealed

Xbox OneThe big news from yesterday evening was that the next generation Xbox was revealed, the Xbox One. Train2Game has written up a round up of the features on the new system.

The console is shaped in the 16:9 aspect ratio and employs a horizontal orientation optimized for its high-speed Blu-ray disc player. It is moulded in a deep and rich liquid black colour and includes a distinctive bevelled edge.

The completely redesigned, revolutionary 1080p Kinect is more precise, more responsive and more intuitive. Its unparalleled vision, motion and voice technology let you reach into games and entertainment like never before by dramatically expanding its field of view and fidelity. It works in nearly any lighting condition, recognizes precise motion control from a slight wrist rotation, and distinguishes your voice even in a noisy room using advanced noise isolation.

The Xbox controller is refreshed with more than 40 technical and design innovations. Updated directional pad, thumb stick and ergonomic fit immerse all gamers in ways that are uniquely Xbox, and precision and control have been dramatically increased with all new vibrating impulse triggers. The Xbox One Wireless Controller is designed to work in concert with the new Kinect, allowing the two to be paired automatically to create seamless player syncing.

With Xbox One, games push the boundaries of realism and your TV obeys your commands. Say “Xbox On” to launch your personalized Xbox One Home screen, discover what is popular on TV or see friends’ latest gaming achievements all using the most natural interface — your voice. The more you interact with Xbox One, the more it gets to know you and learns what you like. Some of the breakthrough Xbox One features that put you at the centre of your living room entertainment include the following:

TV on Xbox One Navigate and watch live TV from your cable, telco or satellite set-top box through your Xbox One. Microsoft is committed to bringing live TV through various solutions to all the markets where Xbox One will be available

Home Turn on your entertainment system with two powerful words, “Xbox On,” and a custom-tailored Home dashboard welcomes you with your favorite games, TV and entertainment.

Snap Do two things at once on the biggest screen in your home. Use Snap to jump into a multiplayer battle while watching your favourite movie, talk with friends on Skype while watching live TV, or track your fantasy team on TV as you watch the big game and more.

Skype for Xbox One Specially designed for Xbox One, talk with friends on your TV in stunning HD, or for the first time ever, hold group Skype calls on your TV.

Trending Stay on top of what is hot on TV by discovering the entertainment that is popular among your friends, and see what is trending within the Xbox community.

OneGuide Find your favorite entertainment easily, searching by network, name or time, all with the sound of your voice and presented in a tailored program guide.

To create the most advanced Xbox system ever designed for games, TV and entertainment, Microsoft created a state-of-the-art gaming operating system and fused it with an equally amazing entertainment platform, so you will not have to switch inputs to watch TV or play a game. An eight-core, x86 processor and more than 5 billion transistors helps make lag and load times a thing of the past, so you can instantly jump between a game and your entertainment at lightning speed or run a host of apps right alongside your game with no loss in performance.

Xbox One is built to amplify an all-new generation of Xbox Live that is more powerful, more personal and more intelligent. Unleashing the virtually unlimited power of the cloud makes everything more convenient and accessible, from allowing games to be installed in segments so that gameplay can start quickly to updates downloading in the background. Save and store your personalized profile, games and entertainment in the cloud to access them anytime, from any Xbox One console.4 In addition, existing Xbox Live Gold Membership for Xbox 360 will seamlessly carry over to Xbox One.

Xbox Live takes you deeper into the games you love with all-new features:

Smart Match A new Smart Match matchmaking system virtually eliminates waiting in lobbies by estimating wait times and finding people you want to play with while you are enjoying other activities — reputation fundamentally matters and helps find best matches.

Game DVR A dedicated Game DVR captures and accesses your magic moments, all saved to the cloud. Along with sharing tools, you will have the most amazing bragging rights with Xbox Live.

Living Games Dynamic, living worlds evolve and improve the more you play, and advanced artificial intelligence can learn to play like you, so friends can play against your shadow.

Expanded achievements A new and expanded achievements system captures video of your epic moments, continues to grow a game’s achievements over time and rewards you in new ways, and your Gamerscore carries over from Xbox 360.

