Train2Game News: Injustice: Gods Among us final contestants announced

BatmanWarner Bros. Interactive Entertainment and DC Entertainment reveal the two iconic characters headed to the ultimate finals of the Injustice Battle Arena. The semi-final rounds kicked off last week, advancing legendary powerhouse characters to the final showdown.

The speed and agility of The Flash was pitted against quick-witted skill and gadgetry of Batman, while in the second match-up, Green Lantern harnessed the power of his ring against Superman himself, a clear fan favourite throughout the Battle Arena.

The thousands of fan votes have been tabulated, and the victors have been chosen.
Fighting their way through four weeks of preliminaries, the quarter-final and semi-final rounds, to now face off in the Finals – the Battle Arena will come down to a final match between Batman and Superman, kicking off April 8th.

You can view the videos of the contenders below that ultimately sealed their fates.

In addition, the demo for Injustice: Gods Among Us will be released on Xbox360 and PlayStation 3 on April 3. The Injustice: Gods Among Us demo features Batman, Wonder Woman and Lex Luthor – three playable characters pulled from the game’s robust DC Comics roster.  Set in the Gotham City arena, fans can get a taste of the included characters’ unique super powers and individual move-sets as they destroy elements of the world and fight through the multi-tiered arena.

Train2Game News: Accountant makes game using Excel

Arena.XlsmA young accountant from Canada has created a game using just Microsoft Excel. This shows that anyone can make a game with the right knowledge and imagination.

The game was created using Macros which are designed to make using the programme easier in an accountants every day job. Chartered accountant Cary Walkin built the game during the spare time he had while studying for an MBA in Toronto.

The game, called Arena.Xlsm, is a turn-based fantasy game in which players fight monsters and gather loot to make their character more powerful. Much of Arena is regenerated every time the game is played to lend variety to the way it is completed.

In the game, players take on a series of increasingly tough enemies in an arena drawn using only the basic characters and punctuation marks available in Excel. Defeating enemies such as anacondas, black widow spiders and hyenas bestows fame points. As a player builds up fame points they go up levels and get points to spend to boost the fighting abilities of their character.

The story framing the game is presented to the player in a series of letters. The ending for each game is chosen randomly from four potential conclusions.

Mr Walkin said “It took about four months to create the game which has about 2,000 possible enemies, eight tough encounters with bosses and lots of different items players can gather to boost their fighting or defensive abilities.”

The game is designed to work with Excel 2007, 2010 and 2013. It does not work on Mac versions of the spreadsheet program.

You can download the game here http://carywalkin.wordpress.com/2013/03/17/arena-xlsm-released/

Train2Game News: Games Industry News – 29.03.13

Pokemon It is the end of the week so it is time for the Train2Game games industry news round up!

In exciting news for Pokémon video game players across Europe, The Pokémon Company International announced the long-awaited dates and locations for the Pokémon European Video Game Championships. The English competition will be held in Birmingham on June 2. Players will battle for the chance to earn a Travel Award to the 2013 Pokémon World Championships in Vancouver, Canada, this August. Visit www.pokemon.co.uk for more information.

Warner Bros. Interactive Entertainment and DC Entertainment today announced Infinite Crisis, an all-new multiplayer online battle arena (MOBA) game developed by Turbine, the award winning studio behind free-to-play online games including The Lord of the Rings Online. Infinite Crisis is a free-to-play game that features a deep roster of DC Comics characters and is scheduled for release in 2013 for the PC.

In further news from Warner Bros. Interactive Entertainment, they announced two of its biggest mobile games, Batman: Arkham City Lockdown and Scribblenauts Remix, are coming to Android, exclusively in the Amazon Appstore for Android. Expanded to and completely optimized for the Kindle Fire and Kindle Fire HD offers gamers with new ways to connect to their favorite franchises.

Xbox Live Arcade and PlayStation Network have started their Spring Sales. Xbox Live’s sale runs from March 26 – April 2, and includes such titles as Dead Rising 2, Walking Dead, LA Noire, Max Payne 3, Resident Evil 6 and some of their movie offerings. The PSN kicked off its spring sale yesterday and it is running until April 9. In addition to the sale, it’s going to have a number of limited time offers, the first of which is Killzone HD, available till the April 29. Some of its games up for sale are Rayman 3 and Trine 2.