Xbox SmartGlass Xbox SmartGlass is natively part of the Xbox One platform, built in from the beginning with the ability to quickly render content directly onto your device, and now more devices can connect at one time for multiplayer and shared entertainment.

Microsoft have also confirmed that all Xbox One games will require mandatory installation on the system’s hard drive. To install the same disc on another Xbox Live user’s drive, a fee must be paid.

Microsoft exec Phil Harrison elaborated in an Xbox One interview with CVG that players who activate a pre-owned retail disc will need to pay the same price as the original buyer in order to access its content.

Microsoft later added that it is “designing the new console to enable customers to trade in and resell Xbox One games”, but the company’s not yet ready to share details on how this process will work.

Sadly, yet understandably with it’s new drive, Xbox One won’t be backwards compatible with Xbox 360 games.

To put to rest one of the rumours in the lead up to the console, there is no sweeping mandatory always-online requirement for Xbox One games. However, Harrison suggested that Xbox One will require an internet connection once every 24 hours.

Following the reveal event, a number of UK retailers kicked off Xbox One pre-orders. Zavvi has predicted an Xbox One price of £400 and release date November 30.

Train2Game News: UK Top 20 Games – 20.05.13

Metro-Last-LightIn this weeks UK Top 20, Dead Island Riptide has been knocked off of the top spot! Metro Last Light has debuted at number one. Pokémon Mystery Dungeon: Infinity has also debuted this week. The Pokémon dungeon crawler wasn’t enough to break into the top three though and sits at number four.

All formats

Week ending 18 May 2013

POS.  TITLE  PUBLISHER  LAST
WEEK 
1 METRO LAST LIGHT DEEP SILVER
2 DEAD ISLAND: RIPTIDE DEEP SILVER 1
3 FIFA 13 EA SPORTS 5
4 POKEMON MYSTERY DUNGEON: INFINITY NINTENDO
5 CALL OF DUTY: BLACK OPS II ACTIVISION 2
6 TOMB RAIDER SQUARE ENIX 3
7 THE WALKING DEAD TELLTALE GAMES 9
8 INJUSTICE: GODS AMONG US WARNER BROS. INTERACTIVE 4
9 ASSASSIN’S CREED III XBOX 360 CLASSICS 7
10 BIOSHOCK INFINITE 2K GAMES 6
11 FAR CRY 3 UBISOFT 12
12 LUIGI’S MANSION 2 NINTENDO 10
13 LEGO CITY UNDERCOVER: THE CHASE BEGINS NINTENDO 8
14 LEGO BATMAN 2: DC SUPER HEROES WARNER BROS. INTERACTIVE 15
15 GOD OF WAR: ASCENSION SONY COMPUTER ENT. 14
16 THE ELDER SCROLLS V: SKYRIM XBOX 360 CLASSICS 17
17 GRAND THEFT AUTO IV XBOX 360 CLASSICS 20
18 GRAND THEFT AUTO EPISODES – LIBERTY CITY ROCKSTAR 19
19 SKYLANDERS GIANTS SKYLANDERS
20 DRAGON’S DOGMA: DARK ARISEN CAPCOM 13
< previous week
Leisure software charts compiled by Chart Track, (C)2013 UKIE Ltd

These charts cannot be reproduced either in print or online without obtaining permission from Ukie. If you wish to reproduce the charts in print or online, please contact david.smith@ukie.org.uk for the appropriate license.

Train2Game News: Rugby Nations 13

Rugby Nations 13The biggest rugby game for smart phones and tablets is back and aims to grow its existing 2.5m fans with new features including professional commentary and improved rugby simulation.

Distinctive Games launches the fourth instalment of the biggest rugby title for the smart phone and tablet, Rugby Nations 13. The series has gone from strength-to-strength since its creation in 2009, new features include: Commentary from Sky Sports’ Bill Leslie, improved visuals and animations with guidance from ex-professional rugby player James Waterhouse and increased accuracy and realism of the rugby simulation, directly requested by players of previous games in the franchise.

Powered by the Phoenix engine, the astonishing visuals and incredibly fluid game play of Rugby Nations 13, propel your rugby experience to new heights. Charge into the action with all-new set play mechanics, offload passing and strategically increase your scoring potential using the in-game team management to ensure only the fittest make the pack.

Rugby Nations is one of Distinctive Games major franchises, to date it has released four games in the series that have been played by over 2.5m players. Rugby Nations 13 will the 5th in the series and will be released accompanied by Rugby Kicks 2, a free rugby flicking game which will be available a few weeks after Rugby Nations 13 is released. Rugby Nations 13 will be launched exclusively on iOS with plans for release on additional formats later in the year.

The Distinctive Games team have a huge amount of experience in creating sports games, having previously worked with the biggest sports IPs in gaming and now with over 30 million people playing their sports titles. The franchise has achieved over 2.5m downloads, is the #1 rugby game for smartphones/tablets and has featured in the top 10 sports games on Appstores, with Rugby Nations 2011 reaching #1 within two days of release.

Distinctive games have also recently employed Tarnya Smith, a Train2Game student who worked on this years Rugby Nations game. We will catch up with her soon to find out about her experiences with Distinctive Games.

Nick Dent, Creative Director, Distinctive Games, said: “We’re all huge fans of sports and sporting games at Distinctive Games, so it’s great to bring the latest version of Rugby Nations to our enthusiastic and passionate fan base. We’ve taken a lot of time to look over reviews of the previous titles by the players and improve aspects of the game they have specified. We’ve also been continuing to work with ex-professional rugby player James Waterhouse to improve the realism of the game. With professional commentary by Bill Leslie this is the biggest and best Rugby Nations to date.”

Distinctive Games recently won the Windows 8 “Power Up” gaming App competition. To find out more visit the Distinctive Games website at www.distinctivegames.com.

Train2Game News: Games Industry News – 17.05.13

Batman and DeathstrokeIt’s the end of the week so it is time for the Train2Game round up of Games Industry news from across the week!

First of Warner Bros. Interactive Entertainment and DC Entertainment released a teaser trailer for Batman Arkham Origins. This most certainly is a tease! The full trailer is scheduled to be released on May 20, the day before the big Xbox reveal. You can enjoy your teaser here, http://www.youtube.com/watch?v=uvQXipKxrCE&feature=youtu.be

To continue our trailer theme, a trailer for Ubisoft’s Assassin’s Creed IV: Black Flag was also released earlier this week. This is following comments made by CEO Yves Guillemot who stated that they don’t expect AC4 to do as well as it’s predecessors. This cautious approach is a refreshing change. You can enjoy the PEGI 18 trailer here, http://www.youtube.com/watch?feature=player_embedded&v=Iys4wq7O_fQ

2K and Gearbox Software today announced that the sixth playable character for Borderlands 2, Krieg the Psycho, is now available via digital download across all available platforms for $9.99 or 800 Microsoft Points. The Psycho Pack offers fans a chance to play with one of the most iconic personalities in the Borderlands universe. The sixth playable character for Borderlands 2, Krieg the Psycho, harnesses his psychotic multiple personalities to give the bandits and baddies of Pandora a taste of their own medicine. Vault Hunters can use the new character class to shoot and loot their way to new heights in Borderlands 2 with the recently released Ultimate Vault Hunter Upgrade Pack. The pack raises the level cap to 61 for all six characters, unlocks a third play through called Ultimate Vault Hunter Mode, and is available now for $4.99 or 400 Microsoft Points as a standalone purchase. It is also included as part of the Borderlands 2 Season Pass.

Valve has announced the Steam Trading Card beta is available for sign up now. Fans participating in the beta can unlock virtual trading cards by playing selected titles including CS: GO, Portal 2,  Dota 2 and more to come. The cards can be turned into game badges and trade-able Steam community items, according to info on the Steam site. Full sets of cards can be combined to earn Steam badges, all of which will contribute to your overall Steam level. “Up to half the card set is dropped through game play, the other half is earned through your collecting prowess,” says the blurb. Collecting prowess means that you can get more cards by interacting and trading with fellow Steam community members. Images on the Steam Trading Cards page indicate that these could entitle you to money off purchases on the Steam store. If you’d like to sign up for the beta, you can do it here.