Electronic Arts, Sega, Sony, Codemasters and more have pledged support for the first Game QA & Localisation forum, taking place June 25-26 in London. The event will focus on best practices for test plans, QA budgeting and strategy with a mix of keynotes, sessions, panels and workgroups. Paradox, Outplay, Ganz, Plarium and Abertay University are also involved with the event. Full details can be found at the official site.

Train2Game News: Train2Game student releasing Boomba!

Boomba LogoTrain2Game Student, Fee Stewart, has been working with Radiation Burn LTD to create a new exciting game called, Boomba!

In the game you get to play as punks, rockers, emos, soldiers, cops and many more characters in an exciting and enjoyable turn based strategy game that is based described as Angry Birds meets Worms.

This turn based physics shooter is completely unique and plays like no other. There are over 50 different teams to choose from, with more to follow. Aimed at aged 7+ casual to medium game players, this title really is open to everyone. The accuracy of your shooting is combined with a range of exciting weaponry to be victorious; use chainsaw missiles, boxing glove bazookas and metal anvils to defeat your opponents.

Boomba

Boomba will be available on: Nintendo 3DS, iOS, Windows 8 and Windows Phone, Kindle, Blackberry, Andoid, PC and Mac next month.

RadiationBurn Ltd. strives to provide fun and original IP for your enjoyment. The studio, founded in Middlesbrough 2010, creates fun and original titles of all sizes. The company was founded through winning the Microsoft Dream.Build.Play Challenge, Old Spice competition. A worldwide competition in which RadiationBurn Ltd. were voted winners, by a panel of judges and the gaming public.

Fee joined the company in October 2011 after finishing a Train2Game student placement at the company.

When asked her opinion of the game she said “Boomba! is something I thought I would be doing only once. It soon became a daily habit to both create the game and play it!”

You can find out more about the game by going to www.boombagame.com

Train2Game News: Phil Cross of Microsoft talks to Train2Game Student Studios

Phil CrossEarlier this month ,Phil Cross, audience marketing manager of Microsoft, held the first of a series of mentoring sessions with Train2Game student studios.

The session was recorded by Train2Game radio and you can listen to the podcast here: http://www.spreaker.com/user/train2game/train2game_radio_phil_cross_of_microsoft

You can read the transcript for the mentoring session below:

http://www.scribd.com/doc/130135616/Phil-Cross-Mentors-Train2Game-Students

 

Train2Game News: Games Industry News – 08.03.13

UE4It’s the end of the week so it is time for another Train2Game News round up.

Epic announced earlier this week that the Unreal Engine 4 is available for PlayStation 4. In addition to showcasing the new Unreal Engine 4 “Elemental” demo running live and in real time on PlayStation 4 at the PlayStation Meeting 2013, Epic is providing the resources PlayStation 4 developers need to harness the full power of its Unreal Engine 4 technology and realize all facets of their creativity using Epic’s revolutionary new toolset now and in the future.

Multiplay, a leading provider of community gaming, game server hosting, events management and broadcast services, is pleased to announce Insomnia 48. Taking place on 22nd-25th March at the Telford International Centre, i48 pits 1,000 of the best gamers against each other to compete for prize funds of up to £10,000 per tournament. The event will give UK gamers their first hands on experience with Injustice: Gods Among Us. Find out more about the event by going to http://iseries.multiplay.co.uk/

High Moon studio and Marvel have released a new trailer for the upcoming game featuring every bodies favourite “Merc with a mouth”, Deadpool. If you know the insane Marvel character, you will know what to expect. If you don’t know him, prepare for a shock! If you are over 18, you can watch the trailer here: http://www.youtube.com/watch?v=MaCBD7NPhCQ&feature=player_embedded

Sony Computer Entertainment UK MD Fergal Gara announced that PlayStation VITA sales absolutely exploded over the holiday period. When asked how he rated the handheld’s performance in its first year on the market, the executive said: “Vita really, really responded as we went into Christmas. We had a pre-Christmas lull where sales were quite low. But that absolutely exploded 20-fold from that low-point into the peak of Christmas. That’s very encouraging and shows that with the right promotion and software we can light that fire.” Mr Gara also admitted that the system’s software release schedule currently appears light, but promised: “It looks bare in terms of what we have announced. The cupboard won’t be bare.”

Finally Eidos Montreal have confirmed they are working on a reboot of Thief. The game is scheduled for a 2014 release and will be coming to PC and Next Gen consoles. The official blurb for the game is “Series hero Garrett returns to the Gothic, industrial metropolis known simply as the City to steal any and everything that will make him richer. Unfortunately, the City is broiling with social tension as it is ravaged by a plague and lorded over by a political tyrant known as the Baron. In order to survive his adventures, Garrett will have to pay attention to his environment and make use of the many possible paths through each of the game’s levels.” Sound familiar?

Train2Game Student Radio Featured Programmes

T2G RadioTrain2Game student radio has gone LIVE! This service will play all the best Train2Game interviews around on a loop so you never miss anything good.

The schedule for the interviews the service plays is as follows:

Phil Cross Audience Marketing Manager at Microsoft UK Mentors Train2Game Students: Phil answers questions from students and explains how Train2Game students can gain many areas of on-going support free from Microsoft.

On BBC Oxford Mike Gamble from Epic advises Parents: Mike shares how parents can help youngsters wanting a career in the gaming industry.

BBC Radio Derby talks to Train2Game Student Daniel Gent: An inspirational interview with Daniel who following a car accident is now Quadriplegic, Daniel says if he can do a Train2Game course anyone can.

On Juice FM Mike Gamble from Epic advises Parents: Mike gives further advice to parents and would be students.

Steve Lindsay from the Princes’ Trust: shares how Train2Game often mirrors the aims of the Princes’ Trust with young people.

Train2Game Student Amy Methven from Scotland: explains how she has already started working with a student studio group.

Train2Game Student Dan Rutter explains: how Train2Game has given him the skills to become a published games studio and start his own games company with his wife.

Train2game student Gareth Brook shares: how an ex-Army communication technician has now joined a games studio.

Train2Game Student Neil Gorman details:how he has already gained work from Microsoft and further his Train2Game course has inspired him to now take a Masters Degree in games. Neil said of the course and the Train2game academic team “it’s been great, it’s been fantastic”.

Ken Gains from City and Guilds shares: how Train2Game works with City and Guilds.

Tune in via Train2Game Student Radio or more information via www.train2game.com

Train2Game News: Train2Game radio talks to Neil Gorman

Neil GormanLast week I got to talk to Train2Game student, Neil Gorman. Neil is a full time plumber who has had an incredibly busy games industry career so far and his hard work has paid off! Neil is now on his way to Birmingham University to do a Masters degree in Games Development.

You can listen to part 1 of the interview here: http://audioboo.fm/boos/1249949-train2game-student-neil-gorman-talks-to-t2g-radio-part-1

and part 2 here: http://audioboo.fm/boos/1249947-train2game-student-neil-gorman-talks-to-t2g-radio-part-2

Or you can read the transcript below:

Hi, I’m Neil Gorman, I’m from Worcester and I am on the Art & Animation course.

Hi Neil, how you doing mate?

Not so bad Mark, how are you?

I’m very well ta buddy! So we’ve got quite a bit to cover with you haven’t we?

Oh right! I do try to keep me hand in!

So tell me about all the stuff you’ve been up to lately.

Lately? Uh, well. Over Christmas I did a couple of weeks for Lightwood Studios and Microsoft, doing a little bit of illustration but it was for fifty apps, so I got a bit of a sweat on with that! I had a word with Myra Smallman and she got Cat Forsyth and a lad called Malik involved as well. We managed to plough through them, it went really well, it was a good experience. Before that we did a Game Jam which was a World Record which was really good. I’m doing a little bit for Team Dart, done a little bit of work for Derp, as you know and I’ve just been accepted to Birmingham University on a Masters Games Development course as well.

And I also do life drawing on a Tuesday!

Just to add that little bit extra because you weren’t busy enough!