Tech website The Verge is reporting that Microsoft is about to kill off its points system, the method by which we use to buy products off Xbox live, and is moving instead towards using real world prices, and allowing gift cards to pay for its services. These gift cards will supposedly work in the same way as Apple iTunes vouchers do, and the change will also allow users to buy with normal credit or debit cards. This comes after Windows 8 was changed late last year to reflect real-world prices rather than points. This should be confirmed to be true or not at this years E3.

Train2Game News: The future’s a game as Nicola’s incredible journey across Europe pays off

Nicola When Nicola Valcasara faced nothing but dead-end jobs in his home-town of Verona, he went on an incredible journey which ended on the doorstep of one of the world’s biggest companies.

The ambitious Italian rode almost 2000 miles through Italy, France and the UK on his Honda motorbike to seek his fortune.

Nicola, aged 26, of Lowerstoft Close, south east London, said: “I was delivering pizzas in Italy and working in an amusement park, anything to get by really, but then I found myself out of work for a year…

“I’d always had the ambition to work in the games industry but there are no real opportunities anywhere in Italy. I’d spent months applying to companies but got no response.

“I couldn’t see any future at home and one day I just jumped on my motorbike and rode off into the night with my heart set on finding work.”

After five days of travelling across Europe Nicola finally arrived in London. “It wasn’t that I believed the streets were paved with gold but I knew it was a major centre for the games industry and that’s all I wanted to get in to.”

David Cameron has made the video games and apps industry one of his main focuses of the UK’s economic recovery offering major tax breaks to companies offering new jobs and opportunities to talented people and financial support to major organisations. But Nicola’s arrival in the capital was a nightmare – within 24 hours a gang tried to steal his motorbike and a few days later he was conned out of £300 by a company which promised to get him into the games industry.

“It was terrible, I’d parked my bike in the street and five men tried to steal it – the police woke me up at 3am. The next blow was meeting up with a man who convinced me that his firm could teach me what I needed to know to realise my techy ambitions. They ripped me off. I was pretty despondent.”

Nicola and chefs

“I didn’t know he was in the competition. When he told us he had won we were in shock. He’s a very quiet guy, then out of nowhere he told us he had won £10,000”, head chef Sandro Jaupi

But within ten days Nicola had found himself a job as a chef in one of London’s top restaurants.

“Things were looking up and I have always enjoyed cooking – but it still wasn’t what I was looking for. I knew Microsoft’s London offices weren’t far from where I was working and I’d always wanted the chance to prove my abilities to them in particular. It was like I was standing on the doorstep of a dream.”

Nicola started burning the midnight oil in a bid to break in to the games industry. “I used my wages to pay for aTrain2Game course, one of the biggest training colleges in the UK, and right away I began making games and apps.”

It was then he entered the national Rapid2D development competition to find the best apps created for Microsoft’s Windows 8. Nicola was amazed to hear he’d won the top prize of £10,000. Part of the prize was to see his work go up on line, a visit to Microsoft’s new centre in London and to receive mentoring from Gurus.

Myra and Andrew presenting the cheque

“I can’t believe it – it was worth that incredible journey through the nights on a motorbike from Italy. Now I have money in the bank, I’m learning to build games which is my real ambition and I’ve got an introduction to Microsoft. I feel like I’m really on top of life.”

Dr. Jan Telensky senior JV of Train2Game where Nicola is learning said: “We think Nicola has done really well and what a journey he went on to get here. We wish him all the best. This really is an exciting time to get into the industry, particularly with the Government tax breaks and the support of major organisations. Our students are becoming main players in games design.”

Nicola coaching Andrew

Nicola coaching Andrew Weber, Microsoft at Le Mercury {deuxiéme}

Nicola chefs and cheque

Sandro Jaupi, head chef (Nicola’s boss)

How do you feel about Nicola winning?

Absolutely amazing,

He has worked for us for around 5 months.

He really likes gaming; all he talks about is gaming in the kitchen.

He works in the kitchen for a job but his heart is set on making games, this is like a dream come true for him.

Nicolas cheque

Train2Game News: Next Xbox name rumours

Xbox 360sMore rumours have hit the web today about the next generation Xbox Console. This time regarding the name of the system.