Yeah that’s right, yeah! Oh I also work full time!

That it now, you sure?

Yeah!

What do you do full time?

I’m a plumber.

How long you been doing that for?

I’ve been doing it for… Well a bit too long really! I’ve been doing it for twenty years.

What made you go from Plumbing to Game Design and Art instead?

Well I’ve always been in to games, since I was about 4 years old when my Uncle got an Intellivision with Pong and all that on it. I always used to go down the arcades and play 1942. I’ve basically seen the games change through to all the console like the Commodore 64, Sinclair Spectrum and all that. Then a few years ago I got a card through the door for Train2Game, it was just a post card saying what Train2Game did and I think it was just a time in my life where I thought, “yeah I’m going to do this! I’m going to try this course out and see how I do.” Before that I never even dreamed about trying to design assets or anything like that, when I first fired up 3DS Max I couldn’t even model a box! So it’s how it came about really and it’s the best thing I ever did.

Excellent! So the Train2Game course has certainly helped you a lot if you are now going for a Masters degree?

It’s been absolutely unbelievable really. The people I met along the way, including yourself and all the lads at Derp, everyone I’ve met along the way. I’ve made so many friends it’s great, it’s been fantastic!

How did the Masters Degree come about, how did you end up going for that?

Well it was just a punt really! When I finish work, I do my coursework and subsidise with digital tutors and other game stuff and I just love it! It’s my hobby as well as my love. So I saw this advertised on the internet and I also saw at Eurogamer for Gamer Camp. I filled it all in, put my details in for what I’ve done in the past, I’ve done BTEC in Engineering and NVQ’s and what not, told them I was with Train2Game, I sent them an email as well and they got back in touch with me and gave me an art test.

Very nice and I assume you passed that with flying colours?

Yeah, it was a bit of a stretch but it was over 2 weeks and you had so many Polygons you had to adhere too and do textures and what not. So I sent it in and then I had an interview, so I had an interview at Birmingham University. So I went and the lecturer got snowed in so I had to do It over Skype. It went really well and a few days later he sent me an email saying I was accepted, unconditionally!

Excellent! So when do you start doing the course or have you started already?

No I start in September for a year, it’s full time.

For a year full time is it? So I imagine you’ll have to give the plumbing up a bit then will you?

A little bit yeah! I’ll still do a little bit, I’ve still got to pay the bills at the end of the day.

So what other things are you doing, you said you were also working with Derp Studios as well at the minute?

Yeah, ever since the Make Something Unreal and the first Game Jam we did I’ve always loved the lads from Derp as they’re a really good laugh and they really get their heads down and work. I went to Nigel’s 30th birthday and I got talking to Chris and he said “Do I fancy doing some Animation and Modelling for him” and I said “Yeah, no problem!”. I’d give up any time for the Derp lads.

So you really just don’t like sleep any more, you just have to do everything don’t you?

I’m just trying to learn as much as I can really!

Yeah, you also said you are doing a life drawing course, is that helping you a lot?

Oh it is! It really is. It’s all naked models, one week it’s a woman and one week it’s a fella and for anatomy and getting the light and the forms and everything it’s just really good. I suggest any artist to go on a life drawing course, it really helps.

What would be your biggest ambition for your career?

For my career? I would love to work for a big AAA company, possibly as a Technical Artist or Rigger or along those lines and just being involved in the games industry as a whole. Early last week I went to the Animex Festival in Middlesbrough and you just get an energy off of people in the games industry, they’re so enthusiastic, it’s addictive!

Yeah I definitely know what you mean there! It does the same for me. What about your own studio, would you ever be interested in making up your own one?

I think when I’ve got more experience, I know there are lads who have started their own studio but I want to get to a point where I am happy with what I am doing with my art and be at a certain level. At the moment I’m still just learning and that’s why I do so much, just trying to learn as much as I can. When I get to a certain level, I might contemplate it but if someone came alone and said “Hey Neil, how would you fancy starting out our own studio” yeah, I would always give it a go because I just love it!

So if a new student came up to you and asked you what your best bit of advice would be, what would you say?

If you’re going to go in to Games Development or Art or Design or anything like that, don’t go in to it half cocked. If you’re going to do it you have got to be 100% focused because there is so many people out there, if you look on the forums or on polycount, there are so many people out there who are good competition, if you really want to do this you have to get your head down and work! But enjoy it! It is great, there is nothing better than getting home from work, getting on the PC and doing any Art & Animation but to do it as a career, that’s what I am really aiming for!

That’s perfect! I think that’s all we’ve got time for today Neil, thank you very much buddy!

No problem Mark, I’ll talk to you soon!

Talk to you soon mate, bye!

Ok, bye!

Train2Game News: Games Industry News – 01.03.13

It’s the end of the week so it is time for a round up of news from Train2Game!

Ubisoft revealed the name of the next instalment in the Assassin’s Creed saga, Assassin’s Creed IV: Black Flag. The evidence is all pointing towards a Pirate theme but whether the Assassin is a Pirate or battling Pirates waits to be seen. Ubisoft are releasing more information on Monday.

Two weeks ago, 11 bit studios offered gamers a chance to buy its secret next game at half price. Today, that secret game was unveiled as 11 bit studios announces Anomaly 2, the sequel to the award-winning strategy game, Anomaly Warzone Earth. Anomaly 2 will deliver a hardcore real-time strategy experience with exceptional tactical variety, intense multiplayer and remarkable visuals. You can view the trailer, here.

2K and Gearbox Software announced today that the Borderlands 2: Add-On Content Pack is now available in stores. The pack is a single packaged product that adds hours of additional gameplay with Borderlands 2’s first two add-on campaigns, Captain Scarlett and Her Pirate’s Booty and Mr. Torgue’s Campaign of Carnage, as well as a fifth playable character, Gaige the Mechromancer. In addition, bundled in the pack is The Creature Slaughter Dome battle arena, unique weapons including the Gearbox Gun Pack and Skyrocket Grenade, some extra heads and skins for your character and a Golden Key to unlock the chest in Sanctuary.

The previously canadian-exclusive console, the Wii Mini, has found its way to UK online retailers. Both Amazon and Game are listing the console at £79.99. The Wii Mini is essentially a stripped Wii in that online functionality and Gamecube games support has been removed. The console only supports disc-based games. It will be released in Europe on March 22.

Finally Microsoft are having a huge games sale at the moment. The sale started on February 26 and will run to March 4. The sale is seeing up to 75% off big games such as the Halo, Resident Evil and Call of Duty titles. The games on sale change daily so make sure you keep an eye on it or you might miss something you want at a low, low price.

Train2Game News: Chimpact competition!

ChimpactIt could be you! Realise your dream of creating the next big gaming character

Yippee! Entertainment launches competition to design a chimp to join Chuck’s family in Chimpact

Calling all: crayonists, felt tippers, doodlers, painters, artists, designers, games animation enthusiasts and children who like to draw on their parent’s walls. Yippee! Entertainment is launching a competition to design a character to feature in the Windows version of its on-going games series; Chimpact. Entries are required to create a chimp similar to those in the game and any level of artistic ability will be considered for the top prize.

The competition is open from the 25th February to the 12th April. The final judging decision will be made on the 3rd May. Entrants can be submitted in physical form in the UK or digitally; drawings, photos or any type of picture, will be accepted. Though in the US, only digital images can be submitted via the competition’s website.

The competition is open to all ages and backgrounds: enthusiasts, students, gamers, artists, children of any age and even grandparents, anyone in the UK and the US can enter. Winning entries will be chosen from both the UK and the US and will appear in respective versions of the game. The winners will be decided by the Yippee! Entertainment team and the judging criteria will include: Originality, Use of Colour and costume design.

The winning competition entries will be created by the Yippee Entertainment team and put into future versions of Chimpact on Windows 8 and Windows Phone via an update. The UK based winner will have the opportunity to visit the Yippee! Entertainment studio in Manchester, to see how the game is made and to meet the team.

Full details of the competition and submit your entry, here: www.chimpact.com/competition

Facebook: www.facebook.com/chimpact

Twitter: @chimpact_chuck

Chimpact is currently available on the Windows 8 store here