Fusible have noticed that Microsoft have registered several domain names using “Xbox Fusion” including XboxFusion.info, XboxFusion.biz, XboxFusion.de, XboxFusion.co.uk, amongst others. Xbox has other names registered such as XboxNext.com and XboxGold.com

Names being kicked around include the Xbox 720, Xbox Infinity, Xbox Infinite, Xbox Gold, Xbox 8, Xbox Durango, Xbox Next and more but Xbox Fusion seems more likely to be the name of the next console.

Microsoft may have balanced the risk of a leak versus the embarrassment they suffered during the Halo 4 and Kinect launches when it turned out that they hadn’t registered the domains ahead of time, ensuring that they were forced to buy them from those who were quick enough to grab them before Microsoft could.

I am personally quite glad, if the rumours are true, they are moving on from the 360 name. It is a new beginning and I never liked the idea of just doubling the number. It seemed a bit lazy to me.

The details of what this could mean along with other details should all be announced on the day all Microsoft fans are looking forward to, May 21. This is the day that Microsoft will be making a huge announcement on.

Train2Game News: Train2Game Radio – Sam Henderson

Sam HendersonLast week I got to interview Sam Henderson who was the runner up in the Rapid2D competition. Sam told me about how he came to Train2Game and how he found working with the engine and Windows 8.

You can listen to the interview here: http://audioboo.fm/boos/1366288-train2game-student-sam-henderson-shares-his-prize-from-rapid2d

Or read the following transcript:

My name’s Sam Henderson, doing the Train2Game developer course and I live in Darlington.

Hi Sam, how you doing mate?

I’m good thanks

Excellent, so tell me who you are and what have you done lately?

Well at the moment just trying to be a games developer, went to university for 2 years, didn’t like it, went on Train2Game, learnt loads from that.

I understand you worked with the Rapid2D engine recently, you were part of the competition weren’t you?

Yeah

How did that go?

I came second, I was runner up.

Yeah and what did you have to do for the competition?

Just design games for Windows 8.

How did you find working with Rapid2D and Windows 8 and all of that?

A lot easier than I thought! It was difficult to get used to it but when I did get used to it, it was perfect to use. A lot easier than I thought it was going to be.

Excellent, so what sort of games did you make?

I made a Space Game, I used templates that they provided to us and just tried to edit them. I used a couple of quiz games based on the template they provided us with and I just went from there really.

You had to make a certain amount of games to enter didn’t you? How many?

Yeah it was 5 to enter then for every one you get an extra entry. I made I think it was twenty three in total.

That must have been quite some work!

Yeah, day and night!.

Yeah, who needs sleep!? So was that on your own you did that?

Yeah I was on my own.

You said you were at University and didn’t enjoy it that much. What was it about University that you weren’t into so much?

Um, because we were quite a big class, because games programming is quite popular, I didn’t get the support, the one to one support, I wanted and needed. So the lecturers came in, dealt with the people they liked and who stood out more to them but for people like me who stay back, stay quiet, through certain things, it was a bit harder for me to grasp everything but then I found Train2Game and I found everything a lot, lot easier, a lot more support, got the forum and got the Tutors. It was so much easier to use. In my own time as well.

How did you find out about Train2Game?

I think it was an ad through Facebook!

So how did you initially get into games development? What sparked off your interest for it?

Well my initial games interest was from when I was a kid, I had a lot of free time because I was in hospital quite a bit because I fell in a river and got an ear infection and lost hearing in my ear. So I was in and out of hospital every now and again and I had a games console to play while recovering. That sparked my interest in games and as I progressed through life I just wanted to do more with games and try and produce them myself and get more involved in development for them.

Excellent. So where would you like to end up working in the games industry?

Not sure! Anywhere that’s willing to take me really.

You haven’t got any ambitions to work at any of the big companies or anything like that?

Well I suppose probably my favourite one to work for would probably be Bethesda, working on the Fallout or The Elder Scroll games.

Yeah? They seem to be popular with the programmers because of just the amount of work that goes in to them must be quite appealing!

Yeah.

Alright, well thank you very much then Sam!

Thank you